Files
cmake_common/mo2_cpp.cmake
T

349 lines
12 KiB
CMake

cmake_minimum_required(VERSION 3.16)
include(CMakeParseArguments)
include(${CMAKE_CURRENT_LIST_DIR}/mo2_utils.cmake)
include(${CMAKE_CURRENT_LIST_DIR}/mo2_targets.cmake)
#! mo2_configure_target : do basic configuration for a MO2 C++ target
#
# this functions does many things:
# - glob relevant files and add them to the target
# - set many compile flags, definitions, etc.
# - add step to create translations (if not turned OFF)
#
# \param:SOURCE_TREE if set, a source_group will be created using TREE
# \param:WARNINGS enable all warnings (default ON)
# \param:PERMISSIVE permissive mode (default OFF)
# \param:BIGOBJ enable bigobj (default OFF)
# \param:CLI enable C++/CLR (default OFF)
# \param:TRANSLATIONS generate translations (default ON)
# \param:AUTOMOC automoc (and autouic, autoqrc), (default ON)
# \param:EXTRA_TRANSLATIONS extra translations to include (folder)
# \param:PUBLIC_DEPENDS adds PUBLIC dependencies to the target, see
# mo2_add_dependencies for information on what is available
# \param:PRIVATE_DEPENDS same a PUBLIC_DEPENDS, but link is PRIVATE instead of PUBLIC
#
function(mo2_configure_target TARGET)
cmake_parse_arguments(MO2 "SOURCE_TREE"
"WARNINGS;PERMISSIVE;BIGOBJ;CLI;TRANSLATIONS;AUTOMOC"
"EXTRA_TRANSLATIONS;PUBLIC_DEPENDS;PRIVATE_DEPENDS"
${ARGN})
# configure parameters and compiler flags
mo2_set_if_not_defined(MO2_WARNINGS ON)
mo2_set_if_not_defined(MO2_PERMISSIVE OFF)
mo2_set_if_not_defined(MO2_BIGOBJ OFF)
mo2_set_if_not_defined(MO2_CLI OFF)
mo2_set_if_not_defined(MO2_TRANSLATIONS ON)
mo2_set_if_not_defined(MO2_AUTOMOC ON)
mo2_set_if_not_defined(MO2_EXTRA_TRANSLATIONS "")
mo2_set_if_not_defined(MO2_PUBLIC_DEPENDS "")
mo2_set_if_not_defined(MO2_PRIVATE_DEPENDS "")
if (${MO2_AUTOMOC})
find_package(Qt6 COMPONENTS Widgets REQUIRED)
set_target_properties(${TARGET}
PROPERTIES AUTOMOC ON AUTOUIC ON AUTORCC ON)
endif()
target_compile_options(${TARGET}
PRIVATE "/MP"
$<$<CONFIG:RelWithDebInfo>:/O2>
)
set(CXX_STANDARD 20)
if (${MO2_CLI})
set(CXX_STANDARD 17)
endif()
set_target_properties(${TARGET} PROPERTIES
CXX_STANDARD ${CXX_STANDARD}
CXX_EXTENSIONS OFF)
