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https://github.com/ModOrganizer2/modorganizer-basic_games.git
synced 2026-07-27 14:07:29 -07:00
38 lines
852 B
Python
38 lines
852 B
Python
class IVec3:
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def __init__(self, x: float, y: float, z: float):
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self.x = x
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self.y = y
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self.z = z
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def __str__(self) -> str:
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return f"{self.x}, {self.y}, {self.z}"
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class IVec4(IVec3):
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def __init__(self, x: float, y: float, z: float, w: float):
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super().__init__(x, y, z)
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self.w = w
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def __str__(self) -> str:
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return f"{self.x}, {self.y}, {self.z}, f{self.w}"
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class IFlag:
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def __init__(self, flag: int):
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self._flag = flag
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def __str__(self) -> str:
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return str(self._flag)
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def assign(self, mask: int):
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self._flag = mask
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def has(self, mask: int) -> bool:
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return bool((self._flag & mask) == mask)
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def set(self, mask: int) -> None:
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self._flag |= mask
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def remove(self, mask: int) -> None:
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self._flag &= ~mask
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