Files
modorganizer-basic_games/basic_features/basic_save_game_info.py

112 lines
3.1 KiB
Python

# -*- encoding: utf-8 -*-
import sys
from pathlib import Path
from typing import Callable, Sequence
import mobase
from PyQt6.QtCore import QDateTime, Qt
from PyQt6.QtGui import QImage, QPixmap
from PyQt6.QtWidgets import QLabel, QVBoxLayout, QWidget
class BasicGameSaveGame(mobase.ISaveGame):
def __init__(self, filepath: Path):
super().__init__()
self._filepath = filepath
def getFilepath(self) -> str:
return self._filepath.as_posix()
def getName(self) -> str:
return self._filepath.name
def getCreationTime(self):
return QDateTime.fromSecsSinceEpoch(int(self._filepath.stat().st_mtime))
def getSaveGroupIdentifier(self) -> str:
return ""
def allFiles(self) -> list[str]:
return [self.getFilepath()]
class BasicGameSaveGameInfoWidget(mobase.ISaveGameInfoWidget):
def __init__(
self,
parent: QWidget | None,
get_preview: Callable[
[Path], QPixmap | QImage | Path | str | None
] = lambda p: None,
):
super().__init__(parent)
self._get_preview = get_preview
layout = QVBoxLayout()
self._label = QLabel()
palette = self._label.palette()
palette.setColor(self._label.foregroundRole(), Qt.GlobalColor.white)
self._label.setPalette(palette)
layout.addWidget(self._label)
self.setLayout(layout)
palette = self.palette()
palette.setColor(self.backgroundRole(), Qt.GlobalColor.black)
self.setAutoFillBackground(True)
self.setPalette(palette)
self.setWindowFlags(
Qt.WindowType.ToolTip | Qt.WindowType.BypassGraphicsProxyWidget
)
def setSave(self, save: mobase.ISaveGame):
# Resize the label to (0, 0) to hide it:
self.resize(0, 0)
# Retrieve the pixmap:
value = self._get_preview(Path(save.getFilepath()))
if value is None:
return
if isinstance(value, Path):
pixmap = QPixmap(str(value))
elif isinstance(value, str):
pixmap = QPixmap(value)
elif isinstance(value, QImage):
pixmap = QPixmap.fromImage(value)
else:
print(
"Failed to retrieve the preview, bad return type: {}.".format(
type(value)
),
file=sys.stderr,
)
return
# Scale the pixmap and show it:
pixmap = pixmap.scaledToWidth(320)
self._label.setPixmap(pixmap)
self.resize(pixmap.width(), pixmap.height())
class BasicGameSaveGameInfo(mobase.SaveGameInfo):
def __init__(
self,
get_preview: Callable[[Path], QPixmap | QImage | Path | str | None]
| None = None,
):
super().__init__()
self._get_preview = get_preview
def getMissingAssets(self, save: mobase.ISaveGame) -> dict[str, Sequence[str]]:
return {}
def getSaveGameWidget(
self, parent: QWidget | None = None
) -> mobase.ISaveGameInfoWidget | None:
if self._get_preview is not None:
return BasicGameSaveGameInfoWidget(parent, self._get_preview)
return None