Update version and changelog for v0.28.2

This commit is contained in:
Oliver Hamlet
2025-10-03 19:23:48 +01:00
parent 961642ad6e
commit f4a0917294
10 changed files with 61 additions and 16 deletions
+45
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@@ -2,6 +2,51 @@
Version History
***************
0.28.2 - 2025-10-03
===================
Added
-----
- Support for plugin and archive symlinks when the game is Oblivion Remastered
or OpenMW on Windows, and for all games on Linux.
- Support for the DLC install paths used by the Microsoft Store's distribution
of Starfield (via libloadorder).
Fixed
-----
- Cyclic interaction error messages from the C++ wrapper would report blueprint
master edges as unknown edges.
- Reading active plugins for Morrowind now matches the Morrowind launcher's
handling of whitespace, entries in the wrong section and gaps in the index
sequences (via libloadorder).
- The C++ wrapper will now throw a ``std::logic_error`` if it doesn't recognise
a graph edge type coming from the Rust code, instead of pretending that there
is no edge present.
Changed
-------
- The Rust dependency version specifiers have been updated to accurately
represent the range of acceptable versions. As a result, libloot will accept
older versions of many of its dependencies than it did before. This does not
change the versions used by any existing dependents, including the C++
wrapper.
- Replaced the windows crate dependency with a dependency on windows-sys.
- Updated the minimum required libloadorder version to v18.5.0.
- Updated dependency versions in Cargo.lock (which sets the versions used by the
C++ wrapper):
- Updated esplugin to v6.1.4.
- Updated libloadorder to v18.5.1.
- Updated loot-condition-interpreter to v5.3.3.
- Updated rayon to v1.11.0.
- The compiler flags used when building the C++ wrapper now enable more
warnings, though it builds without logging any warnings with GCC 13.3.0 and
MSVC 19.44.35217.0.
0.28.1 - 2025-08-11
===================