- This is really only needed for the main exe though since we only publish one EN QM file so the application registers it
- Maybe we can put the lrelease component into MO and just do lupdate for the rest of the projects?
- On the other hand it formats the python ts files to be readable
replaced CMAKE_PROJECT_NAME with PROJECT_NAME, the former doesn't change when there are multiple projects
optional plugins for deploy_qt()
fixed gamebryo handling
added requires_library(), handles loot, cpptoml and python