Files
2022-07-06 14:21:26 +08:00

75 lines
2.4 KiB
Arduino

// Icon images are stored in tabs ^ e.g. Alert.h etc above this line
// more than one icon can be in a header file
// Arrays containing FLASH images can be created with UTFT library tool:
// (libraries\UTFT\Tools\ImageConverter565.exe)
// Convert to .c format then copy into a new tab
/*
This sketch demonstrates loading images from arrays stored in program (FLASH)
memory.
Works with TFT_eSPI library here:
https://github.com/Bodmer/TFT_eSPI
This sketch does not use/need any fonts at all...
Code derived from ILI9341_due library example
Make sure all the display driver and pin comnenctions are correct by
editting the User_Setup.h file in the TFT_eSPI library folder.
#########################################################################
###### DON'T FORGET TO UPDATE THE User_Setup.h FILE IN THE LIBRARY ######
#########################################################################
*/
#include <M5Stack.h>
// Include the header files that contain the icons
#include "Alert.h"
#include "Close.h"
#include "Info.h"
long count = 0; // Loop count
void setup() {
M5.begin();
M5.Power.begin();
M5.Lcd.fillScreen(TFT_BLACK);
// Swap the colour byte order when rendering
M5.Lcd.setSwapBytes(true);
// Draw the icons
M5.Lcd.pushImage(100, 100, infoWidth, infoHeight, info);
M5.Lcd.pushImage(140, 100, alertWidth, alertHeight, alert);
M5.Lcd.pushImage(180, 100, closeWidth, closeHeight, closeX);
// Pause here to admire the icons!
delay(2000);
}
void loop() {
// Loop filling and clearing screen
M5.Lcd.pushImage(random(M5.Lcd.width() - infoWidth),
random(M5.Lcd.height() - infoHeight), infoWidth,
infoHeight, info);
M5.Lcd.pushImage(random(M5.Lcd.width() - alertWidth),
random(M5.Lcd.height() - alertHeight), alertWidth,
alertHeight, alert);
M5.Lcd.pushImage(random(M5.Lcd.width() - closeWidth),
random(M5.Lcd.height() - closeHeight), alertWidth,
closeHeight, closeX);
// Clear screen after 100 x 3 = 300 icons drawn
if (1000 == count++) {
count = 1;
M5.Lcd.setRotation(
2 * random(2)); // Rotate randomly to clear display left>right or
// right>left to reduce monotony!
M5.Lcd.fillScreen(TFT_BLACK);
M5.Lcd.setRotation(1);
}
}