Files
libloot/CMakeLists.txt
T
WrinklyNinja 8102d18044 Removed Windows XP support from CMakeLists.
Also updated readme and build instructions.
2014-06-20 17:48:53 +01:00

179 lines
6.1 KiB
CMake

# Settings passed on the command line:
#
# PROJECT_ARCH = the build architecture
# LIBESPM_ROOT = the path to the root of the libespm source.
##############################
# General Settings
##############################
cmake_minimum_required (VERSION 2.8.9)
project (LOOT)
option(BUILD_SHARED_LIBS "Build a shared library" OFF)
option(PROJECT_STATIC_RUNTIME "Build with static runtime libs (/MT)" ON)
IF (NOT DEFINED PROJECT_ARCH)
set (PROJECT_ARCH "32")
ENDIF ()
IF (NOT DEFINED ALPHANUM_ROOT)
set (ALPHANUM_ROOT "../../alphanum")
ENDIF ()
IF (NOT DEFINED LIBESPM_ROOT)
set (LIBESPM_ROOT "../../libespm")
ENDIF ()
IF (NOT DEFINED LIBGIT2_ROOT)
set (LIBGIT2_ROOT "../../libgit2")
ENDIF ()
IF (NOT DEFINED LIBLOADORDER_ROOT)
set (LIBLOADORDER_ROOT "../../libloadorder")
ENDIF ()
IF (NOT DEFINED YAMLCPP_ROOT)
set (YAMLCPP_ROOT "../../yaml-cpp")
ENDIF ()
IF (NOT DEFINED WXWIDGETS_ROOT)
set (WXWIDGETS_ROOT "../../wxWidgets")
ENDIF ()
set (Boost_USE_STATIC_LIBS ON)
set (Boost_USE_MULTITHREADED ON)
set (Boost_USE_STATIC_RUNTIME PROJECT_STATIC_RUNTIME)
set (LOOT_SRC "${CMAKE_SOURCE_DIR}/src/backend/metadata.cpp"
"${CMAKE_SOURCE_DIR}/src/backend/game.cpp"
"${CMAKE_SOURCE_DIR}/src/backend/helpers.cpp"
"${CMAKE_SOURCE_DIR}/src/backend/globals.cpp"
"${CMAKE_SOURCE_DIR}/src/backend/generators.cpp")
set (LOOT_GUI_SRC ${LOOT_SRC}
# Code the API doesn't need.
"${CMAKE_SOURCE_DIR}/src/backend/graph.cpp"
"${CMAKE_SOURCE_DIR}/src/backend/network.cpp"
# Actual GUI code.
"${CMAKE_SOURCE_DIR}/src/gui/ids.cpp"
"${CMAKE_SOURCE_DIR}/src/gui/main.cpp"
"${CMAKE_SOURCE_DIR}/src/gui/settings.cpp"
"${CMAKE_SOURCE_DIR}/src/gui/editor.cpp"
"${CMAKE_SOURCE_DIR}/src/gui/viewer.cpp"
"${CMAKE_SOURCE_DIR}/src/gui/misc.cpp"
"${CMAKE_SOURCE_DIR}/src/resource.rc")
set (LOOT_API_SRC ${LOOT_SRC}
"${CMAKE_SOURCE_DIR}/src/api/api.cpp")
find_package(Boost REQUIRED COMPONENTS log log_setup locale thread chrono date_time filesystem system regex iostreams)
# Include source and library directories.
include_directories ("${CMAKE_SOURCE_DIR}/src"
${ALPHANUM_ROOT}
"${YAMLCPP_ROOT}/include"
"${LIBLOADORDER_ROOT}/src"
"${LIBGIT2_ROOT}/include"
"${WXWIDGETS_ROOT}/include"
${LIBESPM_ROOT}
${Boost_INCLUDE_DIRS})
link_directories ("${LIBLOADORDER_ROOT}/build"
"${LIBGIT2_ROOT}/build"
"${YAMLCPP_ROOT}/build")
##############################
# System-Specific Settings
##############################
# Settings when compiling for Windows. Since it's a Windows-only app this is always true, but useful to check for copy/paste into other projects.
