Files
macports-ports/games/liquidwar/files/patch-headless-build.diff
Rainer Müller cecf1c8dd2 games/liquidwar:
Avoid connections to window server in order to allow build on headless machines.

git-svn-id: https://svn.macports.org/repository/macports/trunk/dports@82074 d073be05-634f-4543-b044-5fe20cf6d1d6
2011-08-07 13:35:05 +00:00

34 lines
999 B
Diff

--- utils/liquidwarcol.c.orig 2011-08-07 15:24:48.000000000 +0200
+++ utils/liquidwarcol.c 2011-08-07 15:28:37.000000000 +0200
@@ -410,7 +410,7 @@
ARGC = argc;
ARGV = argv;
-#ifdef ALLEGRO_UNIX
+#if defined(ALLEGRO_UNIX) || defined(ALLEGRO_MACOSX)
install_allegro (SYSTEM_NONE, &errno, atexit);
#else
allegro_init ();
--- utils/liquidwarmap.c.orig 2011-08-07 15:24:48.000000000 +0200
+++ utils/liquidwarmap.c 2011-08-07 15:28:40.000000000 +0200
@@ -531,7 +531,7 @@
ARGC = argc;
ARGV = argv;
-#ifdef ALLEGRO_UNIX
+#if defined(ALLEGRO_UNIX) || defined(ALLEGRO_MACOSX)
install_allegro (SYSTEM_NONE, &errno, atexit);
#else
allegro_init ();
--- utils/liquidwartex.c.orig 2011-08-07 15:24:48.000000000 +0200
+++ utils/liquidwartex.c 2011-08-07 15:28:50.000000000 +0200
@@ -408,7 +408,7 @@
ARGC = argc;
ARGV = argv;
-#ifdef ALLEGRO_UNIX
+#if defined(ALLEGRO_UNIX) || defined(ALLEGRO_MACOSX)
install_allegro (SYSTEM_NONE, &errno, atexit);
#else
allegro_init ();