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31 lines
1001 B
C++
31 lines
1001 B
C++
#pragma once
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#include "FS.h"
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#include "lvgl.h"
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#define FL_DRIVE_LETTER "L:"
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class FileLoader
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{
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public:
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FileLoader(){};
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static void init(fs::FS *fs);
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static bool loadImage(lv_obj_t *img, const char *path);
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static bool loadBootImage(lv_obj_t *img);
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private:
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static void *fs_open(lv_fs_drv_t *drv, const char *path, lv_fs_mode_t mode);
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static lv_fs_res_t fs_close(lv_fs_drv_t *drv, void *file_p);
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static lv_fs_res_t fs_read(lv_fs_drv_t *drv, void *file_p, void *buf, uint32_t btr, uint32_t *br);
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static lv_fs_res_t fs_write(lv_fs_drv_t *drv, void *file_p, const void *buf, uint32_t btw, uint32_t *bw);
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static lv_fs_res_t fs_seek(lv_fs_drv_t *drv, void *file_p, uint32_t pos, lv_fs_whence_t whence);
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static lv_fs_res_t fs_size(lv_fs_drv_t *drv, void *file_p, uint32_t *size_p);
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static lv_fs_res_t fs_tell(lv_fs_drv_t *drv, void *file_p, uint32_t *pos_p);
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typedef struct FileHandle {
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File file;
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} FileHandle;
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static fs::FS *_fs;
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};
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