# Build Instructions using Microsoft Visual C++ These instructions were used to build LOOT using Microsoft Visual Studio 2015 Community, though they should apply to other versions of MSVC. #### Boost ``` bootstrap.bat b2 toolset=msvc threadapi=win32 link=static runtime-link=static variant=release address-model=32 --with-log --with-date_time --with-thread --with-filesystem --with-locale --with-regex --with-system --with-iostreams ``` `link`, `runtime-link` and `address-model` can all be modified if shared linking or 64 bit builds are desired. LOOT uses statically-linked Boost libraries by default: to change this, edit [CMakeLists.txt](../CMakeLists.txt). #### LOOT 1. Set CMake up so that it builds the binaries in the `build` subdirectory of the LOOT folder. 2. Define any necessary parameters. 3. Configure CMake, then generate a build system for Visual Studio. 4. Open the generated solution file, and build it.