Sync with libloot v0.26.1

Aside from adding GameType::oblivionRemastered and its usage, this is almost entirely about moving C++ files and tests around.
This commit is contained in:
Oliver Hamlet
2025-05-02 17:56:49 +01:00
parent f1186e4c08
commit eabc7a5d85
52 changed files with 1100 additions and 184 deletions
+1 -1
View File
@@ -3,7 +3,7 @@ import test from 'ava'
import { liblootVersion, isCompatible, Group } from '../index.js'
test('liblootVersion', t => {
t.is(liblootVersion(), "0.26.0")
t.is(liblootVersion(), "0.26.1")
});
test('isCompatible', t => {