diff --git a/CMakeLists.txt b/CMakeLists.txt
index 0f6be2a4..359c3cf3 100644
--- a/CMakeLists.txt
+++ b/CMakeLists.txt
@@ -208,6 +208,7 @@ set (LOOT_HEADERS "${CMAKE_SOURCE_DIR}/src/backend/app/loot_paths.h"
"${CMAKE_SOURCE_DIR}/src/backend/helpers/yaml_set_helpers.h"
"${CMAKE_SOURCE_DIR}/src/backend/error.h"
"${CMAKE_SOURCE_DIR}/include/loot/game_type.h"
+ "${CMAKE_SOURCE_DIR}/include/loot/language_code.h"
"${CMAKE_SOURCE_DIR}/include/loot/message_type.h")
set (LOOT_GUI_SRC "${CMAKE_SOURCE_DIR}/src/gui/main.cpp"
diff --git a/include/loot/language_code.h b/include/loot/language_code.h
new file mode 100644
index 00000000..79bda4a4
--- /dev/null
+++ b/include/loot/language_code.h
@@ -0,0 +1,44 @@
+/* LOOT
+
+A load order optimisation tool for Oblivion, Skyrim, Fallout 3 and
+Fallout: New Vegas.
+
+Copyright (C) 2012-2016 WrinklyNinja
+
+This file is part of LOOT.
+
+LOOT is free software: you can redistribute
+it and/or modify it under the terms of the GNU General Public License
+as published by the Free Software Foundation, either version 3 of
+the License, or (at your option) any later version.
+
+LOOT is distributed in the hope that it will
+be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with LOOT. If not, see
+.
+*/
+
+#ifndef LOOT_LANGUAGE_CODE
+#define LOOT_LANGUAGE_CODE
+
+namespace loot {
+enum struct LanguageCode : unsigned int {
+ english = 1,
+ spanish = 2,
+ russian = 3,
+ french = 4,
+ chinese = 5,
+ polish = 6,
+ brazilian_portuguese = 7,
+ finnish = 8,
+ german = 9,
+ danish = 10,
+ korean = 11
+};
+}
+
+#endif
diff --git a/src/backend/app/loot_settings.cpp b/src/backend/app/loot_settings.cpp
index 5e993d9d..36f11b8b 100644
--- a/src/backend/app/loot_settings.cpp
+++ b/src/backend/app/loot_settings.cpp
@@ -29,6 +29,7 @@
#include
#include "backend/app/loot_version.h"
+#include "loot/loot_version.h"
using std::lock_guard;
using std::recursive_mutex;
@@ -58,7 +59,7 @@ LootSettings::LootSettings() :
enableDebugLogging_(false),
updateMasterlist_(true),
game_("auto"),
-language_(Language(Language::Code::english)),
+language_(Language(LanguageCode::english)),
lastGame_("auto") {}
void LootSettings::load(YAML::Node& settings) {
diff --git a/src/backend/app/loot_state.cpp b/src/backend/app/loot_state.cpp
index fcbda594..fcaff1f6 100644
--- a/src/backend/app/loot_state.cpp
+++ b/src/backend/app/loot_state.cpp
@@ -112,7 +112,7 @@ void LootState::init(const std::string& cmdLineGame) {
gen.add_messages_domain("loot");
//Boost.Locale initialisation: Generate and imbue locales.
- locale::global(gen(Language(Language::Code::english).GetLocale() + ".UTF-8"));
+ locale::global(gen(Language(LanguageCode::english).GetLocale() + ".UTF-8"));
boost::filesystem::path::imbue(locale());
// Check if the LOOT local app data folder exists, and create it if not.
@@ -162,7 +162,7 @@ void LootState::init(const std::string& cmdLineGame) {
fs::remove(LootPaths::getLootDataPath() / "CEFDebugLog.txt");
// Now that settings have been loaded, set the locale again to handle translations.
- if (getLanguage().GetCode() != Language::Code::english) {
+ if (getLanguage().GetCode() != LanguageCode::english) {
BOOST_LOG_TRIVIAL(debug) << "Initialising language settings.";
Language lang(getLanguage());
BOOST_LOG_TRIVIAL(debug) << "Selected language: " << lang.GetName();
diff --git a/src/backend/helpers/language.cpp b/src/backend/helpers/language.cpp
index 2e7e248d..41df0fe8 100644
--- a/src/backend/helpers/language.cpp
+++ b/src/backend/helpers/language.cpp
@@ -25,75 +25,75 @@
#include "backend/helpers/language.h"
namespace loot {
-const std::vector Language::codes({
- Code::english,
- Code::spanish,
- Code::russian,
- Code::french,
- Code::chinese,
- Code::polish,
- Code::brazilian_portuguese,
- Code::finnish,
- Code::german,
- Code::danish,
- Code::korean
+const std::vector Language::codes({
+ LanguageCode::english,
+ LanguageCode::spanish,
+ LanguageCode::russian,
+ LanguageCode::french,
+ LanguageCode::chinese,
+ LanguageCode::polish,
+ LanguageCode::brazilian_portuguese,
+ LanguageCode::finnish,
+ LanguageCode::german,
+ LanguageCode::danish,
+ LanguageCode::korean
});
-Language::Language(Code code) {
+Language::Language(LanguageCode code) {
Construct(code);
}
Language::Language(const std::string& locale) {
- for (Code code : codes) {
+ for (LanguageCode code : codes) {
if (locale == Language(code).GetLocale()) {
Construct(code);
return;
}
}
- Construct(Code::english);
+ Construct(LanguageCode::english);
}
-void Language::Construct(const Code code) {
+void Language::Construct(const LanguageCode code) {
code_ = code;
- if (code_ == Code::spanish) {
+ if (code_ == LanguageCode::spanish) {
name_ = "Español";
locale_ = "es";
- } else if (code_ == Code::russian) {
+ } else if (code_ == LanguageCode::russian) {
name_ = "Русский";
locale_ = "ru";
- } else if (code_ == Code::french) {
+ } else if (code_ == LanguageCode::french) {
name_ = "Français";
locale_ = "fr";
- } else if (code_ == Code::chinese) {
+ } else if (code_ == LanguageCode::chinese) {
name_ = "简体中文";
locale_ = "zh_CN";
- } else if (code_ == Code::polish) {
+ } else if (code_ == LanguageCode::polish) {
name_ = "Polski";
locale_ = "pl";
- } else if (code_ == Code::brazilian_portuguese) {
+ } else if (code_ == LanguageCode::brazilian_portuguese) {
name_ = "Português do Brasil";
locale_ = "pt_BR";
- } else if (code_ == Code::finnish) {
+ } else if (code_ == LanguageCode::finnish) {
name_ = "suomi";
locale_ = "fi";
- } else if (code_ == Code::german) {
+ } else if (code_ == LanguageCode::german) {
name_ = "Deutsch";
locale_ = "de";
- } else if (code_ == Code::danish) {
+ } else if (code_ == LanguageCode::danish) {
name_ = "Dansk";
locale_ = "da";
- } else if (code_ == Code::korean) {
+ } else if (code_ == LanguageCode::korean) {
name_ = "한국어";
locale_ = "ko";
} else {
- code_ = Code::english;
+ code_ = LanguageCode::english;
name_ = "English";
locale_ = "en";
}
}
-Language::Code Language::GetCode() const {
+LanguageCode Language::GetCode() const {
return code_;
}
diff --git a/src/backend/helpers/language.h b/src/backend/helpers/language.h
index 13fbc867..2dffbd89 100644
--- a/src/backend/helpers/language.h
+++ b/src/backend/helpers/language.h
@@ -28,36 +28,25 @@
#include
#include
+#include "loot/language_code.h"
+
namespace loot {
//Language class for simpler language support.
