diff --git a/CMakeLists.txt b/CMakeLists.txt index 54e98669..02d31b6a 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -267,7 +267,7 @@ add_custom_command( ) # Copy CEF DLLs. -FOREACH(cef_dll d3dcompiler_43.dll d3dcompiler_46.dll libEGL.dll libGLESv2.dll libcef.dll wow_helper.exe) +FOREACH(cef_dll d3dcompiler_46.dll libEGL.dll libGLESv2.dll libcef.dll wow_helper.exe) add_custom_command(TARGET LOOT POST_BUILD COMMAND ${CMAKE_COMMAND} -E copy_if_different "${CMAKE_SOURCE_DIR}/${CEF_ROOT}/$/${cef_dll}" diff --git a/src/archive.py b/src/archive.py index fe3dfd67..11c51193 100644 --- a/src/archive.py +++ b/src/archive.py @@ -113,7 +113,6 @@ def createAppArchive(archive_path): # Now copy everything into the temporary folder. # LOOT executable and CEF files. shutil.copy( os.path.join('..', 'build', 'Release', 'LOOT.exe'), temp_path ) - shutil.copy( os.path.join('..', 'build', 'Release', 'd3dcompiler_43.dll'), temp_path ) shutil.copy( os.path.join('..', 'build', 'Release', 'd3dcompiler_46.dll'), temp_path ) shutil.copy( os.path.join('..', 'build', 'Release', 'libEGL.dll'), temp_path ) shutil.copy( os.path.join('..', 'build', 'Release', 'libGLESv2.dll'), temp_path ) diff --git a/src/installer.nsi b/src/installer.nsi index 1a25f7b5..3b6ef7d1 100644 --- a/src/installer.nsi +++ b/src/installer.nsi @@ -324,7 +324,6 @@ FunctionEnd ;Install executable. SetOutPath "$INSTDIR" File "..\build\Release\LOOT.exe" - File "..\build\Release\d3dcompiler_43.dll" File "..\build\Release\d3dcompiler_46.dll" File "..\build\Release\libEGL.dll" File "..\build\Release\libGLESv2.dll" @@ -482,7 +481,6 @@ FunctionEnd ;Remove main executables. Delete "$INSTDIR\LOOT.exe" - Delete "$INSTDIR\d3dcompiler_43.dll" Delete "$INSTDIR\d3dcompiler_46.dll" Delete "$INSTDIR\libEGL.dll" Delete "$INSTDIR\libGLESv2.dll"