diff --git a/docs/LOOT Readme.html b/docs/LOOT Readme.html index 8ae58278..68cbf470 100644 --- a/docs/LOOT Readme.html +++ b/docs/LOOT Readme.html @@ -151,7 +151,8 @@ h3{
The menu's Redate Plugins
option is provided so that Skyrim modders may set the load order for the Creation Kit. It is only enabled for Skyrim, and changes the timestamps of the plugins in its Data folder to match their current load order. A side effect of changing the timestamps is that any Steam Workshop mods installed will be re-downloaded.
+
The menu's Redate Plugins
item is provided so that Skyrim modders may set the load order for the Creation Kit. It is only enabled for Skyrim, and changes the timestamps of the plugins in its Data folder to match their current load order. A side effect of changing the timestamps is that any Steam Workshop mods installed will be re-downloaded.
+
The Refresh Content
item re-scans the installed plugin headers and regenerates the content LOOT displays. It can be used to manually force a refresh when auto-refresh on window refocus is disabled.
The Game
menu allows you to change which game LOOT is running for. Games that LOOT cannot find are greyed out, and the the one LOOT is running for is marked with a double chevron. To change the active game, simply select another game in the list.
Autodetect, this overrides game autodetection. If the game specified is not detected, LOOT falls back to autodetection. -
%LOCALAPPDATA%\LOOT\LOOTDebugLog.txt.
+ %LOCALAPPDATA%\LOOT\LOOTDebugLog.txt. Debug logging can have a noticeable impact on performance, so it is off by default.
LOOT's game-specific settings can be customised in the games table. Settings can also be added for additional game instances, making it easy to use LOOT across multiple copies of a game, including total conversion mods. LOOT ships with settings for the Nehrim - At Fate's Edge
total conversion mod as an example.
The games instances defined in this table are displayed in LOOT's Game
menu, and can be selected there if detected. Game instance settings may be deleted by clicking the icon at the end of the game's row. The current game cannot have its settings deleted. If you delete the settings for one of LOOT's core four supported games (Oblivion, Skyrim, Fallout 3, Fallout: New Vegas), they will be recreated when LOOT is next run.
@@ -401,7 +403,8 @@ A copy of the license is included in the file named "GNU FDL v1.3.txt".Support for the full range of GitHub Flavored Markdown in masterlist messages.
Copy Content As Textmenu item to copy the plugin list and all information it contains to the clipboard as YAML-formatted text. -
Automatically refresh content on window refocussetting. +
Refresh Contentitem has been added to the
Filemenu, which manually performs the same refresh that happens by default when LOOT's window regains focus.
Show only conflicting pluginsfilter has been renamed to
Show Only Conflictsand moved into the plugin menu.
View Debug Logmenu item has been replaced with a
Open Debug Log Locationmenu item to make it easier to upload the file itself. +
Debug Verbositysetting with an
Enable Debug Loggingcheckbox.