diff --git a/CONTRIBUTING.md b/CONTRIBUTING.md index 179e520f..922e49a8 100644 --- a/CONTRIBUTING.md +++ b/CONTRIBUTING.md @@ -1,7 +1,7 @@ Contributing To LOOT ==================== -A general guide to contributing to LOOT, may be found on [LOOT's wiki](https://github.com/loot/loot.github.io/wiki/How-To-Contribute). Information more specific to this repository is found here. +A general guide to contributing to LOOT, may be found on [LOOT's wiki](https://loot.github.io/docs/contributing/How-To-Contribute). Information more specific to this repository is found here. ## Repository Branching Structure diff --git a/README.md b/README.md index e07b47f6..fa254236 100644 --- a/README.md +++ b/README.md @@ -10,7 +10,7 @@ LOOT also provides some load order error checking, including checks for requirem Although LOOT is able to calculate the correct load order positions for the vast majority of mods without any user input, some plugins are designed to load at certain positions in a load order, and LOOT may be unable to determine this from the plugins themselves. As such, LOOT provides a mechanism for supplying additional plugin metadata so that it may sort them correctly. -LOOT is intended to make using mods easier, and mod users should still possess a working knowledge of mod load ordering. See [Introduction To Load Orders](https://github.com/loot/loot.github.io/wiki/Introduction-To-Load-Orders) for an overview. +LOOT is intended to make using mods easier, and mod users should still possess a working knowledge of mod load ordering. See [Introduction To Load Orders](https://loot.github.io/docs/help/Introduction-To-Load-Orders) for an overview. ## Building LOOT diff --git a/docs/LOOT Readme.html b/docs/LOOT Readme.html index 6fe99cae..7c099498 100644 --- a/docs/LOOT Readme.html +++ b/docs/LOOT Readme.html @@ -221,7 +221,7 @@ figure > div {

While LOOT is able to calculate correct load order positions for the vast majority of plugins using only their content, it cannot do so for all plugins. As such, LOOT provides a mechanism for supplying additional plugin metadata so that it may sort them correctly. An online masterlist is provided to supply metadata for many plugins that need it, while users can make their own metadata additions, which are saved in their userlist. -

LOOT is intended to make using mods easier, and mod users should still possess a working knowledge of mod load ordering. See Introduction To Load Orders for an overview. +

LOOT is intended to make using mods easier, and mod users should still possess a working knowledge of mod load ordering. See Introduction To Load Orders for an overview.

Installation & Uninstallation

@@ -469,9 +469,9 @@ figure > div {

Contributing & Support

-

LOOT is very much a community project, and contributions from its users are very welcome, whether they be metadata, translations, code or anything else. The best way to contribute is to make changes yourself at GitHub! It's the fastest way to get changes you want applied, and you'll get your name automatically immortalised in our credits. +

LOOT is very much a community project, and contributions from its users are very welcome, whether they be metadata, translations, code or anything else. The best way to contribute is to make changes yourself at GitHub! It's the fastest way to get changes you want applied, and you'll get your name automatically immortalised in our credits. -

If you encounter an issue with LOOT, check the Frequently Asked Questions wiki page in case a solution is available there. +

If you encounter an issue with LOOT, check the Frequently Asked Questions wiki page in case a solution is available there.

Otherwise, general discussion and support takes place in LOOT's official forum thread, which is linked to on LOOT's homepage. @@ -481,7 +481,7 @@ figure > div {

Credits

-

LOOT is developed on GitHub. A full list of GitHub contributors may be found here. +

LOOT is developed on GitHub, and a full list of GitHub contributors may be found here.

LOOT's masterlists were largely converted from BOSS's masterlists, and so credit is due to the very large number of sources and people who have contributed to them.

In addition, the following are credited with application-related support: