Rewrite the main LOOT readme in reST

This commit is contained in:
Oliver Hamlet
2016-09-21 21:24:09 +01:00
parent f50b9f0c7f
commit a10a078f01
16 changed files with 884 additions and 880 deletions
+5 -41
View File
@@ -1,11 +1,11 @@
*******************
Credits & Copyright
*******************
*******
Credits
*******
The LOOT API is written by `WrinklyNinja`_ in C++ and makes use of the
`Boost`_, `libespm`_, `libgit2`_, `libloadorder`_, `Pseudosem`_ and `yaml-cpp`_
libraries. The copyright licenses for all of these and the LOOT API itself are
included below.
libraries. The copyright licenses for all of these and the LOOT API itself in
:doc:`../licenses/texts`.
.. _WrinklyNinja: https://github.com/WrinklyNinja
.. _Boost: http://www.boost.org/
@@ -14,39 +14,3 @@ included below.
.. _libloadorder: https://github.com/WrinklyNinja/libloadorder
.. _Pseudosem: https://github.com/WrinklyNinja/pseudosem
.. _yaml-cpp: https://github.com/WrinklyNinja/yaml-cpp
Boost
=====
.. include:: ../licenses/Boost Software License v1.0.txt
:literal:
libgit2
=======
.. include:: ../licenses/GNU GPL v2 (libgit2).txt
:literal:
LOOT, Libespm & Libloadorder
============================
.. include:: ../licenses/GNU GPL v3.txt
:literal:
LOOT Documentation
==================
.. include:: ../licenses/GNU FDL v1.3.txt
:literal:
Pseudosem
=========
.. include:: ../licenses/MIT License (Pseudosem).txt
:literal:
yaml-cpp
========
.. include:: ../licenses/MIT License (yaml-cpp).txt
:literal: