--- src/mac/CocoaInputManager.mm	(revision 0)
+++ src/mac/CocoaInputManager.mm	(revision 0)
@@ -0,0 +1,187 @@
+/*
+ The zlib/libpng License
+ 
+ Copyright (c) 2005-2007 Phillip Castaneda (pjcast -- www.wreckedgames.com)
+ 
+ This software is provided 'as-is', without any express or implied warranty. In no event will
+ the authors be held liable for any damages arising from the use of this software.
+ 
+ Permission is granted to anyone to use this software for any purpose, including commercial
+ applications, and to alter it and redistribute it freely, subject to the following
+ restrictions:
+ 
+ 1. The origin of this software must not be misrepresented; you must not claim that
+ you wrote the original software. If you use this software in a product,
+ an acknowledgment in the product documentation would be appreciated but is
+ not required.
+ 
+ 2. Altered source versions must be plainly marked as such, and must not be
+ misrepresented as being the original software.
+ 
+ 3. This notice may not be removed or altered from any source distribution.
+ */
+
+#include "mac/CocoaInputManager.h"
+#include "mac/CocoaKeyboard.h"
+#include "mac/CocoaMouse.h"
+#include "mac/MacHIDManager.h"
+#include "OISException.h"
+
+using namespace std;
+using namespace OIS;
+
+//--------------------------------------------------------------------------------//
+CocoaInputManager::CocoaInputManager() : InputManager("Mac OS X Cocoa Input Manager")
+{
+    mHideMouse = true;
+    mUseRepeat = false;
+	mWindow = nil;
+
+	keyboardUsed = mouseUsed = false;
+
+	//Setup our internal factories
+	mFactories.push_back(this);
+
+	mHIDManager = new MacHIDManager();
+	mFactories.push_back(mHIDManager);
+}
+
+//--------------------------------------------------------------------------------//
+CocoaInputManager::~CocoaInputManager()
+{
+	delete mHIDManager;
+}
+
+//--------------------------------------------------------------------------------//
+void CocoaInputManager::_initialize( ParamList &paramList )
+{
+	_parseConfigSettings( paramList );
+    
+	//Enumerate all devices attached
+	_enumerateDevices();
+	
+	mHIDManager->initialize();
+}
+
+//--------------------------------------------------------------------------------//
+void CocoaInputManager::_parseConfigSettings( ParamList &paramList )
+{
+    // Some carbon apps are running in a window, however full screen apps
+	// do not have a window, so we need to account for that too.
+	ParamList::iterator i = paramList.find("WINDOW");
+	if(i != paramList.end())
+	{
+		mWindow = (NSWindow *)strtoul(i->second.c_str(), 0, 10);
+		if(mWindow == 0)
+		{
+			mWindow = nil;
+		}
+    }
+	else
+	{
+		// else get the main active window.. user might not have access to it through some
+		// graphics libraries, if that fails then try at the application level.
+		mWindow = [[NSApplication sharedApplication] keyWindow];
+	}
+	
+	if(mWindow == nil)
+		OIS_EXCEPT( E_General, "CocoaInputManager::_parseConfigSettings >> Unable to find a window or event target" );
+    
+    // Keyboard
+    if(paramList.find("MacAutoRepeatOn") != paramList.end())
+	{
+        if(paramList.find("MacAutoRepeatOn")->second == "true")
+		{
+            mUseRepeat = true;
+        }
+    }
+}
+
+//--------------------------------------------------------------------------------//
+void CocoaInputManager::_enumerateDevices()
+{
+}
+
+//--------------------------------------------------------------------------------//
+DeviceList CocoaInputManager::freeDeviceList()
+{
+	DeviceList ret;
+
+	if( keyboardUsed == false )
+		ret.insert(std::make_pair(OISKeyboard, mInputSystemName));
+
+	if( mouseUsed == false )
+		ret.insert(std::make_pair(OISMouse, mInputSystemName));
+
+	return ret;
+}
+
+//--------------------------------------------------------------------------------//
+int CocoaInputManager::totalDevices(Type iType)
+{
+	switch(iType)
+	{
+	case OISKeyboard: return 1;
+	case OISMouse: return 1;
+	default: return 0;
+	}
+}
+
+//--------------------------------------------------------------------------------//
+int CocoaInputManager::freeDevices(Type iType)
+{
+	switch(iType)
+	{
+	case OISKeyboard: return keyboardUsed ? 0 : 1;
+	case OISMouse: return mouseUsed ? 0 : 1;
+	default: return 0;
+	}
+}
+
+//--------------------------------------------------------------------------------//
+bool CocoaInputManager::vendorExist(Type iType, const std::string & vendor)
+{
+	if( (iType == OISKeyboard || iType == OISMouse) && vendor == mInputSystemName )
+		return true;
+
+	return false;
+}
+
+//--------------------------------------------------------------------------------//
+Object* CocoaInputManager::createObject(InputManager* creator, Type iType, bool bufferMode, 
+									  const std::string & vendor)
+{
+	Object *obj = 0;
+
+	switch(iType)
+	{
+        case OISKeyboard: 
+        {
+            if( keyboardUsed == false )
+                obj = new CocoaKeyboard(this, bufferMode, mUseRepeat);
+            break;
+        }
+        case OISMouse:
+        {
+            if( mouseUsed == false )
+                obj = new CocoaMouse(this, bufferMode);
+            break;
+        }
+        default:
+        {
+            obj = mHIDManager->createObject(creator, iType, bufferMode, vendor);
+            break;
+        }
+	}
+
+	if( obj == 0 )
+		OIS_EXCEPT(E_InputDeviceNonExistant, "No devices match requested type.");
+
+	return obj;
+}
+
+//--------------------------------------------------------------------------------//
+void CocoaInputManager::destroyObject(Object* obj)
+{
+	delete obj;
+}
