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Starfield adds a new type of plugin that I'm calling an override plugin, which does not use up a load order slot when active, and a plugin cannot be light and override at the same time. It also increases the BA2 version number, though the differences are not relevant to libloot's usage, and loads BA2s from plugins differently. The latest libloadorder distinguishes between plugins that are implicitly active (i.e. they're active despite not being listed in plugins.txt) and those that are made to load in certain positions by the game.