diff --git a/.eslintrc.yml b/.eslintrc.yml
index 569f5aaf..43d9228e 100644
--- a/.eslintrc.yml
+++ b/.eslintrc.yml
@@ -5,25 +5,27 @@ env:
node: true
browser: true
-ecmaFeatures:
- modules: false
-
globals:
loot: false
should: false
extends:
- "eslint:recommended"
- - "airbnb/base"
+ - "airbnb-base"
rules:
- strict:
- - 2
- - global
+ strict: off
no-param-reassign:
- - 2
+ - error
- props: false
- max-len: 1
+ max-len: warn
+ linebreak-style: off
+ no-underscore-dangle: off
+ arrow-parens: off
+ no-undef: warn
+ no-mixed-operators:
+ - error
+ - allowSamePrecedence: true
plugins:
- eslint-plugin-html
diff --git a/LICENSE b/LICENSE
new file mode 100644
index 00000000..94a9ed02
--- /dev/null
+++ b/LICENSE
@@ -0,0 +1,674 @@
+ GNU GENERAL PUBLIC LICENSE
+ Version 3, 29 June 2007
+
+ Copyright (C) 2007 Free Software Foundation, Inc.
+ Everyone is permitted to copy and distribute verbatim copies
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+
+ Preamble
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+ The GNU General Public License is a free, copyleft license for
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+ The licenses for most software and other practical works are designed
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+IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
+ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
+
+ 16. Limitation of Liability.
+
+ IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
+WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
+THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
+GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
+USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
+DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
+PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
+EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
+SUCH DAMAGES.
+
+ 17. Interpretation of Sections 15 and 16.
+
+ If the disclaimer of warranty and limitation of liability provided
+above cannot be given local legal effect according to their terms,
+reviewing courts shall apply local law that most closely approximates
+an absolute waiver of all civil liability in connection with the
+Program, unless a warranty or assumption of liability accompanies a
+copy of the Program in return for a fee.
+
+ END OF TERMS AND CONDITIONS
+
+ How to Apply These Terms to Your New Programs
+
+ If you develop a new program, and you want it to be of the greatest
+possible use to the public, the best way to achieve this is to make it
+free software which everyone can redistribute and change under these terms.
+
+ To do so, attach the following notices to the program. It is safest
+to attach them to the start of each source file to most effectively
+state the exclusion of warranty; and each file should have at least
+the "copyright" line and a pointer to where the full notice is found.
+
+
+ Copyright (C)
+
+ This program is free software: you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation, either version 3 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program. If not, see .
+
+Also add information on how to contact you by electronic and paper mail.
+
+ If the program does terminal interaction, make it output a short
+notice like this when it starts in an interactive mode:
+
+ Copyright (C)
+ This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
+ This is free software, and you are welcome to redistribute it
+ under certain conditions; type `show c' for details.
+
+The hypothetical commands `show w' and `show c' should show the appropriate
+parts of the General Public License. Of course, your program's commands
+might be different; for a GUI interface, you would use an "about box".
+
+ You should also get your employer (if you work as a programmer) or school,
+if any, to sign a "copyright disclaimer" for the program, if necessary.
+For more information on this, and how to apply and follow the GNU GPL, see
+.
+
+ The GNU General Public License does not permit incorporating your program
+into proprietary programs. If your program is a subroutine library, you
+may consider it more useful to permit linking proprietary applications with
+the library. If this is what you want to do, use the GNU Lesser General
+Public License instead of this License. But first, please read
+.
diff --git a/README.md b/README.md
index 01f5aae6..eebfaec7 100644
--- a/README.md
+++ b/README.md
@@ -25,17 +25,19 @@ For example `LOOT v0.7.0-alpha-2-10-gf6d7e80_dev.7z` was built using the revisio
## Building LOOT
-LOOT's build process uses [CMake](https://cmake.org). Most of LOOT's C++ dependencies are managed by CMake, but the following must be obtained manually:
+### Windows
-* [Boost](http://www.boost.org) v1.55+
+Refer to `appveyor.yml` for the build process. The Appveyor configuration assumes that [CMake](https://cmake.org) and [Node.js](https://nodejs.org/) are already installed.
-Building LOOT's GUI also uses [Node.js](https://nodejs.org/). With it installed, run `npm install` then `node_modules/.bin/bower install` from the repository root to install the additional tools and dependencies required.
+### Linux
-The GUI's HTML file is automatically built when building the LOOT GUI binary, but it can also be built by running `node scripts/vulcanize.js` from the repository root.
+Refer to `.travis.yml` for the build process. If starting from a freshly-installed instance of Ubuntu Server 12.04, first run the steps in the `scripts/linux/prepare_ubuntu_precise.sh` to install some additional packages Travis instances have pre-installed.
-Platform-specific instructions for building Windows binaries using Microsoft Visual Studio are given in [docs/BUILD.MSVC.md](docs/BUILD.MSVC.md), and instructions for building Linux binaries using GCC are given in [docs/BUILD.LINUX.md](docs/BUILD.LINUX.md).
+Not all LOOT's features have been implemented for Linux builds. Issues labelled
+`linux` on LOOT's issue tracker cover such missing features where they can be
+implemented.
