134 Commits
Author SHA1 Message Date
Oliver Hamlet 0947b23f2b Fix missing CTest discovery of internals tests 2025-05-08 19:27:13 +01:00
Oliver Hamlet 4fbc075c71 Refactor conversion from Rust strings to C++ paths 2025-05-08 19:27:12 +01:00
Oliver Hamlet 299782705a Replace C++ internals tests
They didn't add any value. The new tests are taken from C++ libloot and test things that are still relevant for the wrapper.
2025-05-08 16:00:46 +01:00
Oliver Hamlet 531210afac Remove some outdated info from readme 2025-05-05 11:54:58 +01:00
Oliver Hamlet 9168e5e91e Remove commented-out include 2025-05-05 11:50:21 +01:00
Oliver Hamlet 43d0904a6b Don't use C++ regex for C++ NameMatches calls
To prevent inconsistencies between the C++ and Rust regex implementations. This does mean a boxed copy of the PluginMetadata object is made for each call, but fortunately LOOT doesn't actually make any calls to NameMatches().
2025-05-05 11:47:28 +01:00
Oliver Hamlet 1317eea055 Use Rust Filename comparisons for C++ Filename operators
To prevent inconsistencies between implementations. This means allocating new boxed Filenames for each comparison, but an extra string copy is avoided by making the C++ operators friends of the C++ class (which is ABI-safe).
2025-05-05 11:45:50 +01:00
Oliver Hamlet eabc7a5d85 Sync with libloot v0.26.1
Aside from adding GameType::oblivionRemastered and its usage, this is almost entirely about moving C++ files and tests around.
2025-05-02 17:56:49 +01:00
Oliver Hamlet 83d9420422 Rename cxx directory to cpp
Also update the crate name and references to it. This helps distinguish the C++ wrapper that's built using CXX from CXX itself.
2025-04-29 17:42:46 +01:00