Files
libbsarch/examples/libbsarch-visualstudio-test.cpp
T
G'k 77a6be7bcb Wrote a complete OOP wrapper, as well as a convenience class
Added CMake support
Added clang format configuration
Reorganized the file structure, removed VS files
2020-01-04 21:53:31 +01:00

175 lines
5.2 KiB
C++

#include <iostream>
#include <windows.h>
#include "libbsarch.h"
#pragma comment(lib, "libbsarch")
static const std::wstring separators(L"\\/");
std::wstring dirname(const std::wstring& path) {
size_t slash_pos = path.find_last_of(separators);
return path.substr(0, slash_pos);
}
std::wstring basename(const std::wstring& path) {
size_t slash_pos = path.find_last_of(separators);
return path.substr(slash_pos + 1);
}
bool mkdirp(const std::wstring& directory, bool basedir = true) {
DWORD attributes = ::GetFileAttributesW(directory.c_str());
if(attributes == INVALID_FILE_ATTRIBUTES) {
std::size_t slash_pos = directory.find_last_of(separators);
if(slash_pos != std::wstring::npos) {
mkdirp(directory.substr(0, slash_pos));
}
return ::CreateDirectoryW(directory.c_str(), nullptr);
} else {
return true;
}
}
void dds_info(bsa_archive_t archive, const wchar_t* file_path, bsa_dds_info_t* dds_info, void* context) {
// Mock result
dds_info->width = 2048;
dds_info->height = 2048;
dds_info->mipmaps = 12;
printf("ba2 dds_info callback file: %ls, context: %s\n", file_path, (char*)context);
}
int main() {
bsa_result_message_t result = { 0 };
bsa_archive_t archive = bsa_create();
{
result = bsa_load_from_file(archive, L"test_read.bsa");
if(result.code < 0)
printf("ba1 %ls\n", result.text);
bsa_entry_list_t entries = bsa_entry_list_create();
bsa_get_resource_list(archive, entries, L"");
for(size_t index = 0; index < bsa_entry_list_count(entries); index++) {
wchar_t filename[2048];
wchar_t dest_filename[2048] = L"test_ba1\\";
bsa_entry_list_get(entries, index, 2048, filename);
wcscat_s(dest_filename, 2048, filename);
printf("ba1 file: %ls %ls\n", filename, dest_filename);
if(mkdirp(dirname(dest_filename))) {
result = bsa_extract_file(archive, filename, dest_filename);
if(result.code < 0)
printf("ba1 %ls\n", result.text);
} else {
printf("ba1 could not create: %ls\n", dirname(dest_filename).c_str());
}
}
bsa_entry_list_free(entries);
bsa_close(archive);
}
{
bsa_entry_list_t entries = bsa_entry_list_create();
bsa_entry_list_add(entries, L"textures\\grass\\test.dds");
bsa_entry_list_add(entries, L"textures\\grass\\test2.dds");
bsa_create_archive(archive, L"test_write.bsa", baSSE, entries);
bsa_add_file_from_disk_root(archive, L"test_ba1\\", L"test_ba1\\textures\\grass\\test.dds");
result = bsa_add_file_from_disk(archive, L"textures\\grass\\test2.dds", L"test_ba1\\textures\\grass\\test.dds");
if (result.code < 0)
printf("ba1 %ls\n", result.text);
bsa_save(archive);
bsa_close(archive);
bsa_entry_list_free(entries);
}
bsa_file_dds_info_callback_set(archive, dds_info, (void*)"I was shared");
{
result = bsa_load_from_file(archive, L"test_read.ba2");
if (result.code < 0)
printf("ba2 %ls\n", result.text);
bsa_entry_list_t entries = bsa_entry_list_create();
bsa_get_resource_list(archive, entries, L"");
for (size_t index = 0; index < bsa_entry_list_count(entries); index++) {
wchar_t filename[2048];
wchar_t dest_filename[2048] = L"test_ba2\\";
bsa_entry_list_get(entries, index, 2048, filename);
wcscat_s(dest_filename, 2048, filename);
printf("ba2 file: %ls %ls\n", filename, dest_filename);
if (mkdirp(dirname(dest_filename))) {
result = bsa_extract_file(archive, filename, dest_filename);
if (result.code < 0)
printf("ba2 %ls\n", result.text);
}
else {
printf("ba2 could not create: %ls\n", dirname(dest_filename).c_str());
}
}
bsa_entry_list_free(entries);
bsa_close(archive);
}
{
bsa_entry_list_t entries = bsa_entry_list_create();
bsa_entry_list_add(entries, L"textures\\grass\\test.dds");
bsa_entry_list_add(entries, L"textures\\grass\\test2.dds");
bsa_create_archive(archive, L"test_write.ba2", baFO4dds, entries);
bsa_add_file_from_disk_root(archive, L"test_ba2\\", L"test_ba2\\textures\\grass\\test.dds");
result = bsa_add_file_from_disk(archive, L"textures\\grass\\test2.dds", L"test_ba2\\textures\\grass\\test.dds");
if (result.code < 0)
printf("ba2 %ls\n", result.text);
bsa_save(archive);
bsa_close(archive);
bsa_entry_list_free(entries);
}
/*
{
result = bsa_load_from_file(archive, L"test_large.ba2");
if (result.code < 0)
printf("ba2 large %ls\n", result.text);
bsa_entry_list_t entries = bsa_entry_list_create();
bsa_get_resource_list(archive, entries, L"");
for (size_t index = 0; index < bsa_entry_list_count(entries); index++) {
wchar_t filename[2048];
wchar_t dest_filename[2048] = L"test_ba2_large\\";
bsa_entry_list_get(entries, index, 2048, filename);
wcscat_s(dest_filename, 2048, filename);
printf("ba2 file large: %ls %ls\n", filename, dest_filename);
if (mkdirp(dirname(dest_filename))) {
result = bsa_extract_file(archive, filename, dest_filename);
if (result.code < 0)
printf("ba2 large %ls\n", result.text);
}
else {
printf("ba2 large could not create: %ls\n", dirname(dest_filename).c_str());
}
}
}
*/
bsa_free(archive);
}