-#### CMake Variables
+### CMake Variables
LOOT uses the following CMake variables to set build parameters:
@@ -46,6 +48,10 @@ Parameter | Values | Default |Description
You may also need to set `BOOST_ROOT` if CMake cannot find Boost.
+### Rebuilding the HTML UI
+
+The GUI's HTML file is automatically built when building the LOOT GUI binary, but it can also be built by running `node scripts/vulcanize.js` from the repository root.
+
## Building The API Documentation
The API documentation is built using [Doxygen](http://www.stack.nl/~dimitri/doxygen/), [Breathe](https://breathe.readthedocs.io/en/latest/) and [Sphinx](http://www.sphinx-doc.org/en/stable/). On Windows, install Doxygen and [Python](https://www.python.org) 2.7, add Doxygen's binary path, `C:\Python27` and `C:\Python27\Scripts` (or wherever you installed Python to) to your `%PATH%`, then:
diff --git a/docs/BUILD.LINUX.md b/docs/BUILD.LINUX.md
deleted file mode 100644
index ee0259d1..00000000
--- a/docs/BUILD.LINUX.md
+++ /dev/null
@@ -1,44 +0,0 @@
-# Build Instructions using GCC
-
-Linux binaries can be built for LOOT, and these instructions are for doing so on
-Ubuntu 12.04, though they may also apply to other versions and
-distributions.
-
-## Building
-
-Most of the procedure for building the API, tests and metadata validator can be
-found in the `.travis.yml` file, which is the configuration file for LOOT's
-Travis CI instance. However, Travis instances have a few more libraries and
-utilities by default than Ubuntu 12.04 does, so installation of them will be
-covered here.
-
-Linux builds of the GUI application should be considered officially
-**unsupported and unmaintained**, though contributions are welcome.
-
-## Installing Missing Dependencies
-
-### Base Dependencies
-
-```
-sudo apt-get install python-software-properties git build-essential libcurl4-openssl-dev
-```
-
-### UI Dependencies
-
-```
-sudo apt-key adv --keyserver keyserver.ubuntu.com --recv 68576280
-sudo apt-add-repository 'deb https://deb.nodesource.com/node_4.x precise main'
-sudo apt-get update
-sudo apt-get install nodejs
-```
-
-## Runtime Differences
-
-Not all LOOT's features have been implemented for Linux builds. Issues labelled
-`linux` on LOOT's issue tracker cover such missing features where they can be
-implemented. Unavoidable platform differences are documented here:
-
-* On Windows, LOOT can detect game installs using their Registry entries. On
- Linux this is obviously not possible, so either game paths will have to be
- entered manually in LOOT's settings dialog when it is run, or LOOT will need
- to be installed beside a game's Data folder for that game to be detected.
diff --git a/docs/BUILD.MSVC.md b/docs/BUILD.MSVC.md
deleted file mode 100644
index da7b9b4d..00000000
--- a/docs/BUILD.MSVC.md
+++ /dev/null
@@ -1,19 +0,0 @@
-# Build Instructions using Microsoft Visual C++
-
-These instructions were used to build LOOT using Microsoft Visual Studio 2015 Community, though they should apply to other versions of MSVC.
-
-#### Boost
-
-```
-bootstrap.bat
-b2 toolset=msvc threadapi=win32 link=static runtime-link=static variant=release address-model=32 --with-log --with-date_time --with-thread --with-filesystem --with-locale --with-regex --with-system --with-iostreams
-```
-
-`link`, `runtime-link` and `address-model` can all be modified if shared linking or 64 bit builds are desired. LOOT uses statically-linked Boost libraries by default: to change this, edit [CMakeLists.txt](../CMakeLists.txt).
-
-#### LOOT
-
-1. Set CMake up so that it builds the binaries in the `build` subdirectory of the LOOT folder.
-2. Define any necessary parameters.
-3. Configure CMake, then generate a build system for Visual Studio.
-4. Open the generated solution file, and build it.
diff --git a/package.json b/package.json
index 710aaefc..bf83e264 100644
--- a/package.json
+++ b/package.json
@@ -12,21 +12,24 @@
},
"homepage": "https://github.com/loot/loot",
"private": true,
+ "dependencies": {
+ "fs-extra": "^0.30.0",
+ "vulcanize": "^1.14.5"
+ },
"devDependencies": {
"bower": "^1.7.1",
- "eslint": "^2.4.0",
- "eslint-config-airbnb": "^6.1.0",
- "eslint-plugin-html": "^1.3.0",
- "fs-extra": "^0.26.2",
- "grunt": "^0.4.5",
+ "eslint": "^3.5.0",
+ "eslint-config-airbnb-base": "^7.1.0",
+ "eslint-plugin-import": "^1.15.0",
+ "eslint-plugin-html": "^1.5.0",
+ "grunt": "^1.0.1",
"grunt-cli": "^1.2.0",
"grunt-contrib-connect": "^1.0.0",
"grunt-contrib-watch": "^1.0.0",
- "grunt-saucelabs": "^8.6.2",
+ "grunt-saucelabs": "^9.0.0",
"mkdirp": "^0.5.1",
- "mocha": "^2.3.4",
- "should": "^8.0.1",
- "vulcanize": "^1.14.5"
+ "mocha": "^3.0.1",
+ "should": "^11.1.0"
},
"scripts": {
"test": "grunt test"
diff --git a/resources/l10n/template.pot b/resources/l10n/template.pot
index 1f3f707d..ccf5347b 100644
--- a/resources/l10n/template.pot
+++ b/resources/l10n/template.pot
@@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: LOOT 0.9.2\n"
"Report-Msgid-Bugs-To: https://github.com/loot/loot/issues\n"
-"POT-Creation-Date: 2016-09-10 10:52+0100\n"
+"POT-Creation-Date: 2016-09-14 18:51+0100\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME \n"
"Language-Team: LANGUAGE \n"
@@ -17,64 +17,64 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
-#: src/gui/html/js/events.js:16
+#: src/gui/html/js/events.js:18
msgid "Identifying conflicting plugins..."