# VS emits a warning for LTCG, at least for uibase, so maybe not required?
target_link_options(${TARGET}
PRIVATE
$<$<CONFIG:RelWithDebInfo>:/LTCG /INCREMENTAL:NO /OPT:REF /OPT:ICF>)
if(${MO2_WARNINGS})
target_compile_options(${TARGET} PRIVATE "/Wall" "/wd4464")
endif()
if(NOT ${MO2_PERMISSIVE})
target_compile_options(${TARGET} PRIVATE "/permissive-")
endif()
if(${MO2_BIGOBJ})
target_compile_options(${TARGET} PRIVATE "/bigobj")
endif()
# find source files
if(DEFINED AUTOGEN_BUILD_DIR)
set(UI_HEADERS_DIR ${AUTOGEN_BUILD_DIR})
else()
set(UI_HEADERS_DIR ${CMAKE_CURRENT_BINARY_DIR}/${PROJECT_NAME}_autogen/include_RelWithDebInfo)
endif()
file(GLOB_RECURSE source_files CONFIGURE_DEPENDS ${CMAKE_CURRENT_SOURCE_DIR}/*.cpp)
file(GLOB_RECURSE header_files CONFIGURE_DEPENDS ${CMAKE_CURRENT_SOURCE_DIR}/*.h)
file(GLOB_RECURSE qrc_files CONFIGURE_DEPENDS ${CMAKE_CURRENT_SOURCE_DIR}/*.qrc)
file(GLOB_RECURSE rc_files CONFIGURE_DEPENDS ${CMAKE_CURRENT_SOURCE_DIR}/*.rc)
file(GLOB_RECURSE ui_files CONFIGURE_DEPENDS ${CMAKE_CURRENT_SOURCE_DIR}/*.ui)
file(GLOB_RECURSE ui_header_files CONFIGURE_DEPENDS ${UI_HEADERS_DIR}/*.h)
file(GLOB_RECURSE rule_files CONFIGURE_DEPENDS ${CMAKE_BINARY_DIR}/*.rule)
file(GLOB_RECURSE misc_files CONFIGURE_DEPENDS ${CMAKE_CURRENT_SOURCE_DIR}/../*.natvis)
if (${MO2_SOURCE_TREE})
source_group(TREE ${CMAKE_CURRENT_SOURCE_DIR}
PREFIX src
FILES ${source_files} ${header_files})
else()
source_group(src REGULAR_EXPRESSION ".*\\.(h|cpp)")
endif()
source_group(ui REGULAR_EXPRESSION ".*\\.ui")
source_group(cmake FILES CMakeLists.txt)
source_group(autogen FILES ${rule_files} ${qm_files} ${ui_header_files})
source_group(autogen REGULAR_EXPRESSION ".*\\cmake_pch.*")
source_group(resources FILES ${rc_files} ${qrc_files})
if(${MO2_TRANSLATIONS})
mo2_add_translations(${TARGET}
SOURCES ${CMAKE_CURRENT_SOURCE_DIR} ${MO2_EXTRA_TRANSLATIONS})
endif()
target_sources(${TARGET}
PRIVATE
${source_files}
${header_files}
${ui_files}
${ui_header_files}
${qrc_files}
${rc_files}
${misc_files}
${qm_files})
execute_process(
COMMAND git log -1 --format=%h
WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}
OUTPUT_VARIABLE GIT_COMMIT_HASH
OUTPUT_STRIP_TRAILING_WHITESPACE
)
target_compile_definitions(
${TARGET}
PRIVATE
_UNICODE
UNICODE
NOMINMAX
_CRT_SECURE_NO_WARNINGS
BOOST_CONFIG_SUPPRESS_OUTDATED_MESSAGE
_SILENCE_CXX17_CODECVT_HEADER_DEPRECATION_WARNING
QT_MESSAGELOGCONTEXT
GITID="${GIT_COMMIT_HASH}")
if(EXISTS ${CMAKE_CURRENT_SOURCE_DIR}/pch.h)
target_precompile_headers(${PROJECT_NAME}
PRIVATE ${CMAKE_CURRENT_SOURCE_DIR}/pch.h)
endif()
if(${MO2_CLI})
if (CMAKE_GENERATOR MATCHES "Visual Studio")
set_target_properties(${TARGET} PROPERTIES COMMON_LANGUAGE_RUNTIME "")
else()
