diff --git a/draft_code/sdl2_demo.py b/draft_code/sdl2_demo.py index 590d749c..8514ac75 100644 --- a/draft_code/sdl2_demo.py +++ b/draft_code/sdl2_demo.py @@ -1,7 +1,7 @@ import sdl2 import sdl2.ext import sdl2.sdlttf -import ctypes +import ctypes # Added missing import # Initialize SDL2 and TTF sdl2.ext.init() @@ -22,6 +22,7 @@ if not font: last_key = "No key pressed" text_surface = None text_texture = None +fullscreen = False # Track fullscreen state def render_text(text): global text_surface, text_texture @@ -41,8 +42,18 @@ while running: if event.type == sdl2.SDL_QUIT: running = False elif event.type == sdl2.SDL_KEYDOWN: - # Update text with pressed key - last_key = f"Key pressed: {sdl2.SDL_GetKeyName(event.key.keysym.sym).decode()}" + key_name = sdl2.SDL_GetKeyName(event.key.keysym.sym).decode() + if key_name == "F": # Toggle fullscreen on 'F' key + fullscreen = not fullscreen + if fullscreen: + sdl2.SDL_SetWindowFullscreen(window.window, sdl2.SDL_WINDOW_FULLSCREEN) + sdl2.SDL_SetWindowSize(window.window, 800, 600) + else: + sdl2.SDL_SetWindowFullscreen(window.window, 0) + sdl2.SDL_SetWindowSize(window.window, 800, 600) + last_key = "Toggled fullscreen" + else: + last_key = f"Key pressed: {key_name}" render_text(last_key) # Clear screen