Update README.md

This commit is contained in:
Thomas Farstrike
2025-06-15 09:34:45 +02:00
parent 2229fc876c
commit 20d42a94f7
+44 -22
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@@ -10,25 +10,37 @@ The architecure is inspired by the Android operating system for smartphones:
- 'everything is an app' idea
- making it as simple as possible for developers to build new apps
## Installation
See https://install.MicroPythonOS.com
## Apps
The operating system comes with a few apps built-in that are necessary to bootstrap:
- launcher: to be able to start apps
- wificonf: to be able to connect to the wifi
- appstore: to be able to download and install new apps
Furthermore, these apps are also built-in for convenience:
- osupdate: to download and install operating system updates
- camera: to take pictures and videos
- imutest: to test the Inertial Measurement Unit (accelerometer)
Other apps are available in the AppStore.
See https://apps.MicroPythonOS.com/
## Supported hardware
- https://www.waveshare.com/wiki/ESP32-S3-Touch-LCD-2
### ESP32 computers
- https://www.waveshare.com/wiki/ESP32-S3-Touch-LCD-2
### Desktop computers
- Linux desktop (uses SDL)
- MacOS should work. Untested.
### Raspberry Pi
- Should work, especially if it's running a Linux desktop like Raspbian. Untested.
## Architecture
- boot.py: initializes the hardware
- boot.py: initializes the hardware on ESP32 / boot_unix.py: initializes the hardware on linux desktop
- main.py: initializes the User Interface, contains helper functions for apps, and starts the launcher app
## Filesystem layout:
@@ -41,52 +53,59 @@ Furthermore, these apps are also built-in for convenience:
- /builtin/: read-only filesystem that's compiled in and mounted at boot by main.py
- /builtin/apps: apps that are builtin and necessary for minimal facilities (launcher, wificonf, appstore etc)
- /builtin/res/mipmap-mdpi/default_icon_64x64.bin: default icon for apps that don't have one
- /data/: place where apps store their data
- /data/images/: place where apps (like the camera) store their images
- /data/com.example.app1/: storage (usually config.json) specific to com.example.app1
# Building
Prepare all the sources:
```
mkdir ~/sources/
cd ~/sources/
mkdir ~/MicroPythonOS
cd ~/MicroPythonOS
git clone https://github.com/MicroPythonOS/MicroPythonOS.git
git clone https://github.com/bixb922/freezeFS
git clone https://github.com/MicroPythonOS/freezeFS
~/sources/MicroPythonOS/scripts/freezefs_mount_builtin.sh
git clone https://github.com/cnadler86/micropython-camera-API
echo 'include("~/sources/lvgl_micropython/build/manifest.py")' >> micropython-camera-API/src/manifest.py
git clone https://github.com/lvgl-micropython/lvgl_micropython
cp ~/sources/MicroPythonOS/patches/lv_conf.h lvgl_micropython/lib/
git clone https://github.com/MicroPythonOS/lvgl_micropython
cd lvgl_micropython/lib/micropython
patch -p1 < ~/sources/MicroPythonOS/patches/lvgl_micropython*.patch
git clone https://github.com/MicroPythonOS/secp256k1-embedded-ecdh
```
Start the build:
Start the build for ESP32:
```
~/sources/MicroPythonOS/scripts/build_lvgl_micropython.sh
cd ~/projects/MicroPythonOS/MicroPythonOS
```
```
./scripts/build_lvgl_micropython.sh esp32 prod
```
Or if you want to build for development, so without any preinstalled files, do:
```
~/sources/MicroPythonOS/scripts/build_lvgl_micropython.sh devbuild
./scripts/build_lvgl_micropython.sh esp32 dev
```
Now install it with:
Now make sure your ESP32 is in bootloader mode (long-press the BOOT button if you're already running MicroPythonOS) and install it with:
```
~/sources/MicroPythonOS/scripts/flash_over_usb.sh
./scripts/flash_over_usb.sh
```
If you made a 'devbuild', then you probably want to install all files and apps manually:
```
~/sources/MicroPythonOS/scripts/install.sh
./scripts/install.sh
```
Release checklist
@@ -111,19 +130,22 @@ Building for desktop
Building to run as an app on the Linux desktop or MacOS (untested) is supported.
To do so, make sure you have the necessary dependencies:
- see https://github.com/lvgl-micropython/
- see https://github.com/MicroPythonOS/lvgl-micropython/
- sudo apt install libv4l-dev # for webcam.c
...and then run:
```
~/sources/MicroPythonOS/scripts/build_lvgl_micropython.sh unix
cd ~/projects/MicroPythonOS/MicroPythonOS/
```
./scripts/build_lvgl_micropython.sh unix dev
```
or
```
~/sources/MicroPythonOS/scripts/build_lvgl_micropython.sh macOS
./scripts/build_lvgl_micropython.sh macOS dev
```
Then to run it, do: