Attempt to address issue #386. unique_code_id's have been removed and
replaced with a pointer to the "raw code" information. This pointer is
stored in the actual byte code (aligned, so the GC can trace it), so
that raw code (ie byte code, native code and inline assembler) is kept
only for as long as it is needed. In memory it's now like a tree: the
outer module's byte code points directly to its children's raw code. So
when the outer code gets freed, if there are no remaining functions that
need the raw code, then the children's code gets freed as well.
This is pretty much like CPython does it, except that CPython stores
indexes in the byte code rather than machine pointers. These indices
index the per-function constant table in order to find the relevant
code.
This is necessary to catch all cases where locals are referenced before
assignment. We still keep the _0, _1, _2 versions of LOAD_FAST to help
reduced the byte code size in RAM.
Addresses issue #457.
This simplifies the compiler a little, since now it can do 1 pass over
a function declaration, to determine default arguments. I would have
done this originally, but CPython 3.3 somehow had the default keyword
args compiled before the default position args (even though they appear
in the other order in the text of the script), and I thought it was
important to have the same order of execution when evaluating default
arguments. CPython 3.4 has changed the order to the more obvious one,
so we can also change.
There was thinkos that either send_value or throw_value is specified, but
there were cases with both. Note that send_value is pushed onto generator's
stack - but that's probably only good, because if we throw exception into
gen, it should not ever use send_value, and that will be just extra "assert".
Adding this bytecode allows to remove 4 others related to
function/method calls with * and ** support. Will also help with
bytecodes that make functions/closures with default positional and
keyword args.