class Language {
public:
- enum struct Code : unsigned int {
- english = 1,
- spanish = 2,
- russian = 3,
- french = 4,
- chinese = 5,
- polish = 6,
- brazilian_portuguese = 7,
- finnish = 8,
- german = 9,
- danish = 10,
- korean = 11
- };
- static const std::vector codes;
+ static const std::vector codes;
- Language(const Code code);
+ Language(const LanguageCode code);
Language(const std::string& locale);
- Code GetCode() const;
+ LanguageCode GetCode() const;
std::string GetName() const;
std::string GetLocale() const;
private:
- void Construct(const Code code);
+ void Construct(const LanguageCode code);
- Code code_;
+ LanguageCode code_;
std::string name_;
std::string locale_;
};
diff --git a/src/backend/metadata/message.cpp b/src/backend/metadata/message.cpp
index 681325c5..6cfacc26 100644
--- a/src/backend/metadata/message.cpp
+++ b/src/backend/metadata/message.cpp
@@ -35,7 +35,7 @@ Message::Message() : type_(MessageType::say) {}
Message::Message(const MessageType type, const std::string& content,
const std::string& condition) : type_(type), ConditionalMetadata(condition) {
- content_.push_back(MessageContent(content, Language::Code::english));
+ content_.push_back(MessageContent(content, LanguageCode::english));
}
Message::Message(const MessageType type, const std::vector& content,
@@ -43,7 +43,7 @@ Message::Message(const MessageType type, const std::vector& cont
if (content.size() > 1) {
bool englishStringExists = false;
for (const auto &mc : content) {
- if (mc.GetLanguage() == Language::Code::english)
+ if (mc.GetLanguage() == LanguageCode::english)
englishStringExists = true;
}
if (!englishStringExists)
@@ -53,7 +53,7 @@ Message::Message(const MessageType type, const std::vector& cont
bool Message::operator < (const Message& rhs) const {
if (!content_.empty() && !rhs.GetContent().empty())
- return boost::ilexicographical_compare(ChooseContent(Language::Code::english).GetText(), rhs.ChooseContent(Language::Code::english).GetText());
+ return boost::ilexicographical_compare(ChooseContent(LanguageCode::english).GetText(), rhs.ChooseContent(LanguageCode::english).GetText());
else if (content_.empty() && !rhs.GetContent().empty())
return true;
else
@@ -64,14 +64,14 @@ bool Message::operator == (const Message& rhs) const {
return (content_ == rhs.GetContent());
}
-bool Message::EvalCondition(loot::Game& game, const Language::Code language) {
+bool Message::EvalCondition(loot::Game& game, const LanguageCode language) {
BOOST_LOG_TRIVIAL(trace) << "Choosing message content for language: " << Language(language).GetName();
content_.assign({ChooseContent(language)});
return ConditionalMetadata::EvalCondition(game);
}
-MessageContent Message::ChooseContent(const Language::Code language) const {
+MessageContent Message::ChooseContent(const LanguageCode language) const {
BOOST_LOG_TRIVIAL(trace) << "Choosing message content.";
return MessageContent::Choose(content_, language);
}
@@ -81,7 +81,7 @@ MessageType Message::GetType() const {
}
std::string Message::GetText() const {
- return ChooseContent(Language::Code::english).GetText();
+ return ChooseContent(LanguageCode::english).GetText();
}
std::vector Message::GetContent() const {
diff --git a/src/backend/metadata/message.h b/src/backend/metadata/message.h
index e81e2a82..3494554d 100644
--- a/src/backend/metadata/message.h
+++ b/src/backend/metadata/message.h
@@ -50,13 +50,13 @@ public:
bool operator < (const Message& rhs) const;
bool operator == (const Message& rhs) const;
- bool EvalCondition(Game& game, const Language::Code language);
+ bool EvalCondition(Game& game, const LanguageCode language);
MessageType GetType() const;
std::string GetText() const;
std::vector GetContent() const;
private:
- MessageContent ChooseContent(const Language::Code language) const;
+ MessageContent ChooseContent(const LanguageCode language) const;
MessageType type_;
std::vector content_;
@@ -104,14 +104,14 @@ struct convert {
if (node["content"].IsSequence())
content = node["content"].as< std::vector >();
else {
- content.push_back(loot::MessageContent(node["content"].as(), loot::Language::Code::english));
+ content.push_back(loot::MessageContent(node["content"].as(), loot::LanguageCode::english));
}
//Check now that at least one item in content is English if there are multiple items.
