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/* LOOT
A load order optimisation tool for Oblivion, Skyrim, Fallout 3 and
Fallout: New Vegas.
Copyright (C) 2017 WrinklyNinja
This file is part of the LOOT metadata validator.
LOOT is free software: you can redistribute
it and/or modify it under the terms of the GNU General Public License
as published by the Free Software Foundation, either version 3 of
the License, or (at your option) any later version.
LOOT is distributed in the hope that it will
be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with LOOT. If not, see
<https://www.gnu.org/licenses/>.
*/
#include "version.h"
namespace loot {
namespace validator {
const unsigned int Version::major = 0;
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const unsigned int Version::minor = 13;
const unsigned int Version::patch = 0;
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const std::string Version::revision = "@GIT_COMMIT_STRING@";
std::string Version::string() {
return std::to_string(major) + '.' + std::to_string(minor) + '.' + std::to_string(patch);
}
}
}