# can this really happen?
set(COMPILE_FLAGS "${COMPILE_FLAGS} /clr")
string(REPLACE "/EHs" "/EHa" CMAKE_CXX_FLAGS ${CMAKE_CXX_FLAGS})
endif()
endif()
set_target_properties(${TARGET} PROPERTIES VS_STARTUP_PROJECT ${TARGET})
target_link_libraries(${TARGET} PRIVATE Version Dbghelp)
if (MO2_PUBLIC_DEPENDS)
mo2_add_dependencies(${TARGET} PUBLIC ${MO2_PUBLIC_DEPENDS})
endif()
if (MO2_PRIVATE_DEPENDS)
mo2_add_dependencies(${TARGET} PRIVATE ${MO2_PRIVATE_DEPENDS})
endif()
# set the VS startup project if not already set
get_property(startup_project DIRECTORY ${PROJECT_SOURCE_DIR} PROPERTY VS_STARTUP_PROJECT)
if (NOT startup_project)
set_property(DIRECTORY ${PROJECT_SOURCE_DIR} PROPERTY VS_STARTUP_PROJECT ${TARGET})
endif()
endfunction()
#! mo2_configure_tests : configure a target as a MO2 C++ tests
#
# this function creates a set of tests available in the ${TARET}_gtests variable
#
# extra arguments are given to mo2_configure_target, TRANSLATIONS and AUTOMOC are
# OFF by default
#
function(mo2_configure_tests TARGET)
mo2_configure_target(${TARGET} TRANSLATIONS OFF AUTOMOC OFF ${ARGN})
set_target_properties(${TARGET} PROPERTIES MO2_TARGET_TYPE "tests")
find_package(GTest REQUIRED)
target_link_libraries(${TARGET} PRIVATE GTest::gtest GTest::gmock GTest::gtest_main)
# gtest_discover_tests would be nice but it requires Qt DLL, uibase, etc., in the
# path, etc., and is not working right now
#
# there is an open CMake issue: https://gitlab.kitware.com/cmake/cmake/-/issues/21453
#
# gtest_discover_tests(${TARGET}
# WORKING_DIRECTORY ${MO2_INSTALL_PATH}/bin
# PROPERTIES
# VS_DEBUGGER_WORKING_DIRECTORY ${MO2_INSTALL_PATH}/bin
# )
#
gtest_add_tests(TARGET ${TARGET} TEST_LIST ${TARGET}_gtests)
set(${TARGET}_gtests ${${TARGET}_gtests} PARENT_SCOPE)
set_tests_properties(${bsa_packer_tests_gtests}
PROPERTIES
WORKING_DIRECTORY "${MO2_INSTALL_PATH}/bin"
ENVIRONMENT_MODIFICATION
"PATH=path_list_prepend:${MO2_INSTALL_PATH}/bin/dlls\\;${MO2_INSTALL_PATH}/bin/plugins")
endfunction()
#! mo2_configure_uibase : configure the uibase target for MO2
#
# this function does mostly nothing except calling mo2_configure_target, but is useful
# to be consistent with other mo2_configure_XXX
#
function(mo2_configure_uibase TARGET)
if (NOT (${TARGET} STREQUAL "uibase"))
message(WARNING "mo2_configure_uibase() should only be used on the uibase target")
endif()
mo2_configure_target(${TARGET} ${ARGN})
set_target_properties(${TARGET} PROPERTIES MO2_TARGET_TYPE "uibase")
target_include_directories(${TARGET} PUBLIC
${CMAKE_CURRENT_SOURCE_DIR} ${CMAKE_CURRENT_SOURCE_DIR}/game_features)
mo2_set_project_to_run_from_install(
${TARGET} EXECUTABLE ${CMAKE_INSTALL_PREFIX}/bin/ModOrganizer.exe)
endfunction()
#! mo2_configure_plugin : configure a target as a MO2 C++ plugin
#
# this function automatically set uibase as a dependency
#
# extra arguments are given to mo2_configure_target
#
function(mo2_configure_plugin TARGET)
mo2_configure_target(${TARGET} ${ARGN})
mo2_add_dependencies(${TARGET} PUBLIC uibase)
set_target_properties(${TARGET} PROPERTIES MO2_TARGET_TYPE "plugin")
mo2_set_project_to_run_from_install(
${TARGET} EXECUTABLE ${CMAKE_INSTALL_PREFIX}/bin/ModOrganizer.exe)
endfunction()
#! mo2_configure_library : configure a C++ library (NOT a plugin), can be a STATIC
# or SHARED library
#
# extra arguments are given to mo2_configure_target, TRANSLATIONS and AUTOMOC are
# OFF by default
#
function(mo2_configure_library TARGET)