if (content.size() > 1) {
bool found = false;
for (const auto &mc : content) {
- if (mc.GetLanguage() == loot::Language::Code::english)
+ if (mc.GetLanguage() == loot::LanguageCode::english)
found = true;
}
if (!found)
diff --git a/src/backend/metadata/message_content.cpp b/src/backend/metadata/message_content.cpp
index de6c521d..3b530cb0 100644
--- a/src/backend/metadata/message_content.cpp
+++ b/src/backend/metadata/message_content.cpp
@@ -29,15 +29,15 @@
#include "backend/helpers/language.h"
namespace loot {
-MessageContent::MessageContent() : language_(Language::Code::english) {}
+MessageContent::MessageContent() : language_(LanguageCode::english) {}
-MessageContent::MessageContent(const std::string& text, const Language::Code language) : text_(text), language_(language) {}
+MessageContent::MessageContent(const std::string& text, const LanguageCode language) : text_(text), language_(language) {}
std::string MessageContent::GetText() const {
return text_;
}
-Language::Code MessageContent::GetLanguage() const {
+LanguageCode MessageContent::GetLanguage() const {
return language_;
}
@@ -49,7 +49,7 @@ bool MessageContent::operator == (const MessageContent& rhs) const {
return (boost::iequals(text_, rhs.GetText()));
}
MessageContent MessageContent::Choose(const std::vector content,
- const Language::Code language) {
+ const LanguageCode language) {
if (content.empty())
return MessageContent();
else if (content.size() == 1)
@@ -59,7 +59,7 @@ MessageContent MessageContent::Choose(const std::vector content,
for (const auto &mc : content) {
if (mc.GetLanguage() == language) {
return mc;
- } else if (mc.GetLanguage() == Language::Code::english)
+ } else if (mc.GetLanguage() == LanguageCode::english)
english = mc;
}
return english;
diff --git a/src/backend/metadata/message_content.h b/src/backend/metadata/message_content.h
index 28f2d858..d80d57a2 100644
--- a/src/backend/metadata/message_content.h
+++ b/src/backend/metadata/message_content.h
@@ -34,19 +34,19 @@ namespace loot {
class MessageContent {
public:
MessageContent();
- MessageContent(const std::string& text, const Language::Code language);
+ MessageContent(const std::string& text, const LanguageCode language);
std::string GetText() const;
- Language::Code GetLanguage() const;
+ LanguageCode GetLanguage() const;
bool operator < (const MessageContent& rhs) const;
bool operator == (const MessageContent& rhs) const;
static MessageContent Choose(const std::vector content,
- const Language::Code language);
+ const LanguageCode language);
private:
std::string text_;
- Language::Code language_;
+ LanguageCode language_;
};
}
@@ -70,7 +70,7 @@ struct convert {
throw RepresentationException(node.Mark(), "bad conversion: 'lang' key missing from 'message content' object");
std::string text = node["text"].as();
- loot::Language::Code lang = loot::Language(node["lang"].as()).GetCode();
+ loot::LanguageCode lang = loot::Language(node["lang"].as()).GetCode();
rhs = loot::MessageContent(text, lang);
diff --git a/src/backend/metadata/plugin_cleaning_data.cpp b/src/backend/metadata/plugin_cleaning_data.cpp
index f241141c..cb93a296 100644
--- a/src/backend/metadata/plugin_cleaning_data.cpp
+++ b/src/backend/metadata/plugin_cleaning_data.cpp
@@ -77,7 +77,7 @@ std::vector PluginCleaningData::Info() const {
return info_;
}
-MessageContent PluginCleaningData::ChooseInfo(const Language::Code language) const {
+MessageContent PluginCleaningData::ChooseInfo(const LanguageCode language) const {
BOOST_LOG_TRIVIAL(trace) << "Choosing dirty info content.";
return MessageContent::Choose(info_, language);
}
diff --git a/src/backend/metadata/plugin_cleaning_data.h b/src/backend/metadata/plugin_cleaning_data.h
index 6439c10f..d345ceae 100644
--- a/src/backend/metadata/plugin_cleaning_data.h
+++ b/src/backend/metadata/plugin_cleaning_data.h
@@ -56,7 +56,7 @@ public:
std::string CleaningUtility() const;
std::vector Info() const;
- MessageContent ChooseInfo(const Language::Code language) const;
+ MessageContent ChooseInfo(const LanguageCode language) const;
Message AsMessage() const;
bool EvalCondition(Game& game, const std::string& pluginName) const;
@@ -114,7 +114,7 @@ struct convert {
if (node["info"].IsSequence())
info = node["info"].as>();
else {
- info.push_back(loot::MessageContent(node["info"].as(), loot::Language::Code::english));
+ info.push_back(loot::MessageContent(node["info"].as(), loot::LanguageCode::english));
}
}
@@ -122,7 +122,7 @@ struct convert {
if (info.size() > 1) {
bool found = false;
for (const auto &mc : info) {
- if (mc.GetLanguage() == loot::Language::Code::english)
+ if (mc.GetLanguage() == loot::LanguageCode::english)
found = true;
}
if (!found)
diff --git a/src/backend/metadata/plugin_metadata.cpp b/src/backend/metadata/plugin_metadata.cpp
index 3c7f0ab3..12606647 100644
--- a/src/backend/metadata/plugin_metadata.cpp
+++ b/src/backend/metadata/plugin_metadata.cpp
@@ -345,7 +345,7 @@ void PluginMetadata::Locations(const std::set& locations) {
locations_ = locations;
}
-PluginMetadata& PluginMetadata::EvalAllConditions(Game& game, const Language::Code language) {
+PluginMetadata& PluginMetadata::EvalAllConditions(Game& game, const LanguageCode language) {
for (auto it = loadAfter_.begin(); it != loadAfter_.end();) {
if (!it->EvalCondition(game))
loadAfter_.erase(it++);
diff --git a/src/backend/metadata/plugin_metadata.h b/src/backend/metadata/plugin_metadata.h
index 3a8127c4..f0b927f7 100644
--- a/src/backend/metadata/plugin_metadata.h
+++ b/src/backend/metadata/plugin_metadata.h
@@ -89,7 +89,7 @@ public:
void CleanInfo(const std::set& info);
void Locations(const std::set& locations);
- PluginMetadata& EvalAllConditions(Game& game, const Language::Code language);
+ PluginMetadata& EvalAllConditions(Game& game, const LanguageCode language);
bool HasNameOnly() const;
bool IsRegexPlugin() const;
diff --git a/src/backend/metadata_list.cpp b/src/backend/metadata_list.cpp
index 057756d4..b595b7fa 100644
--- a/src/backend/metadata_list.cpp
+++ b/src/backend/metadata_list.cpp
@@ -148,7 +148,7 @@ void MetadataList::AppendMessage(const Message& message) {
messages_.push_back(message);
}
-void MetadataList::EvalAllConditions(Game& game, const Language::Code language) {
+void MetadataList::EvalAllConditions(Game& game, const LanguageCode language) {
std::unordered_set replacementSet;
for (auto &plugin : plugins_) {
PluginMetadata p(plugin);
diff --git a/src/backend/metadata_list.h b/src/backend/metadata_list.h
index a5ad5d76..8c5aa47e 100644
--- a/src/backend/metadata_list.h
+++ b/src/backend/metadata_list.h
@@ -57,7 +57,7 @@ public:
void AppendMessage(const Message& message);
// Eval plugin conditions.
