Mikaël Capelle
f502fb468f
Add pre-commit hook ( #179 )
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* Update dev dependencies.
* Add pre-commit hook.
2025-04-25 08:23:10 +02:00
Mikaël Capelle
71dbb8c557
Refactoring of game features for better management. ( #149 )
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* Refactoring following uibase change for game features.
* Switch to ruff for linting and formatting.
* Bump stubs to 2.5.1a0.
2024-06-09 12:25:46 +02:00
Mikaël Capelle
bffe41fe6f
Bump dev dependencies and re-apply black. ( #138 )
2024-02-13 08:55:04 +01:00
Zash
44645a54f7
Add metadata to BasicGameSaveGameInfo(Widget) ( #109 )
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* Fix subnautica preview file path
* Add BasicGameSaveGameInfo with "File Date" to all BasicGames
* Add max_width option to BasicGameSaveGameInfo(Widget)
* Refactor Blade & Sorcery with get_metadata
* Refactor & cleanup Black & White SaveGameInfo
2023-10-08 18:24:33 +02:00
Jeremy Rimpo
55a987bff6
Additional fixes and cleanup for python updates
2023-09-23 14:24:22 +02:00
Mikaël Capelle
af6fa07882
Fix for typing after stubs update.
2022-05-07 14:02:01 +02:00
Mikaël Capelle
117be45a83
Multiple fixes for PyQt6 and CI.
2022-04-21 22:13:00 +02:00
Jeremy Rimpo
1fdf5031ea
PyQt6 Compatibility
2021-12-06 05:20:37 -06:00
Mikaël Capelle
a83e96528f
Apply isort.
2021-07-18 10:33:08 +02:00
Mikaël Capelle
be9ad2cb1f
Remove old pieces of code from BasicGameSaveGameInfo and fix W3 save game handling.
2021-02-26 20:57:38 +01:00
Mikaël Capelle
ca7aa7f800
Fix position of savegame widget.
2021-02-07 17:32:39 +01:00
Mikaël Capelle
cc5f5cc586
Minor fixes. Add missing %USERPROFILE% replacement.
2020-11-29 19:59:11 +01:00
Mikaël Capelle
b385652e7a
Update for IPluginGame::listSaves().
2020-11-18 19:17:55 +01:00
Mikaël Capelle
53ad1f4f0c
Add save file to W3 and DS2.
2020-10-17 12:53:31 +02:00
Chris Djali
f20d5a3bd1
mtime was correct
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Holt elaborated here: https://github.com/ModOrganizer2/modorganizer-basic_games/pull/4#issuecomment-668716972
2020-08-04 18:10:35 +01:00
Chris Djali
20ab101e63
Pathlib stuff
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`os.path` is old and less safe than Pathlib, so I removed it while I wanted to meddle with this file anyway.
It looked suspicious that `getCreationTime` was returning the modification time instead of the creation time, so I changed that from `mtime` to `ctime`.
I also added handling for `value` being a `Path` object as that's the type for the thing it represents. I might not have needed the explicit `str` call as Path is implicitly convertible to `str` lots of the time, but I've not actually tested the change so wanted to play it safe.
2020-08-04 18:03:24 +01:00
Mikaël Capelle
27c497ae85
Allow QImage for basic game preview.
2020-06-13 20:53:00 +02:00
Mikaël Capelle
2b51e21f2e
Clean save game basic feature.
2020-06-12 21:36:38 +02:00
Mikaël Capelle
09bcd4d68e
Allow different return types in get_preview for saves.
2020-06-12 00:14:08 +02:00
Mikaël Capelle
374505d6c7
Add basic save game implementation.
2020-06-12 00:06:01 +02:00