mirror of
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Sync with libloot v0.26.1
Aside from adding GameType::oblivionRemastered and its usage, this is almost entirely about moving C++ files and tests around.
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[package]
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name = "libloot-cpp"
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version = "0.26.0"
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version = "0.26.1"
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edition = "2024"
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license = "GPL-3.0"
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