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Compare language codes in MessageContent::Choose()
If there is no exact match, compare language codes so that a more generic match is preferred over just returning the English content. This means that if a locale code is given, Choose() will also look for the locale's language code (but will not match another locale with the same language code), and if a language code is given, Choose() will also look for a locale with that language code.
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@@ -37,7 +37,7 @@ class MessageContent {
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public:
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/**
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* The code for the default language assumed for message content, which is
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* English.
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* "en" (English).
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*/
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LOOT_API static const std::string defaultLanguage;
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@@ -73,7 +73,7 @@ public:
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/**
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* A less-than operator implemented with no semantics so that MessageContent
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* objects can be stored in sets.
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* @returns True if this MessageContent is less than the given
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* @returns True if this MessageContent is less than the given
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* MessageContent, false otherwise.
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*/
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LOOT_API bool operator<(const MessageContent& rhs) const;
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@@ -89,11 +89,26 @@ public:
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* @param content
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* The MessageContent objects to choose between.
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* @param language
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* The language code for the preferred language to select. If no
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* message in the preferred language is present, the English
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* MessageContent will be returned.
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* @return A MessageContent object. If the given vector is empty, a
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* default-constructed MessageContent is returned.
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* The locale or language code for the preferred language to select.
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* Locale codes are of the form <language code>_<country code>.
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* @return A MessageContent object.
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*
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* If the vector only contains a single element, that element is
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* returned.
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*
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* If content with a language that exactly matches the given locale
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* or language code is present, that content is returned.
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*
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* If a locale code is given and there is no exact match but content
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* for that locale's language is present, that content is returned.
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*
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* If a language code is given and there is no exact match but content
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* for a locale in that langauge is present, that content is returned.
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*
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* If no locale or language code matches are found and content in the
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* default language is present, that content is returned.
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*
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* Otherwise, a default-constructed MessageContent is returned.
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*/
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LOOT_API static MessageContent Choose(
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const std::vector<MessageContent> content,
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@@ -111,9 +126,9 @@ private:
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LOOT_API bool operator!=(const MessageContent& lhs, const MessageContent& rhs);
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/**
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* Check if the first MessageContent object is greater than the second
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* Check if the first MessageContent object is greater than the second
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* MessageContent object.
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* @returns True if the second MessageContent object is less than the first
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* @returns True if the second MessageContent object is less than the first
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* MessageContent object, false otherwise.
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*/
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LOOT_API bool operator>(const MessageContent& lhs, const MessageContent& rhs);
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@@ -121,13 +136,13 @@ LOOT_API bool operator>(const MessageContent& lhs, const MessageContent& rhs);
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/**
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* Check if the first MessageContent object is less than or equal to the second
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* MessageContent object.
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* @returns True if the first MessageContent object is not greater than the
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* @returns True if the first MessageContent object is not greater than the
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* second MessageContent object, false otherwise.
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*/
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LOOT_API bool operator<=(const MessageContent& lhs, const MessageContent& rhs);
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/**
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* Check if the first MessageContent object is greater than or equal to the
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* Check if the first MessageContent object is greater than or equal to the
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* second MessageContent object.
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* @returns True if the first MessageContent object is not less than the second
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* MessageContent object, false otherwise.
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