Files
macports-ports/games/Aerofoil/Portfile
T
2025-10-13 09:49:56 -05:00

92 lines
3.4 KiB
Tcl

# -*- coding: utf-8; mode: tcl; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- vim:fenc=utf-8:ft=tcl:et:sw=4:ts=4:sts=4
PortSystem 1.0
PortGroup app 1.0
PortGroup cmake 1.1
PortGroup github 1.0
github.setup elasota Aerofoil 1.1.2
revision 1
set src_distfile ${distfiles}
set dat_distname ${distname}-win64
set dat_distfile ${dat_distname}.zip
checksums ${src_distfile} \
rmd160 2382b9a93d340e381a6c444700b0a2e4602bcfad \
sha256 94f87e57ab8853730e7cc18cf971fb469129f34a2decfe9f8e961caaaf107e30 \
size 33306728 \
${dat_distfile} \
rmd160 d0be9c700c4db859319851995be47b7ff84e850a \
sha256 a407f6e70e79941198ce36ae4fda8d000c7f10c8a0b52b1fd740e70b2c4c0a99 \
size 9503855
categories games
platforms macosx
maintainers {ryandesign @ryandesign} openmaintainer
license GPL-2+
description a port of John Calhoun's Glider PRO
long_description ${name} is {*}${description}, the classic 1994 \
paper airplane game for Macintosh.
homepage https://galeforcegames.itch.io/aerofoil
github.tarball_from archive
master_sites ${github.master_sites}:src \
${github.homepage}/releases/download/${github.version}:dat
distfiles ${src_distfile}:src \
${dat_distfile}:dat
depends_extract-append \
bin:unzip:unzip
depends_lib-append port:libsdl2 \
port:zlib
extract.only ${src_distfile}
post-extract {
# The programs that convert the game data from the form in the
# repository to the form needed by the game only work on Windows so
# we have to get the converted files from the Windows binary.
# https://github.com/elasota/Aerofoil/issues/8#issuecomment-1069795648
system -W ${workpath} "unzip -q [shellescape ${distpath}/${dat_distfile}] Aerofoil/Packaged/*"
}
patchfiles Aerofoil.patch \
stdlib.patch \
zlib.patch
compiler.cxx_standard 2011
configure.args -DPLATFORM=MAC
post-build {
# If someone knows a less cumbersome way to make an icns from an
# appiconset let me know. The app portgroup should probably be
# enhanced to be able to work with iconsets and appiconsets.
file mkdir ${build.dir}/${name}.iconset
foreach png [glob ${worksrcpath}/AerofoilMac/AerofoilMac/Assets.xcassets/AppIcon.appiconset/*.png] {
set size [file rootname [file tail ${png}]]
copy ${png} ${build.dir}/${name}.iconset/icon_${size}x${size}.png
}
system -W ${build.dir} "iconutil -c icns ${name}.iconset"
}
app.executable ${build.dir}/AerofoilMac
app.icon ${build.dir}/${name}.icns
app.identifier com.madthijs.AerofoilMac
destroot {
move ${workpath}/Aerofoil/Packaged ${destroot}${applications_dir}/${app.name}.app/Contents/Resources/
copy ${worksrcpath}/Documentation ${destroot}${prefix}/share/doc/${name}
}
if {${os.platform} eq "darwin" && ${os.major} < 14} {
# error: unknown type name 'NS_ASSUME_NONNULL_BEGIN'
# error: unknown type name 'NS_ASSUME_NONNULL_END'
known_fail yes
pre-fetch {
ui_error "${subport} @${version} requires OS X 10.10 or greater."
return -code error "incompatible OS X version"
}
}