- void EvalAllConditions(Game& game, const Language::Code language);
+ void EvalAllConditions(Game& game, const LanguageCode language);
protected:
std::set bashTags_;
diff --git a/src/backend/plugin/plugin_sorter.cpp b/src/backend/plugin/plugin_sorter.cpp
index db5a8dfb..5a3ae221 100644
--- a/src/backend/plugin/plugin_sorter.cpp
+++ b/src/backend/plugin/plugin_sorter.cpp
@@ -98,7 +98,7 @@ private:
vertex_t target;
};
-std::vector PluginSorter::Sort(Game& game, const Language::Code language) {
+std::vector PluginSorter::Sort(Game& game, const LanguageCode language) {
using std::vector;
// Clear existing data.
graph_.clear();
@@ -167,7 +167,7 @@ std::vector PluginSorter::Sort(Game& game, const Language::Code language
return plugins;
}
-void PluginSorter::AddPluginVertices(Game& game, const Language::Code language) {
+void PluginSorter::AddPluginVertices(Game& game, const LanguageCode language) {
BOOST_LOG_TRIVIAL(info) << "Merging masterlist, userlist into plugin list, evaluating conditions and checking for install validity.";
// The resolution of tie-breaks in the plugin graph may be dependent
diff --git a/src/backend/plugin/plugin_sorter.h b/src/backend/plugin/plugin_sorter.h
index 30638f61..38823ab2 100644
--- a/src/backend/plugin/plugin_sorter.h
+++ b/src/backend/plugin/plugin_sorter.h
@@ -40,7 +40,7 @@ typedef boost::associative_property_map> vertex_map_t
class PluginSorter {
public:
- std::vector Sort(Game& game, const Language::Code language);
+ std::vector Sort(Game& game, const LanguageCode language);
private:
bool GetVertexByName(const std::string& name, vertex_t& vertex) const;
void CheckForCycles() const;
@@ -50,7 +50,7 @@ private:
void PropagatePriorities();
- void AddPluginVertices(Game& game, const Language::Code language);
+ void AddPluginVertices(Game& game, const LanguageCode language);
void AddSpecificEdges();
void AddPriorityEdges();
void AddOverlapEdges();
diff --git a/src/gui/loot_app.cpp b/src/gui/loot_app.cpp
index 1c7215e6..431e3f10 100644
--- a/src/gui/loot_app.cpp
+++ b/src/gui/loot_app.cpp
@@ -91,7 +91,7 @@ void LootApp::OnContextInitialized() {
// Need to set the global locale for this process so that messages will
// be translated.
BOOST_LOG_TRIVIAL(debug) << "Initialising language settings in UI thread.";
- if (lootState_.getLanguage().GetCode() != Language::Code::english) {
+ if (lootState_.getLanguage().GetCode() != LanguageCode::english) {
boost::locale::generator gen;
gen.add_messages_path(LootPaths::getL10nPath().string());
gen.add_messages_domain("loot");
diff --git a/src/tests/backend/helpers/language_test.h b/src/tests/backend/helpers/language_test.h
index 734eee8d..0dd3660e 100644
--- a/src/tests/backend/helpers/language_test.h
+++ b/src/tests/backend/helpers/language_test.h
@@ -32,56 +32,56 @@ along with LOOT. If not, see
namespace loot {
namespace test {
TEST(Language, codeConstructorShouldSetTheCorrectData) {
- Language lang(Language::Code::english);
- EXPECT_EQ(Language::Code::english, lang.GetCode());
+ Language lang(LanguageCode::english);
+ EXPECT_EQ(LanguageCode::english, lang.GetCode());
EXPECT_EQ("English", lang.GetName());
EXPECT_EQ("en", lang.GetLocale());
- lang = Language(Language::Code::polish);
- EXPECT_EQ(Language::Code::polish, lang.GetCode());
+ lang = Language(LanguageCode::polish);
+ EXPECT_EQ(LanguageCode::polish, lang.GetCode());
EXPECT_EQ("Polski", lang.GetName());
EXPECT_EQ("pl", lang.GetLocale());
}
TEST(Language, localeConstructorShouldSetTheCorrectData) {
Language lang("en");
- EXPECT_EQ(Language::Code::english, lang.GetCode());
+ EXPECT_EQ(LanguageCode::english, lang.GetCode());
EXPECT_EQ("English", lang.GetName());
EXPECT_EQ("en", lang.GetLocale());
lang = Language("de");
- EXPECT_EQ(Language::Code::german, lang.GetCode());
+ EXPECT_EQ(LanguageCode::german, lang.GetCode());
EXPECT_EQ("Deutsch", lang.GetName());
EXPECT_EQ("de", lang.GetLocale());
}
TEST(Language, codeConstructorShouldTreatAnInvalidCodeAsEnglish) {
- Language lang(Language::Code(1000));
- EXPECT_EQ(Language::Code::english, lang.GetCode());
+ Language lang(LanguageCode(1000));
+ EXPECT_EQ(LanguageCode::english, lang.GetCode());
EXPECT_EQ("English", lang.GetName());
EXPECT_EQ("en", lang.GetLocale());
}
TEST(Language, localeConstructorShouldTreatAnInvalidLocaleAsEnglish) {
Language lang("foo");
- EXPECT_EQ(Language::Code::english, lang.GetCode());
+ EXPECT_EQ(LanguageCode::english, lang.GetCode());
EXPECT_EQ("English", lang.GetName());
EXPECT_EQ("en", lang.GetLocale());
}
TEST(Language, codesShouldContainAllExpectedLanguageCodes) {
- std::vector codes = {
- Language::Code::english,
- Language::Code::spanish,
- Language::Code::russian,
- Language::Code::french,
- Language::Code::chinese,
- Language::Code::polish,
- Language::Code::brazilian_portuguese,
- Language::Code::finnish,
- Language::Code::german,
- Language::Code::danish,
- Language::Code::korean
+ std::vector codes = {
+ LanguageCode::english,
+ LanguageCode::spanish,
+ LanguageCode::russian,
+ LanguageCode::french,
+ LanguageCode::chinese,
+ LanguageCode::polish,
+ LanguageCode::brazilian_portuguese,
+ LanguageCode::finnish,
+ LanguageCode::german,
+ LanguageCode::danish,
+ LanguageCode::korean
};
EXPECT_EQ(codes, Language::codes);
diff --git a/src/tests/backend/metadata/message_content_test.h b/src/tests/backend/metadata/message_content_test.h