msgstr ""
-#: src/gui/html/js/events.js:96
+#: src/gui/html/js/events.js:100
msgid "No masterlist update was necessary."
msgstr ""
-#: src/gui/html/js/events.js:146
+#: src/gui/html/js/events.js:150
msgid "Sorting made no changes to the load order."
msgstr ""
-#: src/gui/html/js/events.js:178
+#: src/gui/html/js/events.js:182
msgid "Redate Plugins?"
msgstr ""
-#: src/gui/html/js/events.js:178
+#: src/gui/html/js/events.js:182
msgid ""
"This feature is provided so that modders using the Creation Kit may set the "
"load order it uses. A side-effect is that any subscribed Steam Workshop mods "
"will be re-downloaded by Steam. Do you wish to continue?"
msgstr ""
-#: src/gui/html/js/events.js:178
+#: src/gui/html/js/events.js:182
msgid "Redate"
msgstr ""
-#: src/gui/html/js/events.js:187
+#: src/gui/html/js/events.js:191
msgid ""
"Are you sure you want to clear all existing user-added metadata from all "
"plugins?"
msgstr ""
-#: src/gui/html/js/events.js:187 src/gui/html/js/events.js:395
+#: src/gui/html/js/events.js:191 src/gui/html/js/events.js:401
msgid "Clear"
msgstr ""
-#: src/gui/html/js/events.js:198
+#: src/gui/html/js/events.js:202
msgid "All user-added metadata has been cleared."
msgstr ""
-#: src/gui/html/js/events.js:221
+#: src/gui/html/js/events.js:225
msgid "LOOT's content has been copied to the clipboard."
msgstr ""
-#: src/gui/html/js/events.js:232
+#: src/gui/html/js/events.js:236
msgid "The load order has been copied to the clipboard."
msgstr ""
-#: src/gui/html/js/events.js:263 src/gui/html/js/translateStaticText.js:195
+#: src/gui/html/js/events.js:267 src/gui/html/js/translateStaticText.js:195
msgid "Quit"
msgstr ""
-#: src/gui/html/js/events.js:275
+#: src/gui/html/js/events.js:279
msgid "sorted load order"
msgstr ""
-#: src/gui/html/js/events.js:277
+#: src/gui/html/js/events.js:281
msgid "metadata edits"
msgstr ""
@@ -584,32 +584,18 @@ msgid ""
"can be accessed through the main menu."
msgstr ""
-#: src/gui/query_handler.cpp:133
+#: src/gui/query/get_game_data_query.h:45
msgid "Parsing, merging and evaluating metadata..."
msgstr ""
-#: src/gui/query_handler.cpp:191 src/gui/query_handler.cpp:194
-msgid "Failed to change game. Details: %1%"
-msgstr ""
-
-#: src/gui/query_handler.cpp:208 src/gui/query_handler.cpp:211
-#: src/gui/query_handler.cpp:289 src/gui/query_handler.cpp:292
-#: src/gui/query_handler.cpp:320 src/gui/query_handler.cpp:323
-msgid "Failed to copy plugin metadata. Details: %1%"
-msgstr ""
-
-#: src/gui/query_handler.cpp:229 src/gui/query_handler.cpp:239
-msgid "Failed to apply plugin metadata. Details: %1%"
-msgstr ""
-
-#: src/gui/query_handler.cpp:592
+#: src/gui/query/get_game_data_query.h:80
msgid ""
"An error occurred while parsing the masterlist: %1%. This probably happened "
"because an update to LOOT changed its metadata syntax support. Try updating "
"your masterlist to resolve the error."
msgstr ""
-#: src/gui/query_handler.cpp:607
+#: src/gui/query/get_game_data_query.h:94
msgid ""
"An error occurred while parsing the userlist: %1%. This probably happened "
"because an update to LOOT changed its metadata syntax support. Your user "
@@ -625,36 +611,24 @@ msgid ""
"[LOOT's website](https://loot.github.io/)."
msgstr ""
-#: src/gui/query_handler.cpp:712 src/gui/query_handler.cpp:715
-msgid "Failed to get game data. Details: %1%"
-msgstr ""
-
-#: src/gui/query_handler.cpp:797 src/gui/query_handler.cpp:800
-msgid "Failed to update the masterlist. Details: %1%"
-msgstr ""
-
-#: src/gui/query_handler.cpp:839
-msgid "Loading plugin contents..."
