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234 lines
8.4 KiB
C++
234 lines
8.4 KiB
C++
#include <benchmark/benchmark.h>
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#include "esphome/core/scheduler.h"
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#include "esphome/core/hal.h"
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namespace esphome::benchmarks {
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// Inner iteration count to amortize CodSpeed instrumentation overhead.
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// Without this, the ~60ns per-iteration valgrind start/stop cost dominates
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// sub-microsecond benchmarks.
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// Must be divisible by all batch sizes used below (3, 10) to avoid
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// pool imbalance at iteration boundaries that causes spurious malloc.
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static constexpr int kInnerIterations = 2100;
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// Warm the scheduler pool by registering and replacing items twice.
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// The first batch allocates fresh items; the second batch cancels them and
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// populates the recycling pool with the cancelled items from the first batch.
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static void warm_pool(Scheduler &scheduler, Component *component, int batch_size, uint32_t delay) {
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uint32_t now = millis();
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for (int i = 0; i < batch_size; i++) {
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scheduler.set_timeout(component, static_cast<uint32_t>(i), delay, []() {});
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}
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scheduler.call(++now);
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for (int i = 0; i < batch_size; i++) {
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scheduler.set_timeout(component, static_cast<uint32_t>(i), delay, []() {});
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}
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scheduler.call(++now);
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}
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// --- Scheduler fast path: no work to do ---
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static void Scheduler_Call_NoWork(benchmark::State &state) {
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Scheduler scheduler;
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uint32_t now = millis();
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for (auto _ : state) {
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for (int i = 0; i < kInnerIterations; i++) {
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scheduler.call(now);
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}
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benchmark::DoNotOptimize(now);
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}
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state.SetItemsProcessed(state.iterations() * kInnerIterations);
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}
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BENCHMARK(Scheduler_Call_NoWork);
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// --- Scheduler with timers: call() when timers exist but aren't due ---
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static void Scheduler_Call_TimersNotDue(benchmark::State &state) {
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Scheduler scheduler;
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Component dummy_component;
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// Add some timeouts far in the future
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for (int i = 0; i < 10; i++) {
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scheduler.set_timeout(&dummy_component, static_cast<uint32_t>(i), 1000000, []() {});
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}
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scheduler.process_to_add();
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uint32_t now = millis();
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for (auto _ : state) {
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for (int i = 0; i < kInnerIterations; i++) {
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scheduler.call(now);
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}
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benchmark::DoNotOptimize(now);
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}
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state.SetItemsProcessed(state.iterations() * kInnerIterations);
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}
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BENCHMARK(Scheduler_Call_TimersNotDue);
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// --- Scheduler with 5 intervals firing every call ---
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static void Scheduler_Call_5IntervalsFiring(benchmark::State &state) {
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Scheduler scheduler;
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Component dummy_component;
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int fire_count = 0;
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// Benchmarks the heap-based scheduler dispatch with 5 callbacks firing.
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// Uses monotonically increasing fake time so intervals reliably fire every call.
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// USE_BENCHMARK ifdef in component.h disables WarnIfComponentBlockingGuard
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// (fake now > real millis() would cause underflow in finish()).
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// interval=0 would cause an infinite loop (reschedules at same now).
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for (int i = 0; i < 5; i++) {
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scheduler.set_interval(&dummy_component, static_cast<uint32_t>(i), 1, [&fire_count]() { fire_count++; });
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}
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scheduler.process_to_add();
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uint32_t now = millis() + 100;
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for (auto _ : state) {
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scheduler.call(now);
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now++;
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benchmark::DoNotOptimize(fire_count);
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}
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}
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BENCHMARK(Scheduler_Call_5IntervalsFiring);
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// --- Scheduler: set_timeout registration ---
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static void Scheduler_SetTimeout(benchmark::State &state) {
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Scheduler scheduler;
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Component dummy_component;
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// Register 3 timeouts then call() — realistic worst case where multiple
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// components schedule in the same loop iteration. warm_pool fills the
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// freelist so acquire/recycle never falls back to malloc.
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static constexpr int kBatchSize = 3;
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static_assert(kInnerIterations % kBatchSize == 0, "kInnerIterations must be divisible by kBatchSize");
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warm_pool(scheduler, &dummy_component, kBatchSize, 1000);
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for (auto _ : state) {
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uint32_t now = millis();
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for (int i = 0; i < kInnerIterations; i++) {
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scheduler.set_timeout(&dummy_component, static_cast<uint32_t>(i % kBatchSize), 1000, []() {});
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if ((i + 1) % kBatchSize == 0) {
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scheduler.call(++now);
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}
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}
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scheduler.call(++now);
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benchmark::DoNotOptimize(scheduler);
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}
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state.SetItemsProcessed(state.iterations() * kInnerIterations);
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}
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BENCHMARK(Scheduler_SetTimeout);
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// --- Scheduler: set_interval registration ---
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static void Scheduler_SetInterval(benchmark::State &state) {
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Scheduler scheduler;
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Component dummy_component;
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// Register 3 intervals then call() — realistic worst case where multiple
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// components schedule in the same loop iteration. Keeps item count within
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// the recycling pool (MAX_POOL_SIZE=5) to avoid spurious malloc/free.