index b0fd9fb6..58c4960e 100644
--- a/src/tests/backend/metadata/message_content_test.h
+++ b/src/tests/backend/metadata/message_content_test.h
@@ -35,46 +35,46 @@ TEST(MessageContent, defaultConstructorShouldSetEmptyEnglishLanguageString) {
MessageContent content;
EXPECT_TRUE(content.GetText().empty());
- EXPECT_EQ(Language::Code::english, content.GetLanguage());
+ EXPECT_EQ(LanguageCode::english, content.GetLanguage());
}
TEST(MessageContent, contentConstructorShouldStoreGivenStringAndLanguage) {
- MessageContent content("content", Language::Code::french);
+ MessageContent content("content", LanguageCode::french);
EXPECT_EQ("content", content.GetText());
- EXPECT_EQ(Language::Code::french, content.GetLanguage());
+ EXPECT_EQ(LanguageCode::french, content.GetLanguage());
}
TEST(MessageContent, contentShouldBeEqualIfStringsAreCaseInsensitivelyEqual) {
- MessageContent content1("content", Language::Code::english);
- MessageContent content2("Content", Language::Code::french);
+ MessageContent content1("content", LanguageCode::english);
+ MessageContent content2("Content", LanguageCode::french);
EXPECT_TRUE(content1 == content2);
}
TEST(MessageContent, contentShouldBeUnequalIfStringsAreNotCaseInsensitivelyEqual) {
- MessageContent content1("content1", Language::Code::french);
- MessageContent content2("content2", Language::Code::french);
+ MessageContent content1("content1", LanguageCode::french);
+ MessageContent content2("content2", LanguageCode::french);
EXPECT_FALSE(content1 == content2);
}
TEST(MessageContent, LessThanOperatorShouldUseCaseInsensitiveLexicographicalComparison) {
- MessageContent content1("content", Language::Code::english);
- MessageContent content2("Content", Language::Code::french);
+ MessageContent content1("content", LanguageCode::english);
+ MessageContent content2("Content", LanguageCode::french);
EXPECT_FALSE(content1 < content2);
EXPECT_FALSE(content2 < content1);
- content1 = MessageContent("content1", Language::Code::french);
- content2 = MessageContent("content2", Language::Code::english);
+ content1 = MessageContent("content1", LanguageCode::french);
+ content2 = MessageContent("content2", LanguageCode::english);
EXPECT_TRUE(content1 < content2);
EXPECT_FALSE(content2 < content1);
}
TEST(MessageContent, emittingAsYamlShouldOutputDataCorrectly) {
- MessageContent content("content", Language::Code::french);
+ MessageContent content("content", LanguageCode::french);
YAML::Emitter emitter;
emitter << content;
@@ -83,12 +83,12 @@ TEST(MessageContent, emittingAsYamlShouldOutputDataCorrectly) {
}
TEST(MessageContent, encodingAsYamlShouldOutputDataCorrectly) {
- MessageContent content("content", Language::Code::french);
+ MessageContent content("content", LanguageCode::french);
YAML::Node node;
node = content;
EXPECT_EQ(content.GetText(), node["text"].as());
- EXPECT_EQ(Language(Language::Code::french).GetLocale(), node["lang"].as());
+ EXPECT_EQ(Language(LanguageCode::french).GetLocale(), node["lang"].as());
}
TEST(MessageContent, decodingFromYamlShouldSetDataCorrectly) {
@@ -96,7 +96,7 @@ TEST(MessageContent, decodingFromYamlShouldSetDataCorrectly) {
MessageContent content = node.as();
EXPECT_EQ("content", content.GetText());
- EXPECT_EQ(Language::Code::german, content.GetLanguage());
+ EXPECT_EQ(LanguageCode::german, content.GetLanguage());
}
TEST(MessageContent, decodingFromYamlScalarShouldThrow) {
diff --git a/src/tests/backend/metadata/message_test.h b/src/tests/backend/metadata/message_test.h
index 3896ff12..8b276cd2 100644
--- a/src/tests/backend/metadata/message_test.h
+++ b/src/tests/backend/metadata/message_test.h
@@ -52,7 +52,7 @@ TEST_P(MessageTest, defaultConstructorShouldCreateNoteWithNoContent) {
}
TEST_P(MessageTest, scalarContentConstructorShouldCreateAMessageWithASingleContentString) {
- MessageContent content = MessageContent("content1", Language::Code::english);
+ MessageContent content = MessageContent("content1", LanguageCode::english);
Message message(MessageType::warn, content.GetText(), "condition1");
EXPECT_EQ(MessageType::warn, message.GetType());
@@ -62,8 +62,8 @@ TEST_P(MessageTest, scalarContentConstructorShouldCreateAMessageWithASingleConte
TEST_P(MessageTest, vectorContentConstructorShouldCreateAMessageWithGivenContentStrings) {
MessageContents contents({
- MessageContent("content1", Language::Code::english),
- MessageContent("content2", Language::Code::french),
+ MessageContent("content1", LanguageCode::english),
+ MessageContent("content2", LanguageCode::french),
});
Message message(MessageType::error, contents, "condition1");
@@ -74,8 +74,8 @@ TEST_P(MessageTest, vectorContentConstructorShouldCreateAMessageWithGivenContent
TEST_P(MessageTest, vectorContentConstructorShouldThrowIfMultipleContentStringsAreGivenAndNoneAreEnglish) {
MessageContents contents({
- MessageContent("content1", Language::Code::german),
- MessageContent("content2", Language::Code::french),
+ MessageContent("content1", LanguageCode::german),
+ MessageContent("content2", LanguageCode::french),
});
EXPECT_ANY_THROW(Message(MessageType::error, contents, "condition1"));
}
@@ -88,15 +88,15 @@ TEST_P(MessageTest, messagesWithDifferentContentStringsShouldBeUnequal) {
}
TEST_P(MessageTest, messagesWithEqualContentStringsShouldBeEqual) {
