Files
mob/src/main.cpp
T
2022-04-17 20:06:57 -05:00

256 lines
6.5 KiB
C++

#include "pch.h"
#include "net.h"
#include "utility.h"
#include "cmd/commands.h"
#include "core/conf.h"
#include "core/op.h"
#include "tasks/tasks.h"
#include "tasks/task_manager.h"
#include "tools/tools.h"
#include "utility/threading.h"
namespace mob
{
void add_tasks()
{
using namespace tasks;
// add new tasks here
//
// top level tasks are run sequentially, tasks added to a parallel_tasks will
// run in parallel; which tasks are run in parallel is somewhat arbitrary when
// there's no dependency, the goal is just to saturate the cpu
//
// mob doesn't have a concept of task dependencies, just task ordering, so
// if a task depends on another, it has to be earlier in the order
// third-party tasks
add_task<parallel_tasks>()
.add_task<sevenz>()
.add_task<zlib>()
.add_task<fmt>()
.add_task<gtest>()
.add_task<libbsarch>()
.add_task<libloot>()
.add_task<openssl>()
.add_task<libffi>()
.add_task<bzip2>()
.add_task<nmm>();
add_task<parallel_tasks>()
.add_task<tasks::python>()
.add_task<lz4>()
.add_task<spdlog>();
add_task<parallel_tasks>()
.add_task<boost>()
.add_task<boost_di>();
add_task<parallel_tasks>()
.add_task<sip>()
.add_task<ncc>();
add_task<parallel_tasks>()
.add_task<pyqt>()
.add_task<usvfs>()
.add_task<stylesheets>()
.add_task<licenses>()
.add_task<explorerpp>();
// super tasks
using mo = modorganizer;
// most of the alternate names below are from the transifex slugs, which
// are sometimes different from the project names, for whatever reason
add_task<parallel_tasks>()
.add_task<mo>("cmake_common")
.add_task<mo>("modorganizer-uibase");
add_task<parallel_tasks>()
.add_task<mo>({"modorganizer-game_features", "gamefeatures"})
.add_task<mo>("modorganizer-archive")
.add_task<mo>("modorganizer-lootcli")
.add_task<mo>("modorganizer-esptk")
.add_task<mo>("modorganizer-bsatk")
.add_task<mo>("modorganizer-nxmhandler")
.add_task<mo>("modorganizer-helper")
.add_task<mo>("githubpp")
.add_task<mo>("modorganizer-game_gamebryo")
.add_task<mo>({"modorganizer-bsapacker", "bsa_packer"})
.add_task<mo>("modorganizer-preview_bsa");
// the gamebryo flag must be set for all game plugins that inherit from
// the gamebryo classes; this will merge the .ts file from gamebryo with
// the one from the specific plugin
add_task<parallel_tasks>()
.add_task<mo>("modorganizer-game_oblivion", mo::gamebryo)
.add_task<mo>("modorganizer-game_nehrim", mo::gamebryo)
.add_task<mo>("modorganizer-game_fallout3", mo::gamebryo)
.add_task<mo>("modorganizer-game_fallout4", mo::gamebryo)
.add_task<mo>("modorganizer-game_fallout4vr", mo::gamebryo)
.add_task<mo>("modorganizer-game_falloutnv", mo::gamebryo)
.add_task<mo>("modorganizer-game_morrowind", mo::gamebryo)
.add_task<mo>("modorganizer-game_skyrim", mo::gamebryo)
.add_task<mo>("modorganizer-game_skyrimse", mo::gamebryo)
.add_task<mo>("modorganizer-game_skyrimvr", mo::gamebryo)
.add_task<mo>("modorganizer-game_ttw", mo::gamebryo)
.add_task<mo>("modorganizer-game_enderal", mo::gamebryo)
.add_task<mo>("modorganizer-game_enderalse", mo::gamebryo);
add_task<parallel_tasks>()
.add_task<mo>({"modorganizer-tool_inieditor", "inieditor"})
.add_task<mo>({"modorganizer-tool_inibakery", "inibakery"})
.add_task<mo>("modorganizer-preview_base")
.add_task<mo>("modorganizer-diagnose_basic")
.add_task<mo>("modorganizer-check_fnis")
.add_task<mo>("modorganizer-installer_bain")
.add_task<mo>("modorganizer-installer_manual")
.add_task<mo>("modorganizer-installer_bundle")
.add_task<mo>("modorganizer-installer_quick")
.add_task<mo>("modorganizer-installer_fomod")
.add_task<mo>("modorganizer-installer_fomod_csharp")
.add_task<mo>("modorganizer-installer_omod", mo::nuget)
.add_task<mo>("modorganizer-installer_ncc")
.add_task<mo>("modorganizer-installer_wizard")
.add_task<mo>("modorganizer-bsa_extractor")
.add_task<mo>("modorganizer-plugin_python");
add_task<parallel_tasks>()
.add_task<mo>({"modorganizer-tool_configurator", "pycfg"})
.add_task<mo>("modorganizer-fnistool")
.add_task<mo>("modorganizer-basic_games")
.add_task<mo>({
"modorganizer-script_extender_plugin_checker",
"scriptextenderpluginchecker"
})
.add_task<mo>({"modorganizer-form43_checker", "form43checker"})
.add_task<mo>({"modorganizer-preview_dds", "ddspreview"})
.add_task<mo>({"modorganizer", "organizer"});
// other tasks
add_task<translations>();
add_task<installer>();
}
// figures out which command to run and returns it, if any
//
std::shared_ptr<command> handle_command_line(const std::vector<std::string>& args)
{
auto help = std::make_shared<help_command>();
auto build = std::make_shared<build_command>();
// available commands
std::vector<std::shared_ptr<command>> commands =
{
help,
std::make_unique<version_command>(),
std::make_unique<options_command>(),
build,
std::make_unique<pr_command>(),
std::make_unique<list_command>(),
std::make_unique<release_command>(),
std::make_unique<git_command>(),
std::make_unique<cmake_command>(),
std::make_unique<inis_command>(),
std::make_unique<tx_command>()
};
// commands are shown in the help
help->set_commands(commands);
// root group with all the command groups
clipp::group all_groups;
// not sure, actually
all_groups.scoped(false);
// child groups are exclusive, that is, only one command can be given
all_groups.exclusive(true);
for (auto& c : commands)
all_groups.push_back(c->group());
// vs reports a no-op on the left side of the command, which is incorrect
#pragma warning(suppress: 4548)
auto cli = (all_groups, command::common_options_group());
auto pr = clipp::parse(args, cli);
if (!pr)
{
// if a command was picked, show its help instead of the main one
for (auto&& c : commands)
{
if (c->picked())
{
c->force_help();
return std::move(c);
}
}
// bad command line
help->force_exit_code(1);
return help;
}
for (auto&& c : commands)
{
if (c->picked())
return std::move(c);
}
return {};
}
int run(const std::vector<std::string>& args)
{
font_restorer fr;
curl_init curl;
try
{
add_tasks();
auto c = handle_command_line(args);
if (!c)
return 1;
return c->run();
}
catch(bailed&)
{
// silent
return 1;
}
}
} // namespace
int wmain(int argc, wchar_t** argv)
{
// makes streams unicode
mob::set_std_streams();
// outputs stacktrace on crash
mob::set_thread_exception_handlers();
std::vector<std::string> args;
for (int i=1; i<argc; ++i)
args.push_back(mob::utf16_to_utf8(argv[i]));
int r = mob::run(args);
mob::dump_logs();
return r;
}