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static constexpr int kBatchSize = 3;
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static_assert(kInnerIterations % kBatchSize == 0, "kInnerIterations must be divisible by kBatchSize");
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warm_pool(scheduler, &dummy_component, kBatchSize, 1000);
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for (auto _ : state) {
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uint32_t now = millis();
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for (int i = 0; i < kInnerIterations; i++) {
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scheduler.set_interval(&dummy_component, static_cast<uint32_t>(i % kBatchSize), 1000, []() {});
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if ((i + 1) % kBatchSize == 0) {
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scheduler.call(++now);
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}
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}
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scheduler.call(++now);
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benchmark::DoNotOptimize(scheduler);
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}
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state.SetItemsProcessed(state.iterations() * kInnerIterations);
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}
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BENCHMARK(Scheduler_SetInterval);
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// --- Scheduler: defer registration (set_timeout with delay=0) ---
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static void Scheduler_Defer(benchmark::State &state) {
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Scheduler scheduler;
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Component dummy_component;
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// defer() is Component::defer which calls set_timeout(delay=0).
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// Component::defer(func) passes nullptr as the name, which skips
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// cancel_item_locked_ entirely — matching production behavior where
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// defers are anonymous fire-and-forget callbacks.
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static constexpr int kBatchSize = 3;
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static_assert(kInnerIterations % kBatchSize == 0, "kInnerIterations must be divisible by kBatchSize");
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warm_pool(scheduler, &dummy_component, kBatchSize, 0);
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for (auto _ : state) {
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uint32_t now = millis();
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for (int i = 0; i < kInnerIterations; i++) {
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scheduler.set_timeout(&dummy_component, static_cast<const char *>(nullptr), 0, []() {});
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if ((i + 1) % kBatchSize == 0) {
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scheduler.call(++now);
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}
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}
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scheduler.call(++now);
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benchmark::DoNotOptimize(scheduler);
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}
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state.SetItemsProcessed(state.iterations() * kInnerIterations);
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}
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BENCHMARK(Scheduler_Defer);
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// --- Scheduler: defer with same ID (cancel-and-replace pattern) ---
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static void Scheduler_Defer_SameID(benchmark::State &state) {
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Scheduler scheduler;
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Component dummy_component;
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// Measures defer with a fixed numeric ID — each call cancels the previous
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// pending defer before adding the new one. This is the pattern used by
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// components that defer work but want to coalesce rapid updates.
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static constexpr int kBatchSize = 3;
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static_assert(kInnerIterations % kBatchSize == 0, "kInnerIterations must be divisible by kBatchSize");
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warm_pool(scheduler, &dummy_component, kBatchSize, 0);
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for (auto _ : state) {
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uint32_t now = millis();
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for (int i = 0; i < kInnerIterations; i++) {
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scheduler.set_timeout(&dummy_component, static_cast<uint32_t>(0), 0, []() {});
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if ((i + 1) % kBatchSize == 0) {
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scheduler.call(++now);
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}
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}
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scheduler.call(++now);
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benchmark::DoNotOptimize(scheduler);
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}
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state.SetItemsProcessed(state.iterations() * kInnerIterations);
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}
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BENCHMARK(Scheduler_Defer_SameID);
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// --- Scheduler: set_timeout with batch size exceeding pool (cliff test) ---
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static void Scheduler_SetTimeout_ExceedPool(benchmark::State &state) {
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Scheduler scheduler;
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Component dummy_component;
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// Register 10 timeouts then call() — larger working set than the 3-item
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// batches above. With the unbounded freelist, warm_pool preallocates 10
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// items so this measures steady-state, not malloc cliff.
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static constexpr int kBatchSize = 10;
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static_assert(kInnerIterations % kBatchSize == 0, "kInnerIterations must be divisible by kBatchSize");
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warm_pool(scheduler, &dummy_component, kBatchSize, 1000);
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for (auto _ : state) {
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uint32_t now = millis();
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for (int i = 0; i < kInnerIterations; i++) {
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scheduler.set_timeout(&dummy_component, static_cast<uint32_t>(i % kBatchSize), 1000, []() {});
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if ((i + 1) % kBatchSize == 0) {
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scheduler.call(++now);
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}
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}
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scheduler.call(++now);
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benchmark::DoNotOptimize(scheduler);
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}
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state.SetItemsProcessed(state.iterations() * kInnerIterations);
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}
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BENCHMARK(Scheduler_SetTimeout_ExceedPool);
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} // namespace esphome::benchmarks
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