diff --git a/src/backend/app/loot_paths.cpp b/src/backend/app/loot_paths.cpp index 11618057..8e69c26c 100644 --- a/src/backend/app/loot_paths.cpp +++ b/src/backend/app/loot_paths.cpp @@ -44,7 +44,7 @@ Fallout: New Vegas. namespace loot { boost::filesystem::path LootPaths::getReadmePath() { - return lootAppPath_ / "docs" / "LOOT Readme.html"; + return lootAppPath_ / "docs" / "index.html"; } boost::filesystem::path LootPaths::getUIIndexPath() { diff --git a/src/tests/backend/app/loot_paths_test.h b/src/tests/backend/app/loot_paths_test.h index 1f78bef9..cefbe5f4 100644 --- a/src/tests/backend/app/loot_paths_test.h +++ b/src/tests/backend/app/loot_paths_test.h @@ -34,7 +34,7 @@ namespace test { TEST(LootPaths, getReadmePathShouldUseLootAppPath) { LootPaths::initialise(); - EXPECT_EQ(boost::filesystem::current_path() / "docs" / "LOOT Readme.html", LootPaths::getReadmePath()); + EXPECT_EQ(boost::filesystem::current_path() / "docs" / "index.html", LootPaths::getReadmePath()); } TEST(LootPaths, getUIIndexPathShouldUseLootAppPath) {