diff --git a/src/backend/game.cpp b/src/backend/game.cpp index 066fd16d..9558ba7f 100644 --- a/src/backend/game.cpp +++ b/src/backend/game.cpp @@ -459,10 +459,6 @@ namespace loot { return g_path_local / lootFolderName / "userlist.yaml"; } - fs::path Game::ReportDataPath() const { - return g_path_local / lootFolderName / "reportdata.js"; - } - void Game::RefreshActivePluginsList() { BOOST_LOG_TRIVIAL(debug) << "Refreshing active plugins list for game: " << _name; diff --git a/src/backend/game.h b/src/backend/game.h index 0394f1b3..1bda234c 100644 --- a/src/backend/game.h +++ b/src/backend/game.h @@ -127,7 +127,6 @@ namespace loot { boost::filesystem::path DataPath() const; boost::filesystem::path MasterlistPath() const; boost::filesystem::path UserlistPath() const; - boost::filesystem::path ReportDataPath() const; //Game plugin functions. bool IsActive(const std::string& plugin) const;