- Message message1(MessageType::say, MessageContents({MessageContent("content1", Language::Code::english)}), "condition1");
- Message message2(MessageType::warn, MessageContents({MessageContent("content1", Language::Code::french)}), "condition2");
+ Message message1(MessageType::say, MessageContents({MessageContent("content1", LanguageCode::english)}), "condition1");
+ Message message2(MessageType::warn, MessageContents({MessageContent("content1", LanguageCode::french)}), "condition2");
EXPECT_TRUE(message1 == message2);
}
TEST_P(MessageTest, LessThanOperatorShouldUseCaseInsensitiveLexicographicalContentStringComparison) {
- Message message1(MessageType::say, MessageContents({MessageContent("content1", Language::Code::english)}), "condition1");
- Message message2(MessageType::warn, MessageContents({MessageContent("content1", Language::Code::french)}), "condition2");
+ Message message1(MessageType::say, MessageContents({MessageContent("content1", LanguageCode::english)}), "condition1");
+ Message message2(MessageType::warn, MessageContents({MessageContent("content1", LanguageCode::french)}), "condition2");
EXPECT_FALSE(message1 < message2);
EXPECT_FALSE(message2 < message1);
@@ -112,7 +112,7 @@ TEST_P(MessageTest, evalConditionShouldCreateADefaultContentObjectIfNoneExists)
ASSERT_NO_THROW(game.Init(false, localPath));
Message message;
- EXPECT_TRUE(message.EvalCondition(game, Language::Code::english));
+ EXPECT_TRUE(message.EvalCondition(game, LanguageCode::english));
EXPECT_EQ(MessageContents({MessageContent()}), message.GetContent());
}
@@ -122,25 +122,24 @@ TEST_P(MessageTest, evalConditionShouldSelectTheStringForTheGivenLanguageIfOneEx
ASSERT_NO_THROW(game.Init(false, localPath));
Message message(MessageType::say, MessageContents({
- MessageContent("content1", Language::Code::german),
- MessageContent("content2", Language::Code::english),
- MessageContent("content3", Language::Code::french),
+ MessageContent("content1", LanguageCode::german),
+ MessageContent("content2", LanguageCode::english),
+ MessageContent("content3", LanguageCode::french),
}));
- EXPECT_TRUE(message.EvalCondition(game, Language::Code::french));
+ EXPECT_TRUE(message.EvalCondition(game, LanguageCode::french));
EXPECT_EQ(1, message.GetContent().size());
- EXPECT_EQ(MessageContent("content3", Language::Code::french), message.GetContent()[0]);
+ EXPECT_EQ(MessageContent("content3", LanguageCode::french), message.GetContent()[0]);
}
TEST_P(MessageTest, evalConditionShouldLeaveTheContentUnchangedIfOnlyOneStringExists) {
Game game(GetParam());
game.SetGamePath(dataPath.parent_path());
ASSERT_NO_THROW(game.Init(false, localPath));
-
- MessageContent content("content1", Language::Code::english);
+ MessageContent content("content1", LanguageCode::english);
Message message(MessageType::say, MessageContents({content}));
- EXPECT_TRUE(message.EvalCondition(game, Language::Code::french));
+ EXPECT_TRUE(message.EvalCondition(game, LanguageCode::french));
EXPECT_EQ(MessageContents({content}), message.GetContent());
}
@@ -149,13 +148,13 @@ TEST_P(MessageTest, evalConditionShouldSelectTheEnglishStringIfNoStringExistsFor
game.SetGamePath(dataPath.parent_path());
ASSERT_NO_THROW(game.Init(false, localPath));
- MessageContent content("content1", Language::Code::english);
+ MessageContent content("content1", LanguageCode::english);
Message message(MessageType::say, MessageContents({
content,
- MessageContent("content1", Language::Code::german),
+ MessageContent("content1", LanguageCode::german),
}));
- EXPECT_TRUE(message.EvalCondition(game, Language::Code::french));
+ EXPECT_TRUE(message.EvalCondition(game, LanguageCode::french));
EXPECT_EQ(MessageContents({content}), message.GetContent());
}
@@ -165,9 +164,9 @@ TEST_P(MessageTest, getTextShouldSelectTheEnglishStringIfThereAreMultipleContent
ASSERT_NO_THROW(game.Init(false, localPath));
Message message(MessageType::say, MessageContents({
- MessageContent("content1", Language::Code::german),
- MessageContent("content2", Language::Code::english),
- MessageContent("content3", Language::Code::french),
+ MessageContent("content1", LanguageCode::german),
+ MessageContent("content2", LanguageCode::english),
+ MessageContent("content3", LanguageCode::french),
}));
EXPECT_EQ("content2", message.GetText());
@@ -179,7 +178,7 @@ TEST_P(MessageTest, getTextShouldSelectTheContentStringIfOnlyOneExists) {
ASSERT_NO_THROW(game.Init(false, localPath));
Message message(MessageType::say, MessageContents({
- MessageContent("content1", Language::Code::german),
+ MessageContent("content1", LanguageCode::german),
}));
EXPECT_EQ("content1", message.GetText());
@@ -224,8 +223,8 @@ TEST_P(MessageTest, emittingAsYamlShouldOutputConditionIfItIsNotEmpty) {
TEST_P(MessageTest, emittingAsYamlShouldOutputMultipleContentStringsAsAList) {
Message message(MessageType::say, MessageContents({
- MessageContent("content1", Language::Code::english),
- MessageContent("content2", Language::Code::german)
+ MessageContent("content1", LanguageCode::english),
+ MessageContent("content2", LanguageCode::german)
}));
YAML::Emitter emitter;
emitter << message;
@@ -288,8 +287,8 @@ TEST_P(MessageTest, encodingAsYamlShouldStoreASingleContentStringInAVector) {
TEST_P(MessageTest, encodingAsYamlShouldMultipleContentStringsInAVector) {
MessageContents contents({
- MessageContent("content1", Language::Code::english),