mo2_configure_target(${TARGET} AUTOMOC OFF TRANSLATIONS OFF ${ARGN})
get_target_property(TARGET_TYPE ${TARGET} TYPE)
target_include_directories(${TARGET}
PUBLIC ${CMAKE_CURRENT_SOURCE_DIR} ${CMAKE_CURRENT_BINARY_DIR})
if (${TARGET_TYPE} STREQUAL "STATIC_LIBRARY")
set_target_properties(${TARGET} PROPERTIES MO2_TARGET_TYPE "library-static")
else()
mo2_set_project_to_run_from_install(
${TARGET} EXECUTABLE ${CMAKE_INSTALL_PREFIX}/bin/ModOrganizer.exe)
set_target_properties(${TARGET} PROPERTIES MO2_TARGET_TYPE "library-shared")
endif()
endfunction()
#! mo2_configure_executable : configure a target as MO2 C++ executable
#
# \param:ELEVATED set flag on the executable to run as elevated by default
#
# extra arguments are given to mo2_configure_target
#
function(mo2_configure_executable TARGET)
cmake_parse_arguments(MO2 "ELEVATED" "" "" ${ARGN})
mo2_configure_target(${TARGET} ${ARGN})
set_target_properties(${TARGET}
PROPERTIES WIN32_EXECUTABLE TRUE TARGET_TYPE "executable")
get_target_property(output_name ${TARGET} OUTPUT_NAME)
if("${output_name}" STREQUAL "output_name-NOTFOUND")
set(output_name ${TARGET})
endif()
mo2_set_project_to_run_from_install(
${TARGET} EXECUTABLE ${CMAKE_INSTALL_PREFIX}/bin/${output_name})
if (${MO2_ELEVATED})
# does not work with target_link_options, so keeping it that way for now... this
# is not a very used option anyway
set_target_properties(${TARGET} PROPERTIES LINK_FLAGS
"/MANIFESTUAC:\"level='requireAdministrator' uiAccess='false'\"")
endif()
endfunction()
#! mo2_install_target : set install for a MO2 target
#
# for this to work properly, the target must have been configured
#
# \param:FOLDER install the plugin as a folder, instead of a single DLL, ignore for
# other target types
# \param:INSTALLDIR installation directory, default is automatically deduced based on
# the target type, this parameter is ignored for plugins and static libraries
#
function(mo2_install_target TARGET)
cmake_parse_arguments(MO2 "FOLDER" "INSTALLDIR" "" ${ARGN})
get_target_property(MO2_TARGET_TYPE ${TARGET} MO2_TARGET_TYPE)
# core install: .lib, .dll or .exe, to the right folder
if (${MO2_TARGET_TYPE} STREQUAL "uibase")
mo2_set_if_not_defined(MO2_INSTALLDIR "bin")
install(TARGETS ${TARGET} RUNTIME DESTINATION ${MO2_INSTALLDIR})
install(TARGETS ${TARGET} ARCHIVE DESTINATION libs)
elseif (${MO2_TARGET_TYPE} STREQUAL "plugin")
if (${MO2_FOLDER})
install(TARGETS ${TARGET} RUNTIME DESTINATION bin/plugins/${TARGET})
else()
install(TARGETS ${TARGET} RUNTIME DESTINATION bin/plugins)
endif()
install(TARGETS ${TARGET} ARCHIVE DESTINATION libs)
elseif (${MO2_TARGET_TYPE} STREQUAL "library-static")
install(TARGETS ${TARGET} ARCHIVE DESTINATION libs)
elseif (${MO2_TARGET_TYPE} STREQUAL "library-shared")
mo2_set_if_not_defined(MO2_INSTALLDIR "bin/dlls")
install(TARGETS ${TARGET} RUNTIME DESTINATION ${MO2_INSTALLDIR})
install(TARGETS ${TARGET} ARCHIVE DESTINATION libs)
elseif (${MO2_TARGET_TYPE} STREQUAL "executable")
mo2_set_if_not_defined(MO2_INSTALLDIR "bin")
install(TARGETS ${TARGET} RUNTIME DESTINATION ${MO2_INSTALLDIR})
else()
message(ERROR "unknown MO2 target type for target '${TARGET}', did you forget using mo2_configure_XXX?")
endif()
# install PDB if possible
if (NOT (${MO2_TARGET_TYPE} STREQUAL "library-static"))
install(FILES $<TARGET_PDB_FILE:${TARGET}> DESTINATION pdb)
endif()
endfunction()