From 766b0f7309e0570dbe244600d303ae3cc6c2383b Mon Sep 17 00:00:00 2001 From: Oliver Hamlet Date: Sun, 19 Mar 2017 18:41:16 +0000 Subject: [PATCH] Fix InitialiseLocale() not appearing in docs --- docs/api/reference.rst | 2 ++ include/loot/api.h | 2 +- 2 files changed, 3 insertions(+), 1 deletion(-) diff --git a/docs/api/reference.rst b/docs/api/reference.rst index a032e998..c01e65ea 100644 --- a/docs/api/reference.rst +++ b/docs/api/reference.rst @@ -33,6 +33,8 @@ Functions .. doxygenfunction:: loot::IsCompatible +.. doxygenfunction:: loot::InitialiseLocale + .. doxygenfunction:: loot::CreateGameHandle Interfaces diff --git a/include/loot/api.h b/include/loot/api.h index 2dbd9a17..55e3575c 100644 --- a/include/loot/api.h +++ b/include/loot/api.h @@ -97,7 +97,7 @@ LOOT_API bool IsCompatible(const unsigned int major, * * This sets the global locale up so that the library's UTF-8 support can * function. - * @param locale A locale ID. + * @param id A locale ID. */ LOOT_API void InitialiseLocale(const std::string& id);