Mikaël Capelle
bffe41fe6f
Bump dev dependencies and re-apply black. ( #138 )
2024-02-13 08:55:04 +01:00
Zash
44645a54f7
Add metadata to BasicGameSaveGameInfo(Widget) ( #109 )
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* Fix subnautica preview file path
* Add BasicGameSaveGameInfo with "File Date" to all BasicGames
* Add max_width option to BasicGameSaveGameInfo(Widget)
* Refactor Blade & Sorcery with get_metadata
* Refactor & cleanup Black & White SaveGameInfo
2023-10-08 18:24:33 +02:00
Zash
583bb78977
Add BasicLocalSavegames (basic_feature) ( #122 )
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* Add `basic_feature.BasicLocalSavegames`
(profile specific save games)
* Refactor Black & White 2 with BasicLocalSavegames
* Refactor Valheim with BasicLocalSavegames
* Refactor Vampire Bloodlines with BasicLocalSavegames
* Add info about basic local save games to readme
2023-10-08 09:12:14 +02:00
Zash
c441e4228a
Fix valid match in BasicModDataChecker.dataLooksValid()
2023-10-02 21:36:17 +02:00
Mikaël Capelle
050739ecad
Fix subnautica mod data checker initialization.
2023-09-24 20:39:44 +02:00
Jeremy Rimpo
55a987bff6
Additional fixes and cleanup for python updates
2023-09-23 14:24:22 +02:00
Mikaël Capelle
af6fa07882
Fix for typing after stubs update.
2022-05-07 14:02:01 +02:00
Mikaël Capelle
096b8fb53f
Fix after merges.
2022-05-02 16:59:21 +02:00
Mikaël Capelle
65e00cce83
Merge branch 'ZashIn-feat/BasicModDataChecker' into qt6
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# Conflicts:
# README.md
2022-05-02 16:53:35 +02:00
Mikaël Capelle
117be45a83
Multiple fixes for PyQt6 and CI.
2022-04-21 22:13:00 +02:00
Zash
7eb501027d
fix: = None missing in optional custructor arg
2022-04-07 22:35:59 +02:00
Zash
c568c0b943
fix: failed unfold should result in unfixed tree (not valid).
2022-04-07 16:02:56 +02:00
Zash
f3977a9235
Refactor: clear distinction between setting and updating file patterns, removed kwargs + overloads.
2022-04-07 16:01:53 +02:00
Zash
3e9217b3c3
fix: valid files not accepted.
2022-04-05 23:31:33 +02:00
Zash
0567e4ff31
BasicModDataChecker: check / fix keys in definition order.
2022-04-04 22:20:45 +02:00
Zash
a127433da5
+ basic_feature: BasicModDataChecker - ModDataChecker with simple file patterns (glob).
2022-04-04 22:20:45 +02:00
Jeremy Rimpo
1fdf5031ea
PyQt6 Compatibility
2021-12-06 05:20:37 -06:00
Mikaël Capelle
a83e96528f
Apply isort.
2021-07-18 10:33:08 +02:00
Mikaël Capelle
be9ad2cb1f
Remove old pieces of code from BasicGameSaveGameInfo and fix W3 save game handling.
2021-02-26 20:57:38 +01:00
Mikaël Capelle
ca7aa7f800
Fix position of savegame widget.
2021-02-07 17:32:39 +01:00
Mikaël Capelle
cc5f5cc586
Minor fixes. Add missing %USERPROFILE% replacement.
2020-11-29 19:59:11 +01:00
Mikaël Capelle
b385652e7a
Update for IPluginGame::listSaves().
2020-11-18 19:17:55 +01:00
Mikaël Capelle
53ad1f4f0c
Add save file to W3 and DS2.
2020-10-17 12:53:31 +02:00
Chris Djali
f20d5a3bd1
mtime was correct
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Holt elaborated here: https://github.com/ModOrganizer2/modorganizer-basic_games/pull/4#issuecomment-668716972
2020-08-04 18:10:35 +01:00
Chris Djali
20ab101e63
Pathlib stuff
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`os.path` is old and less safe than Pathlib, so I removed it while I wanted to meddle with this file anyway.
It looked suspicious that `getCreationTime` was returning the modification time instead of the creation time, so I changed that from `mtime` to `ctime`.
I also added handling for `value` being a `Path` object as that's the type for the thing it represents. I might not have needed the explicit `str` call as Path is implicitly convertible to `str` lots of the time, but I've not actually tested the change so wanted to play it safe.
2020-08-04 18:03:24 +01:00