diff --git a/README.md b/README.md index b0cd782a..3480d58f 100644 --- a/README.md +++ b/README.md @@ -18,11 +18,11 @@ LOOT uses [CMake](http://cmake.org) for cross-platform building support, as thou LOOT requires the following libraries (version numbers used in latest development revision given): * [Alphanum](http://www.davekoelle.com/files/alphanum.hpp) -* [Boost](http://www.boost.org) v1.56.0 +* [Boost](http://www.boost.org) v1.57.0 * [Libespm](http://github.com/WrinklyNinja/libespm) -* [Libgit2](http://libgit2.github.com/) v0.21.1 +* [Libgit2](http://libgit2.github.com/) v0.21.3 * [Libloadorder](http://github.com/WrinklyNinja/libloadorder) -* [wxWidgets](http://www.wxwidgets.org) v3.0.1 +* [wxWidgets](http://www.wxwidgets.org) v3.0.2 * [yaml-cpp](http://github.com/WrinklyNinja/yaml-cpp) Alphanum and Libespm do not require any additional setup. The rest of the libraries must be built separately. Instructions for building them and LOOT itself using MSVC or MinGW are given in [docs/BUILD.MSVC.md](docs/BUILD.MSVC.md) and [docs/BUILD.MinGW.md](docs/BUILD.MinGW.md) respectively.