Oliver Hamlet
903bdf6ef7
Add a FetchContent example to cpp readme
2025-08-01 18:21:44 +01:00
Oliver Hamlet
40f3ece061
Add LIBLOOT_BUILD_SHARED CMake option
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To avoid libloot setting the global BUILD_SHARED_LIBS when used through FetchContent.
2025-07-23 19:07:41 +01:00
Oliver Hamlet
03d835f965
Improve readmes
2025-06-15 20:12:24 +01:00
Oliver Hamlet
f4511b99bb
Move cpp/docs to docs
2025-06-11 19:06:08 +01:00
Oliver Hamlet
baa94903c5
Move relevant usage notes to the changelog
2025-06-08 20:59:15 +01:00
Oliver Hamlet
db9f51a2b2
Update changelog and version for 0.27.0
2025-06-08 20:59:14 +01:00
Oliver Hamlet
fe3e2b2711
Remove FileAccessError
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It wasn't usefully different from just throwing std::runtime_error.
2025-06-08 17:58:27 +01:00
Oliver Hamlet
699915efff
Update the versions and changelog to 0.26.2
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To reflect the v0.26.2 release of the C++ implementation.
2025-05-16 23:28:01 +01:00
Oliver Hamlet
a9dcb26f4c
Update doc comments in C++ wrapper
2025-05-16 19:00:55 +01:00
Oliver Hamlet
03ec3e91d5
Use uv to manage docs Python dependencies
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It doesn't make much of a difference to performance in CI, as the docs
dependencies install time is dominated by getting Doxygen, but uv's use
of a lockfile does make builds more reliable.
2025-05-11 21:24:28 +01:00
Oliver Hamlet
4b8c58c162
Add a script to automate generating license texts and notices for dependencies
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The generated files are committed to avoid the risk of the generation
going wrong during a release build and it not getting noticed.
2025-05-11 16:09:02 +01:00
Oliver Hamlet
98fdb130a6
Update the root and C++ readmes
2025-05-08 19:27:13 +01:00
Oliver Hamlet
7b870488c4
Copy docs from C++ libloot
2025-05-08 19:27:13 +01:00
Oliver Hamlet
531210afac
Remove some outdated info from readme
2025-05-05 11:54:58 +01:00
Oliver Hamlet
eabc7a5d85
Sync with libloot v0.26.1
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Aside from adding GameType::oblivionRemastered and its usage, this is almost entirely about moving C++ files and tests around.
2025-05-02 17:56:49 +01:00
Oliver Hamlet
83d9420422
Rename cxx directory to cpp
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Also update the crate name and references to it. This helps distinguish the C++ wrapper that's built using CXX from CXX itself.
2025-04-29 17:42:46 +01:00