- MessageContent("content2", Language::Code::french),
+ MessageContent("content1", LanguageCode::english),
+ MessageContent("content2", LanguageCode::french),
});
Message message(MessageType::say, contents);
YAML::Node node;
@@ -351,7 +350,7 @@ TEST_P(MessageTest, decodingFromYamlShouldStoreAScalarContentValueCorrectly) {
YAML::Node node = YAML::Load("type: say\n"
"content: content1\n");
Message message = node.as();
- MessageContents expectedContent({MessageContent("content1", Language::Code::english)});
+ MessageContents expectedContent({MessageContent("content1", LanguageCode::english)});
EXPECT_EQ(expectedContent, message.GetContent());
}
@@ -366,8 +365,8 @@ TEST_P(MessageTest, decodingFromYamlShouldStoreAListOfContentStringsCorrectly) {
Message message = node.as();
EXPECT_EQ(MessageContents({
- MessageContent("content1", Language::Code::english),
- MessageContent("content2", Language::Code::german),
+ MessageContent("content1", LanguageCode::english),
+ MessageContent("content2", LanguageCode::german),
}), message.GetContent());
}
@@ -398,7 +397,7 @@ TEST_P(MessageTest, decodingFromYamlShouldApplySubstitutionsWhenThereIsOnlyOneCo
" - sub1");
Message message = node.as();
- EXPECT_EQ(MessageContents({MessageContent("consub1tent1", Language::Code::english)}), message.GetContent());
+ EXPECT_EQ(MessageContents({MessageContent("consub1tent1", LanguageCode::english)}), message.GetContent());
}
TEST_P(MessageTest, decodingFromYamlShouldApplySubstitutionsToAllContentStrings) {
@@ -413,8 +412,8 @@ TEST_P(MessageTest, decodingFromYamlShouldApplySubstitutionsToAllContentStrings)
Message message = node.as();
EXPECT_EQ(MessageContents({
- MessageContent("content1 sub", Language::Code::english),
- MessageContent("content2 sub", Language::Code::german),
+ MessageContent("content1 sub", LanguageCode::english),
+ MessageContent("content2 sub", LanguageCode::german),
}), message.GetContent());
}
@@ -433,7 +432,7 @@ TEST_P(MessageTest, decodingFromYamlShouldIgnoreSubstitutionSyntaxIfNoSubstituti
"content: con%1%tent1\n");
Message message = node.as();
- EXPECT_EQ(MessageContents({MessageContent("con%1%tent1", Language::Code::english)}), message.GetContent());
+ EXPECT_EQ(MessageContents({MessageContent("con%1%tent1", LanguageCode::english)}), message.GetContent());
}
TEST_P(MessageTest, decodingFromYamlShouldThrowIfAnInvalidConditionIsGiven) {
diff --git a/src/tests/backend/metadata/plugin_cleaning_data_test.h b/src/tests/backend/metadata/plugin_cleaning_data_test.h
index 5f0e9d9c..6a490aa0 100644
--- a/src/tests/backend/metadata/plugin_cleaning_data_test.h
+++ b/src/tests/backend/metadata/plugin_cleaning_data_test.h
@@ -35,7 +35,7 @@ namespace test {
class PluginCleaningDataTest : public BaseGameTest {
protected:
PluginCleaningDataTest() : info_(std::vector({
- MessageContent("info", Language::Code::english),
+ MessageContent("info", LanguageCode::english),
})) {}
const std::vector info_;
@@ -150,37 +150,37 @@ TEST_P(PluginCleaningDataTest, evalConditionShouldBeFalseIfAnEmptyPluginFilename
TEST_P(PluginCleaningDataTest, chooseInfoShouldCreateADefaultContentObjectIfNoneExists) {
PluginCleaningData dirtyInfo(0xDEADBEEF, "cleaner", std::vector(), 2, 10, 30);
- EXPECT_EQ(MessageContent(), dirtyInfo.ChooseInfo(Language::Code::english));
+ EXPECT_EQ(MessageContent(), dirtyInfo.ChooseInfo(LanguageCode::english));
}
TEST_P(PluginCleaningDataTest, chooseInfoShouldLeaveTheContentUnchangedIfOnlyOneStringExists) {
PluginCleaningData dirtyInfo(0xDEADBEEF, "cleaner", info_, 2, 10, 30);
- EXPECT_EQ(info_[0], dirtyInfo.ChooseInfo(Language::Code::french));
- EXPECT_EQ(info_[0], dirtyInfo.ChooseInfo(Language::Code::english));
+ EXPECT_EQ(info_[0], dirtyInfo.ChooseInfo(LanguageCode::french));
+ EXPECT_EQ(info_[0], dirtyInfo.ChooseInfo(LanguageCode::english));
}
TEST_P(PluginCleaningDataTest, chooseInfoShouldSelectTheEnglishStringIfNoStringExistsForTheGivenLanguage) {
- MessageContent content("content1", Language::Code::english);
+ MessageContent content("content1", LanguageCode::english);
std::vector info({
content,
- MessageContent("content1", Language::Code::german),
+ MessageContent("content1", LanguageCode::german),
});
PluginCleaningData dirtyInfo(0xDEADBEEF, "cleaner", info, 2, 10, 30);
- EXPECT_EQ(content, dirtyInfo.ChooseInfo(Language::Code::french));
+ EXPECT_EQ(content, dirtyInfo.ChooseInfo(LanguageCode::french));
}
TEST_P(PluginCleaningDataTest, chooseInfoShouldSelectTheStringForTheGivenLanguageIfOneExists) {
- MessageContent french("content3", Language::Code::french);
+ MessageContent french("content3", LanguageCode::french);
std::vector info({
- MessageContent("content1", Language::Code::german),
- MessageContent("content2", Language::Code::english),
+ MessageContent("content1", LanguageCode::german),
+ MessageContent("content2", LanguageCode::english),
french,
});
PluginCleaningData dirtyInfo(0xDEADBEEF, "cleaner", info, 2, 10, 30);
- EXPECT_EQ(french, dirtyInfo.ChooseInfo(Language::Code::french));
+ EXPECT_EQ(french, dirtyInfo.ChooseInfo(LanguageCode::french));
}
TEST_P(PluginCleaningDataTest, emittingAsYamlShouldOutputAllNonZeroCounts) {
diff --git a/src/tests/backend/metadata/plugin_metadata_test.h b/src/tests/backend/metadata/plugin_metadata_test.h
index f9301619..72b6f22f 100644
--- a/src/tests/backend/metadata/plugin_metadata_test.h