-msgstr ""
-
-#: src/gui/query_handler.cpp:843
-msgid "Sorting load order..."
-msgstr ""
-
-#: src/gui/query_handler.cpp:900
-msgid "Failed to sort plugins. Details: %1%"
-msgstr ""
-
-#: src/gui/query_handler.cpp:931
+#: src/gui/query/metadata_query.h:94
msgid ""
"A global message contains a condition that could not be evaluated. Details: "
"%1%"
msgstr ""
-#: src/gui/query_handler.cpp:963 src/backend/plugin/plugin_sorter.cpp:217
+#: src/gui/query/metadata_query.h:120 src/backend/plugin/plugin_sorter.cpp:217
msgid "\"%1%\" contains a condition that could not be evaluated. Details: %2%"
msgstr ""
+#: src/gui/query/sort_plugins_query.h:46
+msgid "Loading plugin contents..."
+msgstr ""
+
+#: src/gui/query/sort_plugins_query.h:66
+msgid "Sorting load order..."
+msgstr ""
+
#: src/backend/app/loot_paths.cpp:85
msgid "Failed to get %LOCALAPPDATA% path."
msgstr ""
@@ -831,7 +805,7 @@ msgstr ""
msgid "This plugin is incompatible with \"%1%\", but both are present."
msgstr ""
-#: src/backend/plugin/plugin_sorter.cpp:81
+#: src/backend/plugin/plugin_sorter.cpp:82
msgid ""
"Cyclic interaction detected between plugins \"%1%\" and \"%2%\". Back cycle: "
"%3%"
diff --git a/scripts/appveyor/install_boost.ps1 b/scripts/appveyor/install_boost.ps1
index 586bf6d1..587f89a4 100644
--- a/scripts/appveyor/install_boost.ps1
+++ b/scripts/appveyor/install_boost.ps1
@@ -1,3 +1,6 @@
+# Assumes that 'C:\projects' exists and that 7-zip is installed and 7z.exe is
+# available on the PATH.
+
Add-Type -AssemblyName System.IO.Compression.FileSystem
$boostUrl = 'https://downloads.sourceforge.net/project/boost/boost/1.61.0/boost_1_61_0.7z?r=https%3A%2F%2Fsourceforge.net%2Fprojects%2Fboost%2Ffiles%2Fboost%2F1.61.0%2F&ts=1468862599&use_mirror=ncu'
diff --git a/scripts/linux/prepare_ubuntu_precise.sh b/scripts/linux/prepare_ubuntu_precise.sh
new file mode 100644
index 00000000..6510189b
--- /dev/null
+++ b/scripts/linux/prepare_ubuntu_precise.sh
@@ -0,0 +1,13 @@
+#!/bin/bash
+# This script prepares a fresh install of Ubuntu Server 12.04 so that the steps
+# in .travis.yml can then be run.
+
+sudo rm -rf /var/lib/apt/lists/*
+sudo apt-get update
+
+sudo apt-get install -y python-software-properties git build-essential libcurl4-openssl-dev
+
+sudo apt-key adv --keyserver keyserver.ubuntu.com --recv 68576280
+sudo apt-add-repository -y 'deb https://deb.nodesource.com/node_4.x precise main'
+sudo apt-get update
+sudo apt-get install -y nodejs
diff --git a/scripts/potomo.js b/scripts/potomo.js
index 14472808..f76a03d0 100644
--- a/scripts/potomo.js
+++ b/scripts/potomo.js
@@ -1,4 +1,6 @@
/* Convert .po files to .mo files. */
+/* eslint-disable no-unused-vars */
+
'use strict';
const childProcess = require('child_process');
const fs = require('fs');
@@ -12,7 +14,7 @@ function getMsgfmtPath() {
path.join('/', 'usr', 'bin', 'msgfmt'),
];
- for (let i = 0; i < paths.length; ++i) {
+ for (let i = 0; i < paths.length; i += 1) {
if (helpers.fileExists(paths[i])) {
return paths[i];
}
diff --git a/scripts/vulcanize.js b/scripts/vulcanize.js
index 650351d6..60895f7c 100755
--- a/scripts/vulcanize.js
+++ b/scripts/vulcanize.js
@@ -1,6 +1,8 @@
#!/usr/bin/env node
// Build the UI's index.html file. Takes one argument, which is the path to the
// repository's root.
+
+/* eslint-disable no-unused-vars */
'use strict';
const path = require('path');
const fs = require('fs');
diff --git a/src/api/api.cpp b/src/api/api.cpp
index 433f3e10..fd584fd5 100644
--- a/src/api/api.cpp
+++ b/src/api/api.cpp
@@ -31,7 +31,16 @@
#include "loot/error.h"
#include "backend/app/loot_paths.h"
+namespace fs = boost::filesystem;
+
namespace loot {
+std::string ResolvePath(const std::string& path) {
+ if (path.empty() || !fs::is_symlink(path))
+ return path;
+
+ return fs::read_symlink(path).string();
+}
+
LOOT_API bool IsCompatible(const unsigned int versionMajor, const unsigned int versionMinor, const unsigned int versionPatch) {
if (versionMajor > 0)
return versionMajor == loot::LootVersion::major;
@@ -48,12 +57,14 @@ LOOT_API std::shared_ptr CreateDatabase(const GameType game,
boost::log::core::get()->set_logging_enabled(false);
// Check for valid paths.