IF (CMAKE_SYSTEM_NAME MATCHES "Windows")
add_definitions (-DUNICODE -D_UNICODE -D__WXMSW__ -DNDEBUG -DLIBLO_STATIC -DWIN32 -D_WINDOWS)
IF (BUILD_SHARED_LIBS)
add_definitions (-DLOOT_EXPORT)
ELSE ()
add_definitions (-DLOOT_STATIC)
ENDIF ()
ENDIF ()
# MinGW settings.
IF (MINGW)
include_directories("${WXWIDGETS_ROOT}/lib/wx/include/${COMPILER_PREFIX}-msw-unicode-static-3.0")
link_directories("${WXWIDGETS_ROOT}/lib")
set (CMAKE_C_FLAGS "-m${PROJECT_ARCH} -O3")
set (CMAKE_CXX_FLAGS "-m${PROJECT_ARCH} -O3")
set (CMAKE_EXE_LINKER_FLAGS "-static-libstdc++ -static-libgcc -Wl,--subsystem,windows")
set (CMAKE_SHARED_LINKER_FLAGS "-static-libstdc++ -static-libgcc -Wl,--subsystem,windows")
set (CMAKE_MODULE_LINKER_FLAGS "-static-libstdc++ -static-libgcc -Wl,--subsystem,windows")
set (LOOT_LIBS ${LOOT_LIBS}
yaml-cpp
boost_log_setup
boost_log
boost_locale
boost_thread_win32
boost_chrono
boost_date_time
boost_filesystem
boost_system
boost_regex
version
loadorder${PROJECT_ARCH}
ssl
crypto
ws2_32)
set (LOOT_GUI_LIBS ${LOOT_LIBS}
git2
wx_mswu_webview-3.0-${COMPILER_PREFIX}
wx_mswu_core-3.0-${COMPILER_PREFIX}
wx_baseu-3.0-${COMPILER_PREFIX}
wx_mswu_adv-3.0-${COMPILER_PREFIX}
wxpng-3.0-${COMPILER_PREFIX}
wxzlib-3.0-${COMPILER_PREFIX}
comctl32)
ELSEIF (MSVC)
include_directories("${WXWIDGETS_ROOT}/lib/vc_lib/mswu")
link_directories("${WXWIDGETS_ROOT}/lib/vc_lib")
# Force static C++ runtime linkage.
IF (PROJECT_STATIC_RUNTIME)
FOREACH(flag
CMAKE_C_FLAGS_RELEASE CMAKE_C_FLAGS_RELWITHDEBINFO
CMAKE_C_FLAGS_DEBUG CMAKE_C_FLAGS_DEBUG_INIT
CMAKE_CXX_FLAGS_RELEASE CMAKE_CXX_FLAGS_RELWITHDEBINFO
CMAKE_CXX_FLAGS_DEBUG CMAKE_CXX_FLAGS_DEBUG_INIT)
STRING(REPLACE "/MD" "/MT" "${flag}" "${${flag}}")
SET("${flag}" "${${flag}} /EHsc")
ENDFOREACH()
ENDIF ()
set (CMAKE_EXE_LINKER_FLAGS "/SUBSYSTEM:WINDOWS")
set (LOOT_LIBS libyaml-cppmt
version
loadorder${PROJECT_ARCH}
ws2_32)
set (LOOT_GUI_LIBS ${LOOT_LIBS}
git2
wxmsw30u_webview
wxmsw30u_adv
wxmsw30u_core
wxbase30u
wxpng
wxzlib
comctl32)
ENDIF ()
##############################
# Actual Building
##############################
# Build API.
add_library (loot${PROJECT_ARCH} ${LOOT_API_SRC})
target_link_libraries (loot${PROJECT_ARCH} ${Boost_LIBRARIES} ${LOOT_LIBS})
# Build application.
add_executable (LOOT ${LOOT_GUI_SRC})
target_link_libraries (LOOT ${Boost_LIBRARIES} ${LOOT_GUI_LIBS})