mirror of
https://github.com/loot/libloot.git
synced 2026-07-27 14:16:01 -07:00
Update the versions and changelog to 0.26.2
To reflect the v0.26.2 release of the C++ implementation.
This commit is contained in:
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@@ -239,7 +239,7 @@ endif()
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# Install
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########################################
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set(LIBLOOT_VERSION "0.26.1")
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set(LIBLOOT_VERSION "0.26.2")
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set_property(TARGET loot PROPERTY VERSION ${LIBLOOT_VERSION})
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set_property(TARGET loot PROPERTY SOVERSION 0)
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@@ -1,6 +1,6 @@
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[package]
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name = "libloot-cpp"
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version = "0.26.1"
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version = "0.26.2"
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edition = "2024"
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license = "GPL-3.0-or-later"
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@@ -1,6 +1,6 @@
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# libloot-rs C++ wrapper
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This is a wrapper around libloot that provides a C++ interface that's ABI-compatible with libloot v0.26.1.
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This is a wrapper around libloot that provides a C++ interface that's ABI-compatible with libloot v0.26.2.
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The wrapper has two layers:
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@@ -2,6 +2,39 @@
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Version History
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***************
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0.26.2 - 2025-05-13
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===================
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Fixed
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-----
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- Various minor content issues in the API's Doxygen doc comments.
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Changed
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-------
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- When LOOT sorts an Oblivion Remastered it will now force master files to load
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before non-master files, like for most other games. Although Oblivion
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Remastered does allow non-master files to load before master files, doing so
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can cause issues. As a result, :cpp:any:`loot::PluginInterface::IsMaster()`
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will now return true for master-flagged Oblivion Remastered plugins.
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- When condition evaluation removes all metadata that was found for a plugin,
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:cpp:any:`loot::DatabaseInterface::GetPluginMetadata()` and
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:cpp:any:`loot::DatabaseInterface::GetPluginUserMetadata()` will now return
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``std::nullopt`` instead of a :cpp:any:`loot::PluginMetadata` object that
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only has a name set.
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- The declaration of Python dependencies needed to build libloot's docs have
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been migrated from ``requirements.txt`` to ``pyproject.toml``.
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- The `uv`_ utility is now used to manage the docs' Python dependencies for
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more reproducible builds.
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- Updated fmt to v11.2.0.
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- Updated spdlog to v1.15.3.
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- Updated Sphinx to v8.2.3.
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- Updated Breathe to v4.36.0.
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- Updated sphinx_rtd_theme to v3.0.2.
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.. _uv: https://docs.astral.sh/uv/
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0.26.1 - 2025-05-01
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===================
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@@ -1,6 +1,6 @@
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[project]
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name = "libloot-cpp-docs"
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version = "0.26.1"
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version = "0.26.2"
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requires-python = ">=3.11"
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dependencies = [
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"breathe==4.36.0",
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Generated
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@@ -139,7 +139,7 @@ wheels = [
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[[package]]
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name = "libloot-cpp-docs"
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version = "0.26.1"
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version = "0.26.2"
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source = { virtual = "." }
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dependencies = [
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{ name = "breathe" },
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@@ -37,7 +37,7 @@ inline constexpr unsigned int LIBLOOT_VERSION_MAJOR = 0;
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inline constexpr unsigned int LIBLOOT_VERSION_MINOR = 26;
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/** @brief libloot's patch version number. */
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inline constexpr unsigned int LIBLOOT_VERSION_PATCH = 1;
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inline constexpr unsigned int LIBLOOT_VERSION_PATCH = 2;
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/**
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* @brief Get the library version.
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@@ -2,8 +2,8 @@
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#include <windows.h>
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1 VERSIONINFO
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FILEVERSION 0, 26, 1, 0
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PRODUCTVERSION 0, 26, 1, 0
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FILEVERSION 0, 26, 2, 0
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PRODUCTVERSION 0, 26, 2, 0
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FILEOS VOS__WINDOWS32
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FILETYPE VFT_DLL
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BEGIN
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@@ -13,12 +13,12 @@ BLOCK "040904b0"
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BEGIN
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VALUE "CompanyName", "LOOT"
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VALUE "FileDescription", "Library providing LOOT's core functionality"
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VALUE "FileVersion", "0.26.1"
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VALUE "FileVersion", "0.26.2"
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VALUE "InternalName", "loot"
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VALUE "LegalCopyright", "Copyright (C) 2013-2022 Oliver Hamlet"
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VALUE "OriginalFilename", "loot.dll"
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VALUE "ProductName", "LOOT"
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VALUE "ProductVersion", "0.26.1"
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VALUE "ProductVersion", "0.26.2"
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END
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END
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BLOCK "VarFileInfo"
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