- if (!gamePath.empty() && !boost::filesystem::is_directory(gamePath))
- throw loot::Error(Error::Code::invalid_args, "Given game path \"" + std::string(gamePath) + "\" is not a valid directory.");
+ const std::string resolvedGamePath = ResolvePath(gamePath);
+ if (!gamePath.empty() && !fs::is_directory(resolvedGamePath))
+ throw Error(Error::Code::invalid_args, "Given game path \"" + gamePath + "\" does not resolve to a valid directory.");
- if (!gameLocalPath.empty() && !boost::filesystem::is_directory(gameLocalPath))
- throw loot::Error(Error::Code::invalid_args, "Given local data path \"" + std::string(gameLocalPath) + "\" is not a valid directory.");
+ const std::string resolvedGameLocalPath = ResolvePath(gameLocalPath);
+ if (!gameLocalPath.empty() && !fs::is_directory(resolvedGameLocalPath))
+ throw Error(Error::Code::invalid_args, "Given local data path \"" + gameLocalPath + "\" does not resolve to a valid directory.");
- return std::make_shared(game, gamePath, gameLocalPath);
+ return std::make_shared(game, resolvedGamePath, resolvedGameLocalPath);
}
}
diff --git a/src/backend/helpers/git_helper.cpp b/src/backend/helpers/git_helper.cpp
index ed227e1e..d72a89cc 100644
--- a/src/backend/helpers/git_helper.cpp
+++ b/src/backend/helpers/git_helper.cpp
@@ -146,10 +146,7 @@ void GitHelper::Clone(const boost::filesystem::path& path, const std::string& ur
// Clone the remote repository.
BOOST_LOG_TRIVIAL(info) << "Repository doesn't exist, cloning the remote repository.";
- fs::path tempPath = fs::temp_directory_path() / fs::unique_path();
-
- // Create the temporary parent folder in case it doesn't already exist.
- fs::create_directories(tempPath.parent_path());
+ fs::path tempPath = path.parent_path() / fs::unique_path();
//Delete temporary folder in case it already exists.
fs::remove_all(tempPath);
diff --git a/src/gui/html/js/dom.js b/src/gui/html/js/dom.js
index 0b7809c6..815671ed 100644
--- a/src/gui/html/js/dom.js
+++ b/src/gui/html/js/dom.js
@@ -87,7 +87,7 @@
/* Also disable deletion of the game's row in the settings dialog. */
const table = document.getElementById('gameTable');
- for (let i = 0; i < table.tBodies[0].rows.length; ++i) {
+ for (let i = 0; i < table.tBodies[0].rows.length; i += 1) {
const folderElements = table.tBodies[0].rows[i].getElementsByClassName('folder');
if (folderElements.length === 1) {
table.setReadOnly(table.tBodies[0].rows[i],
@@ -99,7 +99,7 @@
static updateEnabledGames(installedGames) {
const gameMenuItems = document.getElementById('gameMenu').children;
- for (let i = 0; i < gameMenuItems.length; ++i) {
+ for (let i = 0; i < gameMenuItems.length; i += 1) {
DOM.enable(gameMenuItems[i],
installedGames.indexOf(gameMenuItems[i].getAttribute('value')) !== -1);
}
diff --git a/src/gui/html/js/events.js b/src/gui/html/js/events.js
index 47f6a92f..54cb8b43 100644
--- a/src/gui/html/js/events.js
+++ b/src/gui/html/js/events.js
@@ -1,3 +1,5 @@
+/* eslint-disable no-unused-vars */
+
'use strict';
function onSidebarFilterToggle(evt) {
loot.filters[evt.target.id] = evt.target.checked;
@@ -313,13 +315,15 @@ function onCloseSettingsDialog(evt) {
loot.query('closeSettings', settings).then(JSON.parse).then((installedGames) => {
loot.installedGames = installedGames;
loot.DOM.updateEnabledGames(installedGames);
- }).catch(loot.handlePromiseError).then(() => {
+ }).catch(loot.handlePromiseError)
+ .then(() => {
loot.settings = settings;
loot.DOM.updateSettingsDialog(loot.settings);
loot.DOM.setGameMenuItems(loot.settings.games);
loot.DOM.updateEnabledGames(loot.installedGames);
loot.DOM.updateSelectedGame(loot.game.folder);
- }).catch(loot.handlePromiseError);
+ })
+ .catch(loot.handlePromiseError);
}
function onEditorOpen(evt) {
/* Set the editor data. */
@@ -334,7 +338,7 @@ function onEditorOpen(evt) {
/* Set up drag 'n' drop event handlers. */
const elements = document.getElementById('cardsNav').getElementsByTagName('loot-plugin-item');
- for (let i = 0; i < elements.length; ++i) {
+ for (let i = 0; i < elements.length; i += 1) {
