diff --git a/src/backend/game.cpp b/src/backend/game.cpp index d41e3286..306c6c5c 100644 --- a/src/backend/game.cpp +++ b/src/backend/game.cpp @@ -610,10 +610,12 @@ namespace loot { } void Game::SetLoadOrder(const std::list& loadOrder) const { + BOOST_LOG_TRIVIAL(info) << "Setting load order:"; size_t pluginArrSize = loadOrder.size(); char ** pluginArr = new char*[pluginArrSize]; int i = 0; for (const auto &plugin : loadOrder) { + BOOST_LOG_TRIVIAL(info) << '\t' << '\t' << plugin; pluginArr[i] = new char[plugin.length() + 1]; strcpy(pluginArr[i], plugin.c_str()); ++i;