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Manuel 56ba81bb7b fix: ARGB8888 images -> RGB565A8 for better FPS (#269)
* some images were ARGB8888 format -> RGB565A8

* remove unused color formats

* allow custom display buffers

* nodes images -> A8 color format

* limit receive queue processing

* lodepng needs ARGB8888

* A8 node images
2026-01-23 00:28:34 +01:00
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2026-01-21 18:44:19 +01:00
2026-01-03 15:16:07 +01:00
2025-08-16 18:28:05 +02:00