elements[i].draggable = true;
elements[i].addEventListener('dragstart', elements[i].onDragStart);
}
@@ -380,7 +384,7 @@ function onEditorClose(evt) {
/* Remove drag 'n' drop event handlers. */
const elements = document.getElementById('cardsNav').getElementsByTagName('loot-plugin-item');
- for (let i = 0; i < elements.length; ++i) {
+ for (let i = 0; i < elements.length; i += 1) {
elements[i].removeAttribute('draggable');
elements[i].removeEventListener('dragstart', elements[i].onDragStart);
}
@@ -449,7 +453,7 @@ function onSearchEnd(evt) {
function onFolderChange(evt) {
loot.DOM.updateSelectedGame(evt.detail.folder);
/* Enable/disable the redate plugins option. */
- let gameSettings = undefined;
+ let gameSettings;
if (loot.settings && loot.settings.games) {
gameSettings = loot.settings.games.find(game => game.folder === evt.detail.folder);
}
diff --git a/src/gui/html/js/filters.js b/src/gui/html/js/filters.js
index 2a672465..e49c5b52 100644
--- a/src/gui/html/js/filters.js
+++ b/src/gui/html/js/filters.js
@@ -126,7 +126,7 @@
document.getElementById('pluginCardList').items = filteredPlugins;
const pluginCards = document.getElementById('pluginCardList').children;
- for (let i = 0; i < pluginCards.length; ++i) {
+ for (let i = 0; i < pluginCards.length; i += 1) {
if (pluginCards[i].data) {
pluginCards[i].updateContent(true);
}
diff --git a/src/gui/html/js/game.js b/src/gui/html/js/game.js
index 450f4c36..f5c4c319 100644
--- a/src/gui/html/js/game.js
+++ b/src/gui/html/js/game.js
@@ -53,9 +53,9 @@
oldTotal = this._globalMessages.length;
this._globalMessages.forEach((message) => {
if (message.type === 'warn') {
- ++oldWarns;
+ oldWarns += 1;
} else if (message.type === 'error') {
- ++oldErrs;
+ oldErrs += 1;
}
});
}
@@ -65,9 +65,9 @@
globalMessages.forEach((message) => {
if (message.type === 'warn') {
- ++newWarns;
+ newWarns += 1;
} else if (message.type === 'error') {
- ++newErrs;
+ newErrs += 1;
}
});
}
@@ -134,27 +134,27 @@
totalMessageNo = this.globalMessages.length;
this.globalMessages.forEach((message) => {
if (message.type === 'warn') {
- ++warnMessageNo;
+ warnMessageNo += 1;
} else if (message.type === 'error') {
- ++errorMessageNo;
+ errorMessageNo += 1;
}
});
}
plugins.forEach((plugin) => {
if (plugin.isActive) {
- ++activePluginNo;
+ activePluginNo += 1;
}
if (plugin.isDirty) {
- ++dirtyPluginNo;
+ dirtyPluginNo += 1;
}
if (plugin.messages) {
totalMessageNo += plugin.messages.length;
plugin.messages.forEach((message) => {
if (message.type === 'warn') {
- ++warnMessageNo;
+ warnMessageNo += 1;
} else if (message.type === 'error') {
- ++errorMessageNo;
+ errorMessageNo += 1;
}
});
}
@@ -183,18 +183,18 @@
let dirtyChange = 0;
if (plugin.isActive) {
- ++activeChange;
+ activeChange += 1;
}
if (plugin.isDirty) {
- ++dirtyChange;
+ dirtyChange += 1;
}
if (plugin.messages) {
totalChange += plugin.messages.length;
plugin.messages.forEach((message) => {
if (message.type === 'warn') {
- ++warnChange;
+ warnChange += 1;
} else if (message.type === 'error') {
- ++errorChange;
+ errorChange += 1;
}
});
}
@@ -222,18 +222,18 @@
let dirtyChange = 0;
if (this._plugins[index].isActive) {
- --activeChange;
+ activeChange -= 1;
}
if (this._plugins[index].isDirty) {
- --dirtyChange;
+ dirtyChange -= 1;
}
if (this._plugins[index].messages) {
totalChange -= this._plugins[index].messages.length;
this._plugins[index].messages.forEach((message) => {
if (message.type === 'warn') {
- --warnChange;
+ warnChange -= 1;
} else if (message.type === 'error') {
- --errorChange;
+ errorChange -= 1;
}
});
}
diff --git a/src/gui/html/js/plugin.js b/src/gui/html/js/plugin.js
index 42a40b58..b3315b85 100644
--- a/src/gui/html/js/plugin.js
+++ b/src/gui/html/js/plugin.js
@@ -102,7 +102,7 @@
const tagsRemoved = [];
if (this._tags) {
- for (let i = 0; i < this._tags.length; ++i) {
+ for (let i = 0; i < this._tags.length; i += 1) {
if (this._tags[i].name[0] === '-') {
tagsRemoved.push(this._tags[i].name.substr(1));
} else {
@@ -112,12 +112,12 @@
}
/* Now make sure that the same tag doesn't appear in both arrays.
