Files
2024-09-10 12:44:23 -04:00

76 lines
2.5 KiB
Tcl

# -*- coding: utf-8; mode: tcl; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- vim:fenc=utf-8:ft=tcl:et:sw=4:ts=4:sts=4
PortSystem 1.0
PortGroup github 1.0
PortGroup cmake 1.1
github.setup Chlumsky msdfgen 1.9 v
github.tarball_from archive
revision 0
categories graphics textproc games devel print
license MIT
maintainers @jasonliu--
description multi-channel signed distance field generator
long_description MSDFgen is a utility for generating signed \
distance fields from vector shapes and font \
glyphs, which serve as a texture representation \
that can be used in real-time graphics to \
efficiently reproduce said shapes. This is often \
applicable to, for example, using texture maps to \
represent \"line-art\" images, such as text, \
signs, and UI elements, that need to be rendered \
in real-time in computer games.
checksums rmd160 849ca3125c1122e9f03eed2debf1076648b0f059 \
sha256 909eb88c71268dc00cdda244a1fa40a0feefae45f68a779fbfddd5463559fa40 \
size 1807089
compiler.cxx_standard 2011
depends_lib-append port:freetype \
port:libpng \
port:zlib
configure.args-append -DFREETYPE_WITH_PNG=ON \
-DBUILD_SHARED_LIBS=ON
post-destroot {
# Create a pkg-config file (needed by Godot)
xinstall -d ${destroot}${prefix}/lib/pkgconfig
set fp [open ${destroot}${prefix}/lib/pkgconfig/${name}.pc w]
foreach line [list \
"prefix=${prefix}" \
"exec_prefix=\${prefix}" \
"libdir=\${prefix}/lib" \
"includedir=\${prefix}/include" \
"" \
"Name: ${name}" \
"Description: ${description}" \
"URL: ${homepage}" \
"Version: ${version}" \
"" \
"Requires:" \
"Requires.private: freetype2 libpng zlib" \
"Libs: -L\${libdir} -l${name}" \
"Cflags: -I\${includedir}/${name}" \
] {
puts $fp $line
}
close $fp
}
variant openmp description {Enable OpenMP support} {
compiler.openmp_version 3.1
configure.args-append -DMSDFGEN_USE_OPENMP=ON
if {[string match *clang* ${configure.compiler}]} {
configure.ldflags-append \
-L${prefix}/lib/libomp -lomp
}
}
default_variants +openmp