* LOOT currently displays type of notification by background color, not explicitly.
* Provided a manual translation of the example text, courtesy of a friend.
It doesn't actually do anything, and fixing that turns out to be
very complicated. Since nobody appears to have noticed, just remove
the field entirely.
Change their implementations to check full object equality, with case insensitivity for filename strings.
The filename case insensitivity doesn't extend to filenames in condition strings, as conditions are compared as strings, but the risk of duplicates due to that is much less than the risk of treating non-duplicate objects as duplicates.
Setting the global locale is no longer needed, as Boost.Filesystem and
Boost.Locale are no longer used. All Boost dependencies are now
header-only.
Install language packs on Travis to ensure that the Turkish and Greek
locales exist for testing. Now that only header-only Boost libraries
are used, just download and extract the Boost archive on Travis.
change boost url
If a plugin's masters are all present, this makes the sorting logic for
Morrowind match the other supported games. If a plugin's masters are
missing, use the plugin's total record count as the override record
count.
Plugins with missing masters cannot be loaded by the game, reducing the
impact (if any) of the probably-inflated record counts. It's better for
LOOT to be able to sort a slightly wonky load order if there are missing
masters than for it to fail completely, as such plugins may be present
for development and testing reasons.