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* fix plugin icons not showing up when building with mob by embedding svgs instead * gate yaml import in bg3_file_mapper to ensure its only imported if user is using the functionality * bail out of mapping function early if modlist is empty * ensure spacing is consistent in generated modsettings.xml by creating a function to share the creating of the xml strings for ModuleShortDesc * dont do diffing if file doesnt exist or debug logging is not enabled * ensure dialog boxes are exec'd so the user can see them * mv log.txt files to logs dir, only make one logging statement for file moving * remove empty folders left behind by plugin in documents dir when executable finishes, log folders removed * add conversion of yamls in bin folder that wont get mapped to the documents directory * ensure all directories are created when they are needed * add catch for oserror in pak parsing function * add a small sleep after creation of modsettings.xml to ensure the executable does not launch too fast to see it * create directories that should be sent to overwrite folder from the documents folder if they dont exist in the mapping function, log all directories mapped if debug is enabled