diff --git a/games/game_zeusandposeidon.py b/games/game_zeusandposeidon.py new file mode 100644 index 0000000..6794e65 --- /dev/null +++ b/games/game_zeusandposeidon.py @@ -0,0 +1,69 @@ +# -*- encoding: utf-8 -*- + +from typing import Optional, List + +import mobase + +from ..basic_game import BasicGame + + +class ZeusAndPoseidonModDataChecker(mobase.ModDataChecker): + def __init__(self): + super().__init__() + + def dataLooksValid( + self, tree: mobase.IFileTree + ) -> mobase.ModDataChecker.CheckReturn: + + folders: List[mobase.IFileTree] = [] + files: List[mobase.FileTreeEntry] = [] + + for entry in tree: + if isinstance(entry, mobase.IFileTree): + folders.append(entry) + else: + files.append(entry) + + if len(folders) != 1: + return mobase.ModDataChecker.INVALID + + folder = folders[0] + pakfile = folder.name() + ".pak" + if folder.exists(pakfile): + if tree.exists(pakfile): + return mobase.ModDataChecker.VALID + else: + return mobase.ModDataChecker.FIXABLE + + return mobase.ModDataChecker.INVALID + + def fix(self, tree: mobase.IFileTree) -> Optional[mobase.IFileTree]: + if not isinstance(tree[0], mobase.IFileTree): + return None + entry = tree[0].find(tree[0].name() + ".pak") + if entry is None: + return None + tree.copy(entry, "", mobase.IFileTree.InsertPolicy.FAIL_IF_EXISTS) + return tree + + +class ZeusAndPoseidonGame(BasicGame): + + Name = "Zeus and Poseidon Support Plugin" + Author = "Holt59" + Version = "1.0.0a" + + GameName = "Zeus and Poseidon" + GameShortName = "zeusandposeidon" # No Nexus support + GameSteamId = 566050 + GameGogId = 1207659039 + GameBinary = "Zeus.exe" + GameDataPath = "Adventures" + GameDocumentsDirectory = "%GAME_PATH%" + GameSavesDirectory = "%GAME_PATH%/Save" + GameSaveExtension = "sav" + + def init(self, organizer: mobase.IOrganizer): + super().init(organizer) + self._featureMap[mobase.ModDataChecker] = ZeusAndPoseidonModDataChecker() + return True