diff --git a/resources/report/html/loot-plugin-editor.html b/resources/report/html/loot-plugin-editor.html
index 52bd2a4e..828e160b 100644
--- a/resources/report/html/loot-plugin-editor.html
+++ b/resources/report/html/loot-plugin-editor.html
@@ -544,9 +544,6 @@ loot-editor-close
this.shadowRoot.getElementById('loadsBSA').setPosition();
this.shadowRoot.getElementById('globalPriority').parentElement.setPosition();
- /* Update tab bar position. */
- this.shadowRoot.getElementById('tableTabs').updateBar();
-
/* Also make sure right arrow is visible. */
this.shadowRoot.getElementById('tableTabs').shadowRoot.querySelector('.scroll-button:last-child').firstElementChild.classList.remove('hidden');
},
diff --git a/resources/report/js/script.js b/resources/report/js/script.js
index e68ee296..d398c3a4 100644
--- a/resources/report/js/script.js
+++ b/resources/report/js/script.js
@@ -473,10 +473,6 @@ function changeGame(evt) {
/* Now update virtual lists. */
setFilteredUIData();
-
- /* Update the list sizes to take into account data changes. */
- document.getElementById('cardsNav').lastElementChild.updateSize();
- document.getElementById('main').lastElementChild.updateSize();
} catch (e) {
console.log(e);
console.log('changeGame response: ' + result);
@@ -1162,7 +1158,6 @@ function initVars() {
document.getElementById('main').lastElementChild.data = loot.game.plugins;
setTimeout(function() {
- document.getElementById('cardsNav').lastElementChild.updateSize();
closeProgressDialog();
}, 100);