Prefer the removed list. */
- for (let i = 0; i < tagsAdded.length; ++i) {
- for (let j = 0; j < tagsRemoved.length; ++j) {
+ for (let i = 0; i < tagsAdded.length; i += 1) {
+ for (let j = 0; j < tagsRemoved.length; j += 1) {
if (tagsRemoved[j].toLowerCase() === tagsAdded[i].toLowerCase()) {
/* Remove tag from the tagsAdded array. */
tagsAdded.splice(i, 1);
- --i;
+ i -= 1;
}
}
}
@@ -149,7 +149,7 @@
return true;
}
- for (let i = 0; i < this.messages.length; ++i) {
+ for (let i = 0; i < this.messages.length; i += 1) {
if (this.messages[i].text.toLowerCase().indexOf(needle) !== -1) {
return true;
}
@@ -208,7 +208,9 @@
}
static tagFromRowData(rowData) {
- if (rowData.condition === undefined || rowData.name === undefined || rowData.type === undefined) {
+ if (rowData.condition === undefined
+ || rowData.name === undefined
+ || rowData.type === undefined) {
throw new TypeError('Row data members are undefined');
}
const tag = {
@@ -284,9 +286,9 @@
this._messages.forEach((message) => {
if (message.type === 'warn') {
- ++oldWarns;
+ oldWarns += 1;
} else if (message.type === 'error') {
- ++oldErrs;
+ oldErrs += 1;
}
});
@@ -294,9 +296,9 @@
messages.forEach((message) => {
if (message.type === 'warn') {
- ++newWarns;
+ newWarns += 1;
} else if (message.type === 'error') {
- ++newErrs;
+ newErrs += 1;
}
});
diff --git a/src/gui/html/js/translator.js b/src/gui/html/js/translator.js
index 63f210cb..44021996 100644
--- a/src/gui/html/js/translator.js
+++ b/src/gui/html/js/translator.js
@@ -71,7 +71,6 @@
if (this.jed === undefined) {
return text;
}
- const func = this.jed.translate(text);
- return func.fetch.apply(func, substitutions);
+ return this.jed.translate(text).fetch(...substitutions);
}
}));
diff --git a/src/tests/api/create_database_test.h b/src/tests/api/create_database_test.h
index b1a3fdf9..f1f996ae 100644
--- a/src/tests/api/create_database_test.h
+++ b/src/tests/api/create_database_test.h
@@ -35,17 +35,29 @@ namespace loot {
namespace test {
class CreateDatabaseTest : public CommonGameTestFixture {
protected:
- CreateDatabaseTest() : db_(nullptr) {}
+ CreateDatabaseTest() :
+ db_(nullptr),
+ gamePathSymlink(dataPath.parent_path().string() + "symlink"),
+ localPathSymlink(localPath.string() + "symlink") {}
void SetUp() {
CommonGameTestFixture::SetUp();
+
+ boost::filesystem::create_directory_symlink(dataPath.parent_path(), gamePathSymlink);
+ boost::filesystem::create_directory_symlink(localPath, localPathSymlink);
}
void TearDown() {
CommonGameTestFixture::TearDown();
+
+ boost::filesystem::remove(gamePathSymlink);
+ boost::filesystem::remove(localPathSymlink);
}
std::shared_ptr db_;
+
+ const boost::filesystem::path gamePathSymlink;
+ const boost::filesystem::path localPathSymlink;
};
// Pass an empty first argument, as it's a prefix for the test instantation,
@@ -86,6 +98,11 @@ TEST_P(CreateDatabaseTest, shouldReturnOkIfPassedAnEmptyLocalPathString) {
EXPECT_NE(nullptr, db_);
}
#endif
+
+TEST_P(CreateDatabaseTest, shouldReturnOkIfPassedGameAndLocalPathSymlinks) {
+ EXPECT_NO_THROW(db_ = CreateDatabase(GetParam(), gamePathSymlink.string(), localPathSymlink.string()));
+ EXPECT_NE(nullptr, db_);
+}
}
}
diff --git a/src/tests/gui/html/js/mock_dom.js b/src/tests/gui/html/js/mock_dom.js
index 864fdbb9..d857ff74 100644
--- a/src/tests/gui/html/js/mock_dom.js
+++ b/src/tests/gui/html/js/mock_dom.js
@@ -13,11 +13,3 @@ loot.DOM = {
this.elementEnabledStates.set(elementId, enableElement);
},
};
-
-function getShown(elementId) {
- return loot.DOM.elementShownStates.get(elementId);
-}
-
-function getEnabled(elementId) {
- return loot.DOM.elementEnabledStates.get(elementId);
-}
diff --git a/src/tests/gui/html/js/test_filters.js b/src/tests/gui/html/js/test_filters.js
index a7f7bdc2..8d81f164 100644
--- a/src/tests/gui/html/js/test_filters.js
+++ b/src/tests/gui/html/js/test_filters.js
@@ -3,7 +3,7 @@
describe('Filters', () => {
/* Mock the Translator class. */
class Translator {
- translate(text) {
+ translate(text) { // eslint-disable-line class-methods-use-this
return text;
}
}
@@ -68,7 +68,7 @@ describe('Filters', () => {
return this._messages;
}
- containsText(text) {
+ containsText(text) { // eslint-disable-line class-methods-use-this
return text === 'found text';
}
}
