Files
Mikaël Capelle 71dbb8c557 Refactoring of game features for better management. (#149)
* Refactoring following uibase change for game features.
* Switch to ruff for linting and formatting.
* Bump stubs to 2.5.1a0.
2024-06-09 12:25:46 +02:00

36 lines
1.1 KiB
Python

import mobase
from ..basic_features import BasicGameSaveGameInfo
from ..basic_game import BasicGame
class DA2Game(BasicGame):
Name = "Dragon Age 2 Support Plugin"
Author = "Patchier"
GameName = "Dragon Age 2"
GameShortName = "dragonage2"
GameBinary = r"bin_ship\DragonAge2.exe"
GameDataPath = r"%DOCUMENTS%\BioWare\Dragon Age 2\packages\core\override"
GameSavesDirectory = r"%DOCUMENTS%\BioWare\Dragon Age 2\Characters"
GameSaveExtension = "das"
GameSteamId = 1238040
GameOriginManifestIds = ["OFB-EAST:59474", "DR:201797000"]
GameOriginWatcherExecutables = ("DragonAge2.exe",)
GameEaDesktopId = [70784, 1002980]
GameSupportURL = (
r"https://github.com/ModOrganizer2/modorganizer-basic_games/wiki/"
"Game:-Dragon-Age-II"
)
def version(self):
# Don't forget to import mobase!
return mobase.VersionInfo(1, 0, 1, mobase.ReleaseType.FINAL)
def init(self, organizer: mobase.IOrganizer):
super().init(organizer)
self._register_feature(
BasicGameSaveGameInfo(lambda s: s.parent.joinpath("screen.dds"))
)
return True