8 Commits
Author SHA1 Message Date
Oliver Hamlet 22d0577415 Include API's .lib file in archive
For linking on Windows.
2016-08-07 20:27:11 +01:00
Oliver Hamlet a86546d3ce Rename archives to be lowercase with no spaces
Also give them a root folder with the same name as the archive basename.
2016-07-22 22:17:20 +01:00
Oliver Hamlet d4d54c8db3 Package metadata validator in archive script
Also a general tidy of the code.
2016-07-22 19:39:15 +01:00
Oliver Hamlet 0133979d4f Fix Linux API binary name in archive script 2016-07-22 19:39:13 +01:00
Oliver Hamlet 7d008179df Fix the archiver using the old API binary filename
This caused the DLLs included in the v0.9.0 and v0.9.1 releases to
actually be a DLL built at some point between v0.8.1 and v0.9.0...
2016-07-06 17:53:20 +01:00
Oliver Hamlet ceccbaef73 Fix code style issues in JS scripts 2015-12-23 16:12:38 +00:00
Oliver Hamlet d874fbb52c Fix building LOOT as a native Linux application.
Not all Windows-specific code has equivalent Linux code, file path to
URL conversion is hacky, and only that LOOT launches correctly with no
game detected has been tested.
2015-10-29 18:20:14 +00:00
Oliver Hamlet eca039b536 Add support for split 32/64 bit build trees.
While also retaining support for a single architecture directly in the
`build` directory.
2015-09-30 19:15:56 +01:00