diff --git a/src/tests/gui/html/js/test_game.js b/src/tests/gui/html/js/test_game.js
index 93335755..64e46c21 100644
--- a/src/tests/gui/html/js/test_game.js
+++ b/src/tests/gui/html/js/test_game.js
@@ -3,7 +3,7 @@
describe('Game', () => {
/* Mock the Translator class. */
class Translator {
- translate(text) {
+ translate(text) { // eslint-disable-line class-methods-use-this
return text;
}
}
diff --git a/src/tests/gui/html/js/test_query.js b/src/tests/gui/html/js/test_query.js
index 3859100b..15dfc5c2 100644
--- a/src/tests/gui/html/js/test_query.js
+++ b/src/tests/gui/html/js/test_query.js
@@ -18,22 +18,22 @@ describe('query()', () => {
loot.query('test').should.be.a.Promise(); // eslint-disable-line new-cap
});
- it('should succeed if a request name is passed', () => {
- return loot.query('test').should.be.fulfilledWith('{"name":"test","args":[]}');
- });
+ it('should succeed if a request name is passed', () =>
+ loot.query('test').should.be.fulfilledWith('{"name":"test","args":[]}')
+ );
- it('should succeed if a request name and arguments are passed', () => {
- return loot.query('test', 1, false, ['a']).should.be.fulfilledWith(JSON.stringify({
+ it('should succeed if a request name and arguments are passed', () =>
+ loot.query('test', 1, false, ['a']).should.be.fulfilledWith(JSON.stringify({
name: 'test',
args: [
1,
false,
['a'],
],
- }));
- });
+ }))
+ );
- it('should fail with an Error object when an error occurs', () => {
- return loot.query('fail').should.be.rejectedWith(Error, { message: 'Error code: -1; {"name":"fail","args":[]}' });
- });
+ it('should fail with an Error object when an error occurs', () =>
+ loot.query('fail').should.be.rejectedWith(Error, { message: 'Error code: -1; {"name":"fail","args":[]}' })
+ );
});
diff --git a/src/tests/gui/html/js/test_state.js b/src/tests/gui/html/js/test_state.js
index 7f53075c..ca8b8fc9 100644
--- a/src/tests/gui/html/js/test_state.js
+++ b/src/tests/gui/html/js/test_state.js
@@ -1,5 +1,13 @@
'use strict';
+function getShown(elementId) {
+ return loot.DOM.elementShownStates.get(elementId);
+}
+
+function getEnabled(elementId) {
+ return loot.DOM.elementEnabledStates.get(elementId);
+}
+
beforeEach(() => {
loot.DOM.elementShownStates.clear();
loot.DOM.elementEnabledStates.clear();
diff --git a/src/tests/gui/html/js/test_translator.js b/src/tests/gui/html/js/test_translator.js
index 461b8694..ca865cdf 100644
--- a/src/tests/gui/html/js/test_translator.js
+++ b/src/tests/gui/html/js/test_translator.js
@@ -41,33 +41,33 @@ describe('Translator', () => {
l10n.translate('foo').should.equal('foo');
});
- it('should return an empty string if nothing is passed', () => {
- return l10n.load().then(() => {
+ it('should return an empty string if nothing is passed', () =>
+ l10n.load().then(() => {
l10n.translate().should.equal('');
- });
- });
+ })
+ );
- it('should return the input string if the current locale is "en"', () => {
- return l10n.load().then(() => {
+ it('should return the input string if the current locale is "en"', () =>
+ l10n.load().then(() => {
l10n.translate('foo').should.equal('foo');
- });
- });
+ })
+ );
it('should return the translated string if locale data has been loaded', () => {
/* Since loading data doesn't work in the browser, hack it by setting some
data manually. */
l10n.jed = new window.Jed({
- 'locale_data': {
- 'messages': {
+ locale_data: {
+ messages: {
'': {
- 'domain': 'messages',
- 'lang': 'en',
- 'plural_forms': 'nplurals=2; plural=(n != 1);',
+ domain: 'messages',
+ lang: 'en',
+ plural_forms: 'nplurals=2; plural=(n != 1);',
},
- 'foo': ['bar'],
+ foo: ['bar'],
},
},
- 'domain': 'messages',
+ domain: 'messages',
});
l10n.translate('foo').should.equal('bar');
@@ -77,17 +77,17 @@ describe('Translator', () => {
/* Since loading data doesn't work in the browser, hack it by setting some
data manually. */
l10n.jed = new window.Jed({
- 'locale_data': {
- 'messages': {
+ locale_data: {
+ messages: {
'': {
- 'domain': 'messages',
- 'lang': 'en',
- 'plural_forms': 'nplurals=2; plural=(n != 1);',
+ domain: 'messages',
+ lang: 'en',
+ plural_forms: 'nplurals=2; plural=(n != 1);',
},
'foo %1$s %2$s': ['%2$s is bar'],
},
},
- 'domain': 'messages',
+ domain: 'messages',
});
l10n.translate('foo %1$s %2$s', 'is not', 'bar').should.equal('bar is bar');