+++ b/src/tests/backend/metadata/plugin_metadata_test.h
@@ -34,7 +34,7 @@ namespace test {
class PluginMetadataTest : public BaseGameTest {
protected:
PluginMetadataTest() : info_(std::vector({
- MessageContent("info", Language::Code::english),
+ MessageContent("info", LanguageCode::english),
})) {}
const std::vector info_;
@@ -659,7 +659,7 @@ TEST_P(PluginMetadataTest, evalAllConditionsShouldEvaluateAllMetadataConditions)
plugin.DirtyInfo({info1, info2});
plugin.CleanInfo({info1, info2});
- EXPECT_NO_THROW(plugin.EvalAllConditions(game, Language::Code::english));
+ EXPECT_NO_THROW(plugin.EvalAllConditions(game, LanguageCode::english));
std::set expectedFiles({file1});
EXPECT_EQ(expectedFiles, plugin.LoadAfter());
diff --git a/src/tests/backend/metadata_list_test.h b/src/tests/backend/metadata_list_test.h
index 8274b7e9..e93b191b 100644
--- a/src/tests/backend/metadata_list_test.h
+++ b/src/tests/backend/metadata_list_test.h
@@ -299,7 +299,7 @@ TEST_P(MetadataListTest, evalAllConditionsShouldEvaluateTheConditionsForThePlugi
ASSERT_EQ(blankEsp, plugin.Name());
ASSERT_FALSE(plugin.HasNameOnly());
- EXPECT_NO_THROW(metadataList.EvalAllConditions(game, Language::Code::english));
+ EXPECT_NO_THROW(metadataList.EvalAllConditions(game, LanguageCode::english));
plugin = metadataList.FindPlugin(PluginMetadata(blankEsm));
EXPECT_EQ(std::list({
diff --git a/src/tests/backend/plugin/plugin_sorter_test.h b/src/tests/backend/plugin/plugin_sorter_test.h
index 2a20474a..4d7143d0 100644
--- a/src/tests/backend/plugin/plugin_sorter_test.h
+++ b/src/tests/backend/plugin/plugin_sorter_test.h
@@ -53,7 +53,7 @@ INSTANTIATE_TEST_CASE_P(,
TEST_P(PluginSorterTest, sortingWithNoLoadedPluginsShouldReturnAnEmptyList) {
PluginSorter sorter;
- std::vector sorted = sorter.Sort(game_, Language::Code::english);
+ std::vector sorted = sorter.Sort(game_, LanguageCode::english);
EXPECT_TRUE(sorted.empty());
}
@@ -64,11 +64,11 @@ TEST_P(PluginSorterTest, sortingShouldNotMakeUnnecessaryChangesToAnExistingLoadO
PluginSorter ps;
std::vector expectedSortedOrder = getLoadOrder();
- std::vector sorted = ps.Sort(game_, Language::Code::english);
+ std::vector sorted = ps.Sort(game_, LanguageCode::english);
EXPECT_TRUE(std::equal(begin(sorted), end(sorted), begin(expectedSortedOrder)));
// Check stability.
- sorted = ps.Sort(game_, Language::Code::english);
+ sorted = ps.Sort(game_, LanguageCode::english);
EXPECT_TRUE(std::equal(begin(sorted), end(sorted), begin(expectedSortedOrder)));
}
@@ -78,7 +78,7 @@ TEST_P(PluginSorterTest, sortingShouldClearExistingGameMessages) {
ASSERT_FALSE(game_.GetMessages().empty());
PluginSorter ps;
- std::vector sorted = ps.Sort(game_, Language::Code::english);
+ std::vector sorted = ps.Sort(game_, LanguageCode::english);
EXPECT_TRUE(game_.GetMessages().empty());
}
@@ -91,7 +91,7 @@ TEST_P(PluginSorterTest, failedSortShouldNotClearExistingGameMessages) {
ASSERT_FALSE(game_.GetMessages().empty());
PluginSorter ps;
- EXPECT_ANY_THROW(ps.Sort(game_, Language::Code::english));
+ EXPECT_ANY_THROW(ps.Sort(game_, LanguageCode::english));
EXPECT_FALSE(game_.GetMessages().empty());
}
@@ -116,7 +116,7 @@ TEST_P(PluginSorterTest, sortingShouldEvaluateRelativeGlobalPriorities) {
blankDifferentPluginDependentEsp,
});
- std::vector sorted = ps.Sort(game_, Language::Code::english);
+ std::vector sorted = ps.Sort(game_, LanguageCode::english);
EXPECT_TRUE(std::equal(begin(sorted), end(sorted), begin(expectedSortedOrder)));
}
@@ -166,7 +166,7 @@ TEST_P(PluginSorterTest, sortingWithGlobalPrioritiesShouldInheritRecursivelyRega
blankDifferentPluginDependentEsp,
});
- std::vector sorted = ps.Sort(game_, Language::Code::english);
+ std::vector sorted = ps.Sort(game_, LanguageCode::english);
EXPECT_TRUE(std::equal(begin(sorted), end(sorted), begin(expectedSortedOrder)));
}
@@ -194,7 +194,7 @@ TEST_P(PluginSorterTest, sortingShouldUseLoadAfterMetadataWhenDecidingRelativePl
blankPluginDependentEsp,
});
- std::vector sorted = ps.Sort(game_, Language::Code::english);
+ std::vector sorted = ps.Sort(game_, LanguageCode::english);
EXPECT_TRUE(std::equal(begin(sorted), end(sorted), begin(expectedSortedOrder)));
}
@@ -222,7 +222,7 @@ TEST_P(PluginSorterTest, sortingShouldUseRequirementMetadataWhenDecidingRelative
blankPluginDependentEsp,
});
- std::vector sorted = ps.Sort(game_, Language::Code::english);
+ std::vector sorted = ps.Sort(game_, LanguageCode::english);
EXPECT_TRUE(std::equal(begin(sorted), end(sorted), begin(expectedSortedOrder)));
}
@@ -233,7 +233,7 @@ TEST_P(PluginSorterTest, sortingShouldThrowIfACyclicInteractionIsEncountered) {
game_.GetUserlist().AddPlugin(plugin);
PluginSorter ps;
- EXPECT_ANY_THROW(ps.Sort(game_, Language::Code::english));
+ EXPECT_ANY_THROW(ps.Sort(game_, LanguageCode::english));
}
}
}
diff --git a/src/tests/backend/plugin/plugin_test.h b/src/tests/backend/plugin/plugin_test.h
index 3cdfc23a..08707984 100644
--- a/src/tests/backend/plugin/plugin_test.h
+++ b/src/tests/backend/plugin/plugin_test.h
@@ -301,7 +301,7 @@ TEST_P(PluginTest, checkInstallValidityShouldCheckThatIncompatibilitiesAreAbsent
TEST_P(PluginTest, checkInstallValidityShouldGenerateMessagesFromDirtyInfo) {
const std::vector info = std::vector({
- MessageContent("info", Language::Code::english),
+ MessageContent("info", LanguageCode::english),
});
Plugin plugin(game_, blankEsm, false);