From f7b382ac08bc452031936bedbe7225d11a364030 Mon Sep 17 00:00:00 2001 From: Oliver Hamlet Date: Wed, 1 Jul 2015 12:10:43 +0100 Subject: [PATCH] Documented theming support. Closes #462. --- docs/LOOT Readme.html | 6 ++++++ 1 file changed, 6 insertions(+) diff --git a/docs/LOOT Readme.html b/docs/LOOT Readme.html index be76a4cb..0fce3e67 100644 --- a/docs/LOOT Readme.html +++ b/docs/LOOT Readme.html @@ -202,6 +202,7 @@ var {
  • Editing Plugin Metadata
  • Editing Settings +
  • Themes
  • Contributing & Support
  • Credits
  • License @@ -468,6 +469,11 @@ var { Install Path Registry KeyThe registry key, in HKEY_LOCAL_MACHINE, that contains the install path of the game. This is used to obtain the install path if LOOT has no previous record of the game's install path, or LOOT's stored install path is invalid. Either this or an install path must be supplied. +

    Themes

    +

    LOOT's user interface has experimental support for the use of alternative and custom CSS themes. To use a theme, place its CSS file into the resources/report/css folder inside LOOT's installation folder, and rename the file to theme.css. LOOT will then load this file when it launches. A dark user interface theme is provided with LOOT: to use it, rename dark-theme.css in the resources/report/css folder to theme.css.

    + +

    Theme support is experimental because future updates to LOOT's user interface may break existing CSS selectors. Theme contributions from users for inclusion into LOOT are welcome, see the section below for more information. Users wishing to write new themes may either use the dark theme as a starting point, or browse LOOT's source code to determine the CSS selectors to use.

    +

    Contributing & Support

    LOOT is very much a community project, and contributions from its users are very welcome, whether they be metadata, translations, code or anything else. The best way to contribute is to make changes yourself at GitHub! It's the fastest way to get changes you want applied, and you'll get your name automatically immortalised in our credits.