Flash size as seen by vendor SDK doesn't depend on real size, but rather on
a particular value in firmware header, as put there by flash tool. That means
it's user responsibility to know what flash size a particular device has, and
specify correct parameters during flashing. That's not end user friendly
however, so we try to make it "flash and play" by detecting real size vs
from-header size mismatch, and correct the header accordingly.
E.g. for stmhal, accumulated preprocessed output may grow large due to
bloated vendor headers, and then reprocessing tens of megabytes on each
build make take couple of seconds on fast hardware (=> potentially dozens
of seconds on slow hardware). So instead, split once after each change,
and only cat repetitively (guaranteed to be fast, as there're thousands
of lines involved at most).
If make -B is run, the rule is run with $? empty. Extract fron all file in
this case. But this gets fragile, really "make clean" should be used instead
with such build complexity.
When there're C files to be (re)compiled, they're all passed first to
preprocessor. QSTR references are extracted from preprocessed output and
split per original C file. Then all available qstr files (including those
generated previously) are catenated together. Only if the resulting content
has changed, the output file is written (causing almost global rebuild
to pick up potentially renumbered qstr's). Otherwise, it's not updated
to not cause spurious rebuilds. Related make rules are split to minimize
amount of commands executed in the interim case (when some C files were
updated, but no qstrs were changed).
A port which uses lib/utils/pyexec.c but which does not enable garbage
collection should not need to implement the gc_collect function.
This patch also moves the gc_collect call to after printing the qstr
info. Since qstrs cannot be collected it should not make any difference
to the printed statistics.
To use: .setsockopt(SOL_SOCKET, 20, lambda sock: print(sock)). There's a
single underlying callback slot. For normal sockets, it serves as data
received callback, for listening sockets - connection arrived callback.