mirror of
https://github.com/loot/libloot.git
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Sync with libloot v0.26.1
Aside from adding GameType::oblivionRemastered and its usage, this is almost entirely about moving C++ files and tests around.
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# libloot-rs C++ wrapper
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This is an **experimental** wrapper around the Rust reimplementation of libloot that provides a C++ interface that's ABI-compatible with libloot v0.26.0.
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This is an **experimental** wrapper around the Rust reimplementation of libloot that provides a C++ interface that's ABI-compatible with libloot v0.26.1.
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The wrapper has two layers:
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@@ -44,7 +44,7 @@ cmake --build build --parallel
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### Tests & Packaging
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The build process also builds a copy of the public API tests from C++ libloot v0.26.0 by default. To skip building the tests, pass `-DLIBLOOT_BUILD_TESTS=OFF` when first running CMake.
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The build process also builds a copy of the public API tests from C++ libloot v0.26.1 by default. To skip building the tests, pass `-DLIBLOOT_BUILD_TESTS=OFF` when first running CMake.
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If